[Plugin] Architect Tools
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whoops!
the latest. always the latest.
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I'm having problem in using plan tools...i have latest version of tt_lib installed. plan tools just flattens the faces but doesn't extrude them. I've attached a video
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@arjunmax09 said:
I'm having problem in using plan tools...i have latest version of tt_lib installed. plan tools just flattens the faces but doesn't extrude them. I've attached a video
That's because you're using a flat plan tool. If you look at my demo video, I use 3D plan data to generate the buildings. The faces are extruded up to the lines above it. The tolerance is not the extrude height - but the tolerance for closing open gaps in the lines.
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@thomthom said:
That's because you're using a flat plan tool. If you look at my demo video, I use 3D plan data to generate the buildings. The faces are extruded up to the lines above it. The tolerance is not the extrude height - but the tolerance for closing open gaps in the lines.
I'm also having the same problem as arjun ..how can one create a 3d plan data??...Isn't there any way to automatically generated extruded faces out of such plans??
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@cobb89 said:
I'm also having the same problem as arjun ..how can one create a 3d plan data??
We get such data from surveyors.
@cobb89 said:
sn't there any way to automatically generated extruded faces out of such plans??
From 2d plans? No - how would you expect it to work?
What are you trying to do? Make a set of generic boxes at various heights? In which case you want to look at the Random Push-Pull plugin.
Plan Tools is intended to be used to help generate volumes based on accurate real world 3d data. -
amazing...i wonder what more surprises are in store from you (the great ruby wizards )
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Sr thomthom.
Thanks for this plugin.
Would it be possible to cut smooth lines?Please see this post
http://forums.sketchucation.com/viewtopic.php?f=323&t=37716&p=333319#p333319
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Version 1.2.2
Minor Bugfixes -
This is such a great plug-in, it should be on the must have visual index, it´s fantastic!
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Anyone got a better suggestion for a name that might describe the plugin better?
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Urban Importer? Urban Planner?
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Here are a few words: 3d Site Plan Context Modeler Surround(s) Neighborhood Zone Focus Local. Feel free to Slice and Dice as you please.
EDIT: I forgot Lifter Extruder AutoExtruder -
How about 'Urban Morph tools'...?
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Whoa, that just might be sinister enough
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@mitcorb said:
Whoa, that just might be sinister enough
Only for those with a twisted mind, Tim.....
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Maybe I'm looking at it the wrong way. Maybe this plugin needs to be split into different plugins.
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I think you right, Thom. Your plan tools are a little different from the urban forms tool..... Maybe expand city gen and incorporate the morph thingy....?
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Yea, I was thinking that parts of City Gen could be merged. And some parts of this plugin could go into other, or new plugin. Just to make the plugin more defined. Because it's clear that it has an identity crisis.
It's been a collection of tools I've built to just get the job done - so it's not as polished as the rest. And I think many don't realize what it does - where in fact it is one of the most time-saving plugins I got.
Working on new tools for it, making layered terrain. Started to clean up the plugin as I go along.
@utiler said:
morph thingy
Whatismajiggy?
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That sound logical, Thom.
I've been working on urban renewal project of late where I cam provided with all types of GIS data from property boundaries, roads, contours, even elevation data points on buildings... here's a few screenshots....
I import all aerial photo's, CAD lines into SU and set particular layers to I can manipulate scenes in LO efficiently.... Particular to note I find it best to layer scenes with linework in Vector mode over scenes of aerial photography in Raster mode as Hybrid just doesn't cut it yet.
Morph:
Cheers,
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I dont know how the remaining time is computed, but when the Generate Buildings sequence started it was 20 minute ; finally the works take 2 hours and 30 minutes !
Fortunately, it made what I was waiting
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