sketchucation logo sketchucation
    • Login
    ℹ️ GoFundMe | Our friend Gus Robatto needs some help in a challenging time Learn More

    Sun always behind

    Scheduled Pinned Locked Moved SketchUp Feature Requests
    sketchup
    5 Posts 4 Posters 839 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • A Offline
      avraz
      last edited by

      im no programmer so i can only hope someone will write a plugin for that or maybe one will be built into sketchup
      i do a lot of rendering and because of the size limitation i'm using a lot of 2d components that always face the camera but because of that i also have to play with the sun position from every angle so the shadow will come out correctly and not a line
      what would solve the problem would be a plug that overrides the sketchup sun by date and hour and simply locate the sun behind the camera at a 45 degrees angle by default however it moves with the option to adjust it left or right or up and down (up or down will also change the strength of the sun like morning or noon)

      1 Reply Last reply Reply Quote 0
      • GaieusG Offline
        Gaieus
        last edited by

        What rendering software do you use?

        Gai...

        1 Reply Last reply Reply Quote 0
        • honoluludesktopH Offline
          honoluludesktop
          last edited by

          Avrez, Will this help? It gives you better control of your shadows for illustration purposes.

          1 Reply Last reply Reply Quote 0
          • A Offline
            araz
            last edited by

            i am using vray

            1 Reply Last reply Reply Quote 0
            • GaieusG Offline
              Gaieus
              last edited by

              Okay then, in V-ray, you can set a material double sided (somehow, do not ask me as I do not use V-ray but down in the V-ray subforum on the board index).

              This means that while a face can be completely transparent from one side, can be a shadow caster material from the other - i.e. if you create a dummy, shadow caster face for a 2D component, it will result in a "normal" shadow from any angle.

              This is actually very useful in SU as well. See an example file by Alan Fraser here:
              http://forums.sketchucation.com/viewtopic.php?p=173618#p173618
              Although it is not a "classical" 2D face me component, its leaves are actually face me pieces. If you turn hidden geometry on, you will notice what casts the shadow there. You can use that shadow caster component (maybe a bit slanted towards the camera so that you can never see "underneath") with a transparent material on top and a non-transparent, shadow casting material at the bottom in V-ray.

              Gai...

              1 Reply Last reply Reply Quote 0
              • 1 / 1
              • First post
                Last post
              Buy SketchPlus
              Buy SUbD
              Buy WrapR
              Buy eBook
              Buy Modelur
              Buy Vertex Tools
              Buy SketchCuisine
              Buy FormFonts

              Advertisement