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    (REQ) Brick & Tile Maker

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    • EarthMoverE 離線
      EarthMover
      最後由 編輯

      Looking for a plugin, similar to lattice maker, but one specific for brick and tile.

      Perhaps after choosing a face, it would start with a prompt asking to choose parameters -

      1- Tile or Running Bond

      2 - Brick / Tile Width

      3 - Brick / Tile Height

      4 - Joint Width

      5 - Joint Depth

      Accept

      The plugin then divides the face based on bond style and Brick / Tile WxH.

      Then offsets each face by 1/2 of the joint width.

      Then extrudes each brick / tile by the joint depth.

      Ideal plugin would have -

      One step undo
      Remember settings
      Toolbar icon

      Doable ❓ I imagine the code already exists....somewhere between Jim's "Protrude" and TIG's many different window and lattice tools. Seems like something that would be valuable to many. (Perhaps one day I'll drink magic tea and wake up a talented Ruby scripter!) 💚

      3D Artist at Clearstory 3D Imaging
      Guide Tool at Winning With Sketchup
      Content Creator at Skapeup

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      • jenujacobJ 離線
        jenujacob
        最後由 編輯

        oooooooooh.. this would be soooooo cooooool!!! and if its customisable.. it would be great!! just the other day i was wishing there was a 'groove' tool.. to convert some lines to grooves around a building!!!

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        • jenujacobJ 離線
          jenujacob
          最後由 編輯

          bumpty bump bump! 😄

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          • TIGT 線上
            TIG Moderator
            最後由 編輯

            Adam...

            I am "sleeping on it" - it shouldn't be too difficult... but I do have some Terrazzo flooring to finish..... 😉

            Maybe next week [year!]... 😒

            TIG

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            • mitcorbM 離線
              mitcorb
              最後由 編輯

              @TIG:
              Is that terrazzo a Plugin or a Pour in? 💚
              And then a new tool: a Grind in.

              I take the slow, deliberate approach in my aimless wandering.

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              • EarthMoverE 離線
                EarthMover
                最後由 編輯

                I'm with you Jenu. Surprised more people have gotten behind this request.

                Anyhow - here is a technique I came up with for making 3D brick and tile the long way around. (compared to a plugin) Benefit is it keeps the file size small as they are almost all components and rendering is a bit quicker than using a displacement map. Unfortunately it doesn't work on non rectangular shapes. There is also a bit of a bug when running ThomThom's Replace Selected script that flips half of the components backward. Other than that, it could be a quick technique for foreground surfaces that are close to the render view.

                (Is there a script out there that will divide up non-rectangular surfaces?)

                Technique in the video uses Matt666's "Groups and Components Tools" http://forums.sketchucation.com/viewtopic.php?t=17590 & ThomThom's "Selection Toys" http://forums.sketchucation.com/viewtopic.php?t=14975 & ThomThom's "Component Comparison" http://forums.sketchucation.com/viewtopic.php?t=30143 (Also Jim's Divide Faces from the Protrude plugin - can't find the link at the moment)

                (EDIT - Similar technique would be to use kyyu's plugin - Group PushPull 2D Faces http://forums.sketchucation.com/viewtopic.php?t=31279 plugin instead of Matt666's, run ThomThom's component comparison to make them all group copies, then use Selection Toys to convert them to components. This seems to keep the component comparison plugin from reversing the faces, so it may be a better option.)

                Video - (Obviously in these examples, it would be just as easy to do the tiles by making an array copy of one component, but it's an example based on the premise of being able to divide up any shape into tiles or bricks. Technically you could take a non uniform surface and drape a tile pattern onto it and apply these techniques.

                [flash=480,385:40ed41dp]http://www.youtube.com/v/E7sHwU31b9w?fs=1&hl=en_US[/flash:40ed41dp]

                Quick render of the brick with a texture and bump applied -

                Brick Wall Render Test.jpg

                Quick render of the Tile -

                Tile Render Test.jpg

                And model is attached


                Tile & Brick.skp

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

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                • TIGT 線上
                  TIG Moderator
                  最後由 編輯

                  @mitcorb said:

                  @TIG:
                  Is that terrazzo a Plugin or a Pour in? 💚
                  And then a new tool: a Grind in.

                  It's all 'real' tiles [unfortunately] ! Ironic as that's sort of Adam's request!!
                  I have already laid a hallway in mahogany-parquet [sanding it level was a bugger] and a bathroom in terrazzo AND its walls too: how much grout do you really need!!
                  I 'love' grouting [not] 😒
                  But it has to be done...
                  Sometimes the 'real' world is just not as 'nice' as the 'virtual' one................
                  Otherwise I would have selected the floor area and used the material paint-bucket with a suitable texture and then adjusted it a little... then 'save' = it's 'done'! Back to the 'unreal' world here... 🎉
                  PS: My knees are starting to ache! 😉

                  TIG

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                  • S 離線
                    SpookyChick1013
                    最後由 編輯

                    Tig, with regard to the mahogany parquet, you have my deepest sympathy. I've done that ONCE. Never,ever,ever,EVER again. 👊

                    Our next house we are going to build and since I am designing it the floor is going to be stone or ceramic tile. ( my partner won't agree to something simple like epoxy coated cement, even though it would be SO much easier.):lol:

                    @ EarthMover; Yeah a plugin like this would be handy. BTW nice renders, especially the tile. Which render program do you use?

                    https://kuromatsudriveyards.com

                    Fo-su to tomo ni aran koto o...

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                    • TIGT 線上
                      TIG Moderator
                      最後由 編輯

                      Particularly with reclaimed herringbone pattern tongued and grooved mahogany parquet blocks that have to marry into some existing ones ! I sanded....I sanded....I sanded....
                      Still... it looks good after all that - even if I say so myself - "you can't see the join"... 😮
                      The terrazzo is a doddle by comparison - it's just time consuming - the change in the weather means that dusty cutting 'outside' etc is awkward - 'cus inside is almost done and I'll get lynched if I make too much mess [again]... 😉

                      TIG

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                      • S 離線
                        SpookyChick1013
                        最後由 編輯

                        @tig said:

                        @unknownuser said:

                        Particularly with reclaimed herringbone pattern tongued and grooved mahogany parquet blocks that have to marry into some existing ones ! I sanded....I sanded....I sanded....

                        Oh the Hororors! The HORROR of it all!! Yeah, that is the worst part about wood flooring is all the joins, especially if you are using reclaimed stuff

                        @unknownuser said:

                        the change in the weather means that dusty cutting 'outside' etc is awkward

                        The UK's infamous equinoctical rains, I presume? I live in the desert, so its sunny and 43c one day, and 25c with monsoonal thunderstorms the next, at least through autumn. The rest of the year it's just in the 40's and sunny...Lovely....

                        Anyway, best of luck with the flooring.

                        https://kuromatsudriveyards.com

                        Fo-su to tomo ni aran koto o...

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                        • jenujacobJ 離線
                          jenujacob
                          最後由 編輯

                          wow! adam, the Force of the Plugins is strong with you! haha!
                          excellent method! and what a treasure house of plugins we have here on SCF! now i am off to play with the toys u've introduced me to! haha!
                          and TIG! hope the parquet job goes/went well.... 😉

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                          • EarthMoverE 離線
                            EarthMover
                            最後由 編輯

                            The Jenu & TIG. Hopefully we can find an automated solution. Tile I think is easy, but brick patterns, not so much.

                            Here's another trick I came up with for creating tiles on non uniform shapes, using Soap Skin & Bubble with Protrude plugins. I also used Selection toys to select softened edges and delete them -

                            [flash=480,385:2m3r65uh]http://www.youtube.com/v/wsciZPM_buQ?fs=1&hl=en_US[/flash:2m3r65uh]

                            3D Artist at Clearstory 3D Imaging
                            Guide Tool at Winning With Sketchup
                            Content Creator at Skapeup

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                            • TIGT 線上
                              TIG Moderator
                              最後由 編輯

                              You are right... Stacked tiling is working, staggered 'brick' patterns are more difficult just need to sort the algorithm for the even courses' last part-tile/brick... 🤓
                              Maybe tomorrow... 🤓

                              TIG

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                              • EarthMoverE 離線
                                EarthMover
                                最後由 編輯

                                No herringbone patterns then I guess! 😆 I'm assuming it would probably be easier to somehow drape repeating vector hatches onto a surface to divide it up, instead of trying to do it parametrically. Perhaps it's an idea though....a "hatch projection" tool with various extruding parameters. If there were an "angled extrude", it would open up a lot of possibilities to create things like roofing tiles and siding material in 3D. Perhaps in Sketchup version 15 when we get high poly support! 😒

                                3D Artist at Clearstory 3D Imaging
                                Guide Tool at Winning With Sketchup
                                Content Creator at Skapeup

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                                • TIGT 線上
                                  TIG Moderator
                                  最後由 編輯

                                  Herringbone could be a FUTURE option!

                                  TIG

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                                  • EarthMoverE 離線
                                    EarthMover
                                    最後由 編輯

                                    @tig said:

                                    Herringbone could be a FUTURE option!

                                    That would be amazing! 😄 😄

                                    3D Artist at Clearstory 3D Imaging
                                    Guide Tool at Winning With Sketchup
                                    Content Creator at Skapeup

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                                    • TIGT 線上
                                      TIG Moderator
                                      最後由 編輯

                                      I've stalled a bit on this... some paid teaching sessions have come up at my local University's School of Architecture [SketchUp+Ruby] so I'm sorry but some other projects have had to go onto the 'back-burner'... perhaps I could get them to finish it as part of their course if they're bright 😉

                                      TIG

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                                      • EarthMoverE 離線
                                        EarthMover
                                        最後由 編輯

                                        No worries my friend. Always take care of you and your family first. We'll wait as long as it takes. Good luck with the gig! 😄

                                        3D Artist at Clearstory 3D Imaging
                                        Guide Tool at Winning With Sketchup
                                        Content Creator at Skapeup

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                                        • JpacJ 離線
                                          Jpac
                                          最後由 編輯

                                          If you were interested in just creating your own texture, there is a program called brick'n'tiles. It will create a 2D texture with the criteria that you set up based on the textures that you give it.http://www.bricksntiles.com/creating-textures/

                                          http://sketchup4sitedesign.wordpress.com/

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                                          • EarthMoverE 離線
                                            EarthMover
                                            最後由 編輯

                                            Awesome John, thanks...that will come in handy. There is also this one from Acme Brick - http://www.brick.com/md/index.htm

                                            3D Artist at Clearstory 3D Imaging
                                            Guide Tool at Winning With Sketchup
                                            Content Creator at Skapeup

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