Magnum 50cc Scooter
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It's December, whoohoo!! means I get to play again.
I have a few niggling odds and ends to complete before fully playing however today I started on a new model, after being inspired and jealous by a few awesome recent models.
Anyway, I decided to model a popcorn machine/scooter, I bought a couple of these a few years ago for the wife and I, and really enjoy riding them to the pub (coming home can be dodgy sometimes)
I'm going to be using SDS 2 for most of my modeling and texturing, I'm alpha/beta testing it as most here know. Okay, here is the fairing in stages of proxy to subdivded.

Here is what I have so far..

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Great to have you back Pete! I wanna see that Batmobile you mentioned on FB

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Looks great.

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Thanks, more playing, gonna change a few details and add a few new one when I get to play again.
Rich, I will take a look for it, it was on my old dual core that I gave to my kids a while back, I have an old 60's version as well as an attempt at the tumbler.

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wow nice modeling pete!!!
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Very nice Pete
In the first image that shows the front end, are you roughly shaping out the fender then applying Sub Divide & Smooth? -
Yes, I create a rough proxy shape, then run SDS2 1 iriteration, then I use the SDS sculpting tools to refine the shape before subdividing a second time for finished shape, if I make a mistake I can just reduce the poly's with the SDS poly reducer (like an undo)fix and divide again.
Here is an image of the proxy undergoing a divide, I can see how it will look before committing, really cool feature.

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Slightly more progress, here you can see the wires.

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wow, that's great pete. how'd you do the tires?
-brodie
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I never saved any screen shots, however, I have an old tutorial (really old) that I made for a car tyre/tire, I used a similar process.
[flash=600,400:2ae1j7dg]http://www.youtube.com/v/v-rVsF5_k0E[/flash:2ae1j7dg]
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exquisite modeling, Pete

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The trick is knowing when to stop.


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Wow, really nice model and a terrific render you have here, Pete. I am quite impressed.

How long did it take for you to model it?
What rendering engine did you use?
Best,
_KN
My interview with ASGVIS/V-Ray:
http://software.asgvis.com/index.php?option=com_content&view=article&id=886&Itemid=466&utm_source=Publicaster&utm_medium=email&utm_campaign=Winning%20Subject&utm_term=Read%20more%20about%20Ken%20Nguyen
My interview with Sketchupartists.org:
http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
Sketchup for Fantasy Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27028
Sketchup for Sci-Fi Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27030 -
wow Pete you have amazing modeling skills. So did I miss something, is there a SDS v2 out? or are you lucky enough to test it out? -
Great render Pete. I haven't kept up, what renderer are you using these days?
-Brodie
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Thanks. I use Thea render.
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That is fantastic Pete. Makes me jealous that I don't have much time to play myself.
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Beautifully done, Pete. It's great to see quality work. I'm still playing with Thea, and so far, I like it. You reminded me a while back that because it's a WIP, tutorials are not available yet. Do you know of any decent lessons or tips that may be out there currently?
Thanks.
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