[Plugin] Dxf_In v2.2 20110517 Dxf2Skp
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Hi,
First things first...I'd like to thank you for sharing this with us...
For me everything worked well uptill when I imported my dxf file and got the notice:
<Error> or Empty file.
I tried putting diff. types of models and none of them seemed to work.
If you have any idea about the possible solution please come back to me asap.
Thanks again, -
RadoAller, There are some Dxf entities that Dxf_In doesn't support. Check the Dxf_In Options menu, help options, for help. Also make sure that the Dxf file is an ASCII, not binary file. If you post your file here (the Dxf, and if you have one, the image of the model being imported), I can look at it to see what the problem may be.
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Hi Cob, Attached are my imports of your files, 2000 below, and 2010 above. I moved them around to make this image, but did you zoom all after the import?
Within limits of Dxf_In's list of supported entities (see Dxf_In Options menu, help options for help), I have successfully translated files from v10 to v2010, and the current additions to the plugin used Acad's Dxf reference for v2012.Did you get any error messages?
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Hi,
first of all thanks for your kind and speedy reply.
I retried today but didn't succeed in importing anything.Yes, I did zoom all but nothing showed up.
Ruby Console message reads:
"Error: #<Errno::ENOENT: No such file or directory - C:\Documents and Settings\corbella\デスクトップ\test_v2000.dxf>
C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/dxf_In_v2.0.rb:228:ininitialize' C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/dxf_In_v2.0.rb:228:in
open'
C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/dxf_In_v2.0.rb:228:inatelier_main_proc' C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/dxf_In_v2.0.rb:921 C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/dxf_In_v2.0.rb:228:in
call'
C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/dxf_In_v2.0.rb:228"The strange thing is that it does not show me the shapes even when I import them with "pointer" for origin placement.
It looks like it ignores the import command.I am using your v.2.0 version, dropped in the plugin folder.
Am I missing any other file?Bye from Japan
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Corb, Dxf_In v2.0 is the current plugin. I see that you have a Kanji (or is it Katakana) directory in the path. I also see from the error message that the plugin failed at line 228, when the program first uses the file name to open itself. I am guessing that the problem is the plugin editor can not write the program to use the Japanese writing. Just guessing, but try accessing a Dxf file from a Drive\Path\FileName.dxf written only in English. If that is the problem, I will ask for help from others to fix it.
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Yep!
The problem is caused by the katakana characters in the filepath.
I imported the v2010 dxf from an external drive with an english filepath and it showed up just fine !
Glad that there is a workaround for the moment.
Hope that someone can solve the issue, sooner or later. Language free would be good as SU is quite used her in Japan too.Many thanks for your help !
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Corb, Apparently, the SketchUp API is based on Ruby 1.8, which is incapable of working with Japanese characters. You will have to place your Dxf files in a location that only contains standard ASCII characters.
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Thank you.
Ok.
Maybe it`s SU8 that works in a different way then, because SU7 could import DXF from my Japanese computer even if the filepath had kana characters.If solving this is impractical I will use SU7 for importing and then open the SKP file with SU8 to work on it.
Best !
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Hi Corb, SUv7's "Import Dxf" is hard coded, and doesn't depend on a Ruby Plugin. Until SketchUp incorporates a higher version of Ruby, plugins will be subject to the current restrictions. It's good that you have a alternate solution. SketchUp's "import dxf" will import more entities then Dxf_In, however it may not work with Acad v2010, and higher dxf files.
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I see.
Again, thanks really a lot for the great and friendly support to your plugin !
My best to you and Hawaii (I`d love to go there sooner or later). -
Corb, one of the resident genius on this forum suggested a way to accomplish using Japanese characters. I will need your help to see if I understand his suggestion, and to test it. If you are willing to work on this problem, pm me.
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hi,
tested your v2.1.
Warning message appears.This will be useful to notify users of the language problem.
Best !
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This is the update link for Dxf_In v2.2. Functionally it is no different from v2.0, but I have added messages regarding use of ASCII Drive\Path\File.dxf names, and ASCII Dxf files.
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Hi, Thank you for share your valuable plugin, I downloaded today and is working fine for my needs.
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Hi all. I'm using Mac OS X 10.6 and Sketchup 8.0.4810. When I tried using the plugin, Sketchup crashed with no explanation. From then on, it wouldn't launch, even if I removed Dxf_in_v2.d.rb from the plugins folder. I had to reinstall Sketchup. I found the 2.0 installer at http://modelisation.nancy.archi.fr/rld/plugin_details.php?id=735, but that gives me "<Error> or empty file".
Thanks for your work on this. Hopefully I can get it working.
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mysterd429, You wrote "Dxf_in_v2.d.rb". Is that a typo? Is my understanding that Dxf_In v2.2 (the latest update found here) crashes your system, and v2.0 (the version found at http://modelisation.nancy.archi.fr/rld/....) results in a error message, correct? I do not have access to a Mac, and your help is required to identify the problem.
The only differences between v2.0, and v2.2 are some error messages. First that Dxf_In is for ASCII Dxf files only (Dxf_In can not read Binary Dxf files), and second that the Drive\Path\FileName.dxf must be standard ASCII characters (SketchUp Ruby will not read non-standard ASCII characters). I do not know how these error messages could cause SketchUp to crash, but if v2.0 runs without crashing, and v2.2 doesn't, I suspect the problem is with attempting to translate a binary file on the Mac.
For now, can you open SketchUp with Dxf_In v2.0 installed, then from SketchUp open the Ruby Console (Window > Ruby Console), then attempt to import the problem Dxf file. If you get a error message in the Ruby Console, please copy, and upload the error message here.
Thanks, hdt
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Hi, hdt. Yes, the 2.d was a typo. It was supposed to be 2.2.
Using 2.0, I don't get anything in the Ruby console. I do get two progress bars across the bottom of the model window after choosing the DXF file, one after the other. The first is marked "Stage 1 [ 1 ]" and the second is marked "Stage 2 [ 1/1 ]".
So if there's anything you'd like me to try, let me know. I write software for a living, though I've never used Ruby.
Thanks!
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mysterd429, Can you upload your Dxf file, here or pm it to me? If not, see if you can import the attached Dxf file of a box.Box00.dxf
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I was unable to import Box00.dxf; I got the <Error> or empty file again. There was nothing in the Ruby console. The DXF file is from Illustrator; I've sent it to you by PM.
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mysterd429, Thanks for the file. It contains one entity, a spline. Dxf_In doesn't support splines as the math is beyond me. Attached is a image of a SketchUp Pro's import of your file. If your drawing doesn't resemble this image, it is because SketchUp Pro's importer doesn't support the Objects in your Dxf file. Go here for a way to change Dxf splines into Dxf polylines.
It appears that the nature of the problem has nothing to do with v2.2. You should be able to run it on your system.
Get Dxf_In help from the Dxf_In Options menu to see which Acad entities are supported by Dxf_In.
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