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    Walking dead

    Scheduled Pinned Locked Moved WIP
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    • artysmediaA Offline
      artysmedia
      last edited by

      Here you have the mosaic on 3d Warehouse

      Mosaic 01

      Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

      Blog: Artysmedia

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      • michaliszissiouM Offline
        michaliszissiou
        last edited by

        Glad you like it. A zbrush (10 min) and decimatorMaster result. You may edit the UV texture in Ps as its almost projected.

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        • artysmediaA Offline
          artysmedia
          last edited by

          @michaliszissiou said:

          A zbrush (10 min) and decimatorMaster result

          i think i have to try ZBrush... πŸ˜†


          http://farm5.static.flickr.com/4147/5181354670_6d5366f3a7_o.jpg

          Walking dead 29 por artysmedia, en Flickr


          http://farm2.static.flickr.com/1402/5181354796_0213202971_o.jpg

          Walking dead 30 por artysmedia, en Flickr


          http://farm2.static.flickr.com/1266/5180755357_c648db98b2_o.jpg

          Walking dead 31 por artysmedia, en Flickr

          Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

          Blog: Artysmedia

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          • artysmediaA Offline
            artysmedia
            last edited by

            He remodeled the roof of a church that i had made some time before.
            By the way I've changed some parts of the design.


            http://farm2.static.flickr.com/1001/5184390800_1f910a9cf9_o.jpg

            Walking dead 33 por artysmedia, en Flickr

            Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

            Blog: Artysmedia

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            • michaliszissiouM Offline
              michaliszissiou
              last edited by

              @unknownuser said:

              i think i have to try ZBrush...

              Better not, its too expensive. For your needs here, blender, or 3DCoat (this last one became the leader to all these apps)
              Now, how did you modeled this fine paving thing? Using push-pull tool? If yes, then can you realize how many faces are there? The VG industry bakes normal maps for this. You can still export a obj mesh to 3DCoat or other app and bake a normal map to a single face. The use of a displacement map is not good as it forces the renderer to do the subdivision, too many faces again.

              Excellent work, once again. Great thread. πŸ‘

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              • artysmediaA Offline
                artysmedia
                last edited by

                @michaliszissiou said:

                Now, how did you modeled this fine paving thing? Using push-pull tool? If yes, then can you realize how many faces are there?

                Before, I used displacement maps but I'm not worth the time it takes to render.
                Although i have to work more, I prefer to model everything; is more relaxing.
                I have to try someday normal maps. For now ...

                Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

                Blog: Artysmedia

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                • artysmediaA Offline
                  artysmedia
                  last edited by

                  A general view with some trees far away


                  http://farm5.static.flickr.com/4125/5187816400_61fe29ecee_o.jpg

                  Walking dead 34 por artysmedia, en Flickr

                  Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

                  Blog: Artysmedia

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                  • michaliszissiouM Offline
                    michaliszissiou
                    last edited by

                    OK, another gift.
                    Obviously, I like the whole concept and your work here.


                    winterTree1.png

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                    • artysmediaA Offline
                      artysmedia
                      last edited by

                      @michaliszissiou said:

                      OK, another gift.
                      Obviously, I like the whole concept and your work here.

                      Thanks for the gift. I think i will use it into an haunting hill project, someday πŸ‘Ώ


                      http://farm5.static.flickr.com/4086/5187816640_da909050bf_o.jpg

                      Walking dead 35 por artysmedia, en Flickr

                      Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

                      Blog: Artysmedia

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                      • artysmediaA Offline
                        artysmedia
                        last edited by

                        One more step


                        http://farm5.static.flickr.com/4124/5187217537_f0535bde0a_o.jpg

                        Walking dead 36 por artysmedia, en Flickr

                        Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

                        Blog: Artysmedia

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                        • michaliszissiouM Offline
                          michaliszissiou
                          last edited by

                          Someday SU team should fix this halo effect around pngs. I never understood how this is happening. Nice scene astysmedia. πŸ‘

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                          • artysmediaA Offline
                            artysmedia
                            last edited by

                            @michaliszissiou said:

                            Someday SU team should fix this halo effect around pngs.

                            Thanks, michaliszissiou! I will fix it in Photoshop

                            Here you have more crypts, headstones and the fence
                            I left an opening on the right side of the fence so that zombies can come out... πŸ’š


                            http://farm5.static.flickr.com/4129/5187217805_b59fd170bd_o.jpg

                            Walking dead 37 por artysmedia, en Flickr

                            Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

                            Blog: Artysmedia

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                            • artysmediaA Offline
                              artysmedia
                              last edited by


                              http://farm5.static.flickr.com/4107/5187817500_01e5693243_o.jpg

                              Walking dead 38 por artysmedia, en Flickr

                              Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

                              Blog: Artysmedia

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                              • michaliszissiouM Offline
                                michaliszissiou
                                last edited by

                                My tree brought you some trouble, sorry, here a link to download 4 pngs without antialiasing, true cut outs. And you may use all of theme as its the same 3d tree from different angles
                                Great updates astysmedia!!!
                                http://www.mediafire.com/file/m6386m5942qhfxi/Archive.zip

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