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    Magnum 50cc Scooter

    Scheduled Pinned Locked Moved Gallery
    46 Posts 27 Posters 10.3k Views 27 Watching
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    • spenceS Offline
      spence
      last edited by

      Very nice Pete ๐Ÿ˜ฒ In the first image that shows the front end, are you roughly shaping out the fender then applying Sub Divide & Smooth?

      Spence

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      • soloS Offline
        solo
        last edited by

        Yes, I create a rough proxy shape, then run SDS2 1 iriteration, then I use the SDS sculpting tools to refine the shape before subdividing a second time for finished shape, if I make a mistake I can just reduce the poly's with the SDS poly reducer (like an undo)fix and divide again.

        Here is an image of the proxy undergoing a divide, I can see how it will look before committing, really cool feature.


        sds2.jpg

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • soloS Offline
          solo
          last edited by

          Slightly more progress, here you can see the wires.


          Scooter1.png

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • brodieB Offline
            brodie
            last edited by

            wow, that's great pete. how'd you do the tires?

            -brodie

            steelblue http://www.steelbluellc.com

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            • soloS Offline
              solo
              last edited by

              I never saved any screen shots, however, I have an old tutorial (really old) that I made for a car tyre/tire, I used a similar process.

              [flash=600,400:2ae1j7dg]http://www.youtube.com/v/v-rVsF5_k0E[/flash:2ae1j7dg]

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • D Offline
                d12dozr
                last edited by

                exquisite modeling, Pete ๐Ÿ‘

                3D Printing with SketchUp Book
                http://goo.gl/f7ooYh

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                • soloS Offline
                  solo
                  last edited by

                  The trick is knowing when to stop.

                  http://img703.imageshack.us/img703/8435/scooterclaylinerender9.png

                  http://img510.imageshack.us/img510/6894/scooterwiththea9.png

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • StinkieS Offline
                    Stinkie
                    last edited by

                    ๐Ÿ‘

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                    • ken28875K Offline
                      ken28875
                      last edited by

                      Wow, really nice model and a terrific render you have here, Pete. I am quite impressed. ๐Ÿ‘ ๐Ÿ‘

                      How long did it take for you to model it?

                      What rendering engine did you use?

                      Best,

                      _KN

                      My interview with ASGVIS/V-Ray:
                      http://software.asgvis.com/index.php?option=com_content&view=article&id=886&Itemid=466&utm_source=Publicaster&utm_medium=email&utm_campaign=Winning%20Subject&utm_term=Read%20more%20about%20Ken%20Nguyen
                      My interview with Sketchupartists.org:
                      http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
                      Sketchup for Fantasy Art:
                      http://forums.sketchucation.com/viewtopic.php?f=81&t=27028
                      Sketchup for Sci-Fi Art:
                      http://forums.sketchucation.com/viewtopic.php?f=81&t=27030

                      Follow Your Dreams.

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                      • J Offline
                        jsteacy
                        last edited by

                        ๐Ÿ˜ฎ wow Pete you have amazing modeling skills. So did I miss something, is there a SDS v2 out? or are you lucky enough to test it out?

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                        • brodieB Offline
                          brodie
                          last edited by

                          Great render Pete. I haven't kept up, what renderer are you using these days?

                          -Brodie

                          steelblue http://www.steelbluellc.com

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                          • soloS Offline
                            solo
                            last edited by

                            Thanks. I use Thea render.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • boofredlayB Offline
                              boofredlay
                              last edited by

                              That is fantastic Pete. Makes me jealous that I don't have much time to play myself.

                              http://www.coroflot.com/boofredlay

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                              • C Offline
                                chloesdad
                                last edited by

                                Beautifully done, Pete. It's great to see quality work. I'm still playing with Thea, and so far, I like it. You reminded me a while back that because it's a WIP, tutorials are not available yet. Do you know of any decent lessons or tips that may be out there currently?
                                Thanks.

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                                • J Offline
                                  johnsenior1973
                                  last edited by

                                  @jsteacy said:

                                  ๐Ÿ˜ฎ wow Pete you have amazing modeling skills. So did I miss something, is there a SDS v2 out? or are you lucky enough to test it out?

                                  @solo said:

                                  I'm going to be using SDS 2 for most of my modeling and texturing, I'm alpha/beta testing it as most here know.

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                                  • soloS Offline
                                    solo
                                    last edited by

                                    Thanks guys, last shot, moving onto bigger things.

                                    http://img121.imageshack.us/img121/8351/scoot2.png

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • R Offline
                                      rcossoli
                                      last edited by

                                      almost speechless, amazing
                                      sketchup really at another level
                                      sincere congratulations!

                                      THREEDIMENSIONSWEB dot COM

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                                      • Bryan KB Offline
                                        Bryan K
                                        last edited by

                                        Beautiful!

                                        You have successfully crushed my ambition. ๐Ÿ˜†

                                        See my portfolio at https://delphiscousin.blogspot.com/

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                                        • P Offline
                                          pjalbert
                                          last edited by

                                          This is one sick piece of modelling. I think is time for a tutorial ๐Ÿ˜›

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                                          • michaliszissiouM Offline
                                            michaliszissiou
                                            last edited by

                                            Ah Paris.
                                            Pete ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ Some dirt is missing, just to say something.
                                            These hdri based reflections are great. And work fast. The trick is simple though. Its a 'normals' projection and a fresnel trick. (this was for advanced users lol). Its true and a joke. Specs maps and effects work like this. Real reflections is a ray tracer thing and cost a lot of render time. And not always the best.

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