LightUp 1.10 released
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Lots of new features and improvements in this release - the diffuse color bleeding is pretty neat, as is the 'shadow catcher' materials.
Users can upgrade from the website: http://www.light-up.co.uk
There is a new free demo to download if you want to give it a try.Changes for v1.10a
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New Material attribute "Shadow Catcher" for creating realistic dropshadows on your skybox background
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New control to set Fresnel color on materials, so color can change based on viewing angle.
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New Ambient Occlusion shader supports color bleeding between surfaces
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Being able to set "Autoplay" on exported LightUp Player files
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Automatic triggering of Scene animation during Movie recording
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Realtime rotation of Skybox in Tourtool (Alt+Drag left/right)
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Added ability change FOV while inside Tourtool (Alt+Drag up/down)
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Added show Cropping for standard ratios while inside Tourtool, to allow accurate framing
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Added Bloom cutoff for better control of bloom
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Honors "Use Hidden" for IrrCache also
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Reads VTF texture file format
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Fixes for stability of IES photometric light file handling
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Fixed IES light aiming when embedded in Components and/or scaled.
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Light aiming uses SketchUp inferencing
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Improved Rayleigh sunlight model
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Fixed problem of resetting bumpmap files on materials
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Fixed problem of getting dark marks on some surfaces
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Reduced noise in Ambient Occlusion shading
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Fixed problem with binding wrong Irrcaches
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Fixed reading of different skybox formats
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Fixed problem with handling skinny faces
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Fixed UV animation on shiney surfaces
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Fixed FBX export handling of empty Groups
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Improved Bloom cutoff algorithm
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Fixed text input in dialogs jumping cursor to end of text
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Much better IBL sampling quality
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Better load balancing on multiple threads
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Allow larger HDR skybox generation
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One more crazzy prog to test
PS Does it necessary to have a Net connection for install the demo prog?
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Wow! Thanks. The color bleeding looks great.
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:+1:
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seems like your going backwards 1.9 to 1.1 ????? the trailing 0 has no value so you might need to rethink your revision numbering 1.09 to 1.1 might be more appropriate.
one would expect ver 1.95 or 2.0 to be next
anyway keep up the good work you have a great plugin there.
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Great additions Adam.
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@xrok1 said:
seems like your going backwards 1.9 to 1.1 ????? the trailing 0 has no value so you might need to rethink your revision numbering 1.09 to 1.1 might be more appropriate.
one would expect ver 1.95 or 2.0 to be next
No, the trailing zero has a significance - he's going from 9 to 10 (nine to ten).
And application version numbering isn't like normal decimal numbers, the numbers before and after the period is independent.
I for instance use versions like 1.4.2 (Major.Minor.Revision)
Major number increases in major application changes - like rewrites etc or when there's major compatibility changes.
Minor is often increased for new feature additions.
Revision is often just bug fixes.There are different practices and norms though.
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