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    Simulate a Wood Carving?

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    • Dave RD Offline
      Dave R
      last edited by

      Charly, I've been extremely busy at my day job doing some upgrades to our 70 anesthesia machines so I haven't even had time to open Pete's file to compare it to the way I managed to get the file size down. The way I did it, however was to split the carving in half along its line of symmetry. Then I deleted one half. There was a lot of excess geometry I could delete as well. My version doesn't have a back surface. These things are designed to be applied to another surface so the back isn't needed. Getting rid of it eliminated a large number of edges and faces. Once the half was cleaned up, I made it a component, copied it and flipped the copy. The seam line was then hidden so it looks like one piece.

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

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      • charly2008C Offline
        charly2008
        last edited by

        Hi to All,

        I have again a question to all SketchUp users. If you keep selecting the back of a high polygon model is always a lot to be polygons that are not included. And this has to be erased manually. Is there a trick to select all parts below the surface?

        Charly


        Unbenannt.JPG


        Unbenannt2.JPG

        He who makes no mistakes, makes nothing

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        • charly2008C Offline
          charly2008
          last edited by

          Sorry Dave,

          It was not my intention to discourage you from important work. I also expect to a question no lightning-like response. I am happy if I get some time for a response. I know that there are more important things than Sketchup. I now have a bit more time, since I'm retired.

          Charly

          He who makes no mistakes, makes nothing

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          • jason_marantoJ Offline
            jason_maranto
            last edited by

            Turn off perspective then pick one of the standard views and use a left-to-right bounding box selection technique.

            Best,
            Jason.

            I create video tutorial series about several 2D & 3D graphics programs.

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            • charly2008C Offline
              charly2008
              last edited by

              Hi Jason,

              thanks for your tip. But I still can not catch all the polygons.

              Charly


              Unbenannt.JPG

              He who makes no mistakes, makes nothing

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              • Dave RD Offline
                Dave R
                last edited by

                Charly, I would intersect a surface with the shape at the point where I want to cut it, as it appears you have. Then I would set up the standard view and parallel projection. A right to left selection box made so it just misses the cutting plane should select most if not all of the stuff you want to get rid of. Look closely for any remaining edges and delete those either manually or zoom in closer and make additional selections.

                By the way, no worries about me putting off more important work. I only respond here on the forum when I do have time. I'm glad to actually have that time now, though.

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

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                • soloS Offline
                  solo
                  last edited by

                  Intersect is easier.

                  http://img829.imageshack.us/img829/6093/capture30.gif

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • soloS Offline
                    solo
                    last edited by

                    Even smaller now.


                    carving1edit.skp

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • jason_marantoJ Offline
                      jason_maranto
                      last edited by

                      Yeah I got the right to left thing mixed up 😳 -- I have a hard time with right and left, when somebody asks directions I always use east, west, north, and south... which drives my wife nuts.

                      I think it's a byproduct of being semi-ambidextrous.

                      Solid tools are the fastest, but I assumed you didn't have those.

                      Best,
                      Jason.

                      I create video tutorial series about several 2D & 3D graphics programs.

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        No worries, Jason.

                        You're right about the Solid tools although with something like this applique piece, there's a good chance you'd spend a lot of time cleaning it up just to make it show as a solid group/component.

                        Etaoin Shrdlu

                        %

                        (THERE'S NO PLACE LIKE)

                        G28 X0.0 Y0.0 Z0.0

                        M30

                        %

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                        • soloS Offline
                          solo
                          last edited by

                          Solid tools are the fastest but a model that is not solid will not work, so going back to the old intersect method works.

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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