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    Crashing animation

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    • GaieusG Offline
      Gaieus
      last edited by

      If you do a complete uninstall with the option to remove everything, SU can do a pretty clean job (I had to do it a couple of times in Summer when playing with different versions).

      Gai...

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      • honoluludesktopH Offline
        honoluludesktop
        last edited by

        Gai, Aside from using Windows uninstall, how do I do this?

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        • TIGT Offline
          TIG Moderator
          last edited by

          Windows Control Panel > Programs and Features > Select Sketchup 8 > Uninstall [or similar names in XP]...
          Try 'repair' first that if [when] that fails 'uninstall'... then reinstall - need to have license codes etc at hand - don't you have an IT guy to do this drudgery [or is it you 😳 ] 🤓

          TIG

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          • honoluludesktopH Offline
            honoluludesktop
            last edited by

            Repair, and uninstall then install v8, failed to correct situation. I also cleaned registry, and btw, SU v7 can export animations OK.

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            • honoluludesktopH Offline
              honoluludesktop
              last edited by

              Hmm......As a last resort, removed all plugins, and animation ran. Who would think that a rogue plugin could cause animation problems.

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              • honoluludesktopH Offline
                honoluludesktop
                last edited by

                Here it is. It installs OK when bezier.rb is installed first.
                Temp00.png

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                • honoluludesktopH Offline
                  honoluludesktop
                  last edited by

                  I don't get it. Reinstalled the plugins in bunches, and SketchUp animation continues to run OK. It never fails to amaze me when a "kick the tires" solution works:-)

                  Funny thing, one of my_plugins initially failed to install, but OK when added later. This plugin didn't exist in my system when the animation first failed. I didn't save the error message, something about "run".

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    The load order of scripts can occasionally cause problems.
                    Try renaming the problem one with a leading 'zzz' so it loads last [scripts load in alphanumeric order # & ! first, the 0/1/2.. and a/b/c.. etc]. See if that works and then if it does examine the code to see what might be flaky.

                    TIG

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      I think that the ' file_loaded?' method is made by 'sketchup.rb' - that's why the require 'sketchup.rb' is advisable at the start of your scripts.
                      Note that this file should be in the 'Tools' folder and NOT in the 'Plugins' folder - check for duplication/mistakes.
                      To ensure 'sketchup.rb' is loaded before other scripts you could make a short script called ' !!!!!!!!.rb' containing the one line require 'sketchup.rb'. That way you can be sure it's loaded, even if you have a script that 'requires' it later, as it is only needed to be loaded once... 🤓

                      TIG

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                      • honoluludesktopH Offline
                        honoluludesktop
                        last edited by

                        Not having loaded sketchup.rb first must have been the problem. When I restored my plugins, I loaded all fo the my_programs first, the first of which did not load sketchup.rb. Once bezier.rb loaded before my_programs, since it loads sketchup.rb, there was no error when my_program loaded.

                        Any idea what caused my animation to export after removing the plugins, and why it continues to export after replacing all the same plugins?

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