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    Models Surrounding Environment

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    • J Offline
      jrmoran55
      last edited by

      What are some ways to make your model NOT look like it is floating in space or is the only building in the world. Is there some sort of generic building populator that can make the neighborhood/surrounding environment. I am looking for a suburban neighborhood but any suggestions would be great.
      Thanks in advance.

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      • honoluludesktopH Offline
        honoluludesktop
        last edited by

        This is a render of a model (the car, and the person), that is placed on a photo. Sorry, I do not have the Sketchup image, but the principle is the same.
        http://forums.idx-design.com/index.php?action=dlattach;topic=958.0;attach=3143;image
        Insert a photo behind the model from SketchUp Windows > Styles > Edit, then select the icon with "ok" on it. Add the watermark, and select the menu options. With a building, you may have to model foreground elements.

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        • mitcorbM Offline
          mitcorb
          last edited by

          It has to do with whether you are modeling for a single rendered view, in which case, image backdrops would be the way to go, or if you plan to make multiple scenes, this may require actual modeling of the surrounding elements/ buildings.
          It's all about file size economics.

          I take the slow, deliberate approach in my aimless wandering.

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          • T Offline
            tomsdesk
            last edited by

            I often just guess in the surrounding buildings from site photos and google aerials...doesn't take much time since detail isn't important just form.


            LCSB-optD1_siteREV2a-tn.jpg

            http://www.tomsdesk.moonfruit.com/
            2.5D Trees & Shrubs!

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