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    Is it Possible to paint in Artisan w/o Exploding a Group

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    • Whiteowl77W Offline
      Whiteowl77
      last edited by

      Is it Possible to paint in Artisan w/o Exploding a Group first?

      I noticed that when I EXPLODE the geometry created by the (Fredo6)CURVILOFT PlugIn, it changes slightly, and adds several lines (as shown in my image above). Soften Edges doesn't eliminate all the Lines, and selecting them individually will take too long. I will have to figure out how to select the Lines on All Faces w/o selecting the Face Mesh as well.

      In Addition, the Artisan PlugIn I am using to add Textures and Paint to an Organic Surface, only works when an object is EXPLODED. So, I have a bit of a Conflict. Is there a WAY to PAINT a surface using Artisan w/o Exploding a Group or Component? ❓
      I wish there was a USERS MANUAL
      Happy Modeling

      Andrew Telker
      http://twitter.com/AndrewTelker


      Exploded Group (w Lines)

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        Edit Group then paint your texture. Earthmover has a tutorial he posted lately showing a good technique in UV mapping using Artisan and UV Projection.

        Download the free D'oh Book for SketchUp πŸ“–

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