Exploded solid
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Say I have to explode a piece I have drawn and it's a solid component, why do I lose some of the faces once exploded and have to go back and repair it before I can make it a solid again?
Thank Kurt
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I've run into that same sort of thing on very tiny things like screws, too. Try "Fix Problems" under the Model Info>Statistics panel.
Out of curiosity, why are you exploding the component?
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Really no need to explode them, I just happen to add it in with something else I was exploding and noticed it and thought it might be a problem down the line somewhere. I tried fixing the problem in the model info statistics but that didn't work. As long as you don't think there is something wrong with the model itself then its fine with me. I just need to be more careful what I explode from now on. Thanks Dave!
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Kurt, without seeing the component, I can't be sure but it could be that when you exploded it the faces were cut by the thread lines and were too small. I have a screw component in which the body and threads are two separate components. It makes it simple to adjust the length of the screw for different applications. It also keeps the geometry separated.
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Hey Dave this is one of the components that does it. I'm taking the Kreg screws from the 3D Warehouse and making them a solid component.
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Ah, yes. It would happen with that screw, wouldn't it? During the explode operation, there's an intersection created between the edges of the threads and the faces on the screw body. The result of those intersections is some faces that are two small for SketchUp to fill in. Remember the tiny face thing?
While it is a good idea to keep your models clean, I'm not sure what the value is in making the screw a solid component. FWIW, I think this screw component is pretty "heavy" if it is going to be included in a furniture model. I've got entire pieces of furniture with joinery and hardware that are smaller files than this screw. I think I would be more interested in making it lighter than getting SketchUp to call it "solid". That's just my opinion of course.
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Thanks Dave and my work continues!
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