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    Subsea ROV Render

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    • I Offline
      ivanscotti
      last edited by

      Great model.
      I like the performance of plastic and metal materials, as satin and matte.
      I find that you have chosen a direction of light very evocative, almost against the side of the model. beautiful reflection on the "5" metal. πŸ˜‰

      Ivan


      "With great power comes great responsibility".
      Spiderman

      my website: http://www.area63.it

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      • Bryan KB Offline
        Bryan K
        last edited by

        Thanks ivanscotti. I tried to find the right light that evokes "underwater" and "lit by another artificial light source" such as another ROV.

        The "5" wasn't supposed to be metal. Shaderlight decided that it was because I didn't specify otherwise. A bit of serendipity in the final result. I can't take credit for the "5". Just got lucky.

        Note: The only light I have to work with is SketchUp's light, as my version of Shaderlight is the basic, free version.

        See my portfolio at https://delphiscousin.blogspot.com/

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        • K Offline
          kate-art
          last edited by

          Nice work Bryan!

          Shaderlight delivers interactive, photorealistic rendering to Google SketchUp. Download it for FREE at http://www.shaderlight.com

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          • Bryan KB Offline
            Bryan K
            last edited by

            Lights

            subseaROVrenderlights.jpg

            See my portfolio at https://delphiscousin.blogspot.com/

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            • Bryan KB Offline
              Bryan K
              last edited by

              Thanks Kate-art.

              See my portfolio at https://delphiscousin.blogspot.com/

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              • olisheaO Offline
                olishea
                last edited by

                Bryan K: you may want to use a depth render to fake underwater effects...you can use it as a mask in photoshop...let the image fade into blue for mirkier water.

                why not try adding a water texture above and use sun for lighting so it casts caustics onto the rover.....just a thought. πŸ‘

                oli

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                • Bryan KB Offline
                  Bryan K
                  last edited by

                  @olishea said:

                  Bryan K: you may want to use a depth render to fake underwater effects...you can use it as a mask in photoshop...let the image fade into blue for mirkier water.

                  why not try adding a water texture above and use sun for lighting so it casts caustics onto the rover.....just a thought. πŸ‘

                  Thanks Olishea. Some good ideas. However, I'm using the basic free version of Shaderlight. Not a lot of controls.

                  Not sure how to do the Photoshop effect. I get what you mean, but I don't know how to do it.

                  Tried the texture above. It didn't look good.

                  I did darken the light though.
                  subseaROVrenderlights2.jpg

                  See my portfolio at https://delphiscousin.blogspot.com/

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                  • D Offline
                    davdup
                    last edited by

                    Hi! Nice little ROV!
                    Here is what I personnally modelled with SKP a few months ago. Rendered with Kerkythea.
                    Still some work to finish it though... Grabber arm, 7-Function...
                    Innovator ROV

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                    • Bryan KB Offline
                      Bryan K
                      last edited by

                      That's pretty cool, davidup.

                      Mine is completely fictitious. I couldn't find detailed enough pictures, so I created a "mash-up."

                      See my portfolio at https://delphiscousin.blogspot.com/

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                      • olisheaO Offline
                        olishea
                        last edited by

                        this is how you do it without the render engine.....using sketchup's fog.

                        this tutorial is for lens blur....but you could use it to fade into blue instead....same principles.

                        oli

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                        • Bryan KB Offline
                          Bryan K
                          last edited by

                          Cool. Thanks olishea!

                          See my portfolio at https://delphiscousin.blogspot.com/

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                          • L Offline
                            liam887
                            last edited by

                            @bryan k said:

                            @olishea said:

                            Bryan K: you may want to use a depth render to fake underwater effects...you can use it as a mask in photoshop...let the image fade into blue for mirkier water.

                            why not try adding a water texture above and use sun for lighting so it casts caustics onto the rover.....just a thought. πŸ‘

                            Thanks Olishea. Some good ideas. However, I'm using the basic free version of Shaderlight. Not a lot of controls.

                            Not sure how to do the Photoshop effect. I get what you mean, but I don't know how to do it.

                            Tried the texture above. It didn't look good.

                            I did darken the light though.
                            [attachment=0:3rdhj1zz]<!-- ia0 -->subseaROVrenderlights2.jpg<!-- ia0 -->[/attachment:3rdhj1zz]

                            Everybody is jumping on the submarine bandwagon this month. http://liam887.wordpress.com/2011/01/05/submarine-model/ I also tried to get the reflection water texture on the sub but I could not get t to work correctly and that was disappointing. Its always annoying when you know exactly what you want to do but just cant get it to work! If you figure it out or get a good effect post it here will be nice to try it myself.

                            VISIT MY ONLINE GALLERY
                            http://www.robotsvdinosaurs.com/

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