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    [Plugin] Gradient Tools

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    • TIGT Offline
      TIG Moderator
      last edited by

      @unknownuser said:

      @pixero said:

      For a moment I thought you had found a way of making gradient materials...

      Would it be possible to make this, TIG?

      See the link - it's already been done ? Or am I missing something ??

      TIG

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      • PixeroP Offline
        Pixero
        last edited by

        Sorry if I used the wrong word, but I was thinking of a procedural ramp texture.
        Something like this: http://www.pixero.com/tutorials_ramp.html

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        • F Offline
          frekky12
          last edited by

          Hello Tig,

          I'm new to this plugin and have just downloaded it and am trying to understand how the ratio is representing the gradient.

          Is there a way to represent this ratio in degrees?

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          • Dave RD Offline
            Dave R
            last edited by

            @frekky12 said:

            Hello Tig,

            I'm new to this plugin and have just downloaded it and am trying to understand how the ratio is representing the gradient.

            Is there a way to represent this ratio in degrees?

            It's a rise over run thing. 1:1 would be one unit of rise and one unit of run or 45°.

            You can get the angle using the yellow Protractor tool.

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

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            • TIGT Offline
              TIG Moderator
              last edited by

              My Roof tool also has a function to report the angle of a picked roof slope in degrees, A:12 and A:B format...

              TIG

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              • R Offline
                rv1974
                last edited by

                TIG, many thanks for your efforts!
                Could there be support for slopes in percent?

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                • gullfoG Offline
                  gullfo
                  last edited by

                  optionally http://www.blocklayer.com/PitchAngle.aspx

                  Glenn

                  http://www.runnel.com

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                  • H Offline
                    huajiet
                    last edited by

                    Thanks TIG for this very handy plugin!

                    I'm barely Ruby-conversant but I'm trying to apply some modifications to your plugin. I have a few questions. Do refer to the attached image.

                    TIG_.png

                    1. I've been able to make the tags report the angle in degrees. How do I limit the tag to 1 decimal point?

                    2. As you might be able to tell from the image, the plugin is reporting the complementary angle (39.6.. degrees) instead of the actual angle of the pitch (50.3 deg, shown in the measurement box at the lower right). how do we rectify this in the script?

                    Thanks and regards,
                    HJ

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      1. You can fix the number of decimal points in any float [into a string] thus:
                        ` num = 1.23456
                        dum = sprintf("%.1f", num)

                      >> "1.2"`

                      Here the .1f says 1dp and .3f would do 3dp...
                      To convert that string back into a float:
                      dum = sprintf("%.1f", num).to_f
                      There are many options to this Ruby method...

                      1. You seem to have it reporting the angle of the face's normal, you could just subtract it from 90 degrees ?
                        angle = 90.degrees - angle
                        then convert the angle from radians to degrees before fixing its dp's...
                        angle = angle.radians

                      TIG

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                      • H Offline
                        huajiet
                        last edited by

                        1. it works!

                        2. the problem seems to have righted itself. will keep your solution for reference in case it acts up again.
                          #EDIT: it seems the problems crops up when the slope's material is in back face.

                        Thanks TIG. You're a legend!

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          The fix for that is to model properly !
                          Alternatively check norm=face.normal, then norm.z if it's <0 then norm.reverse!

                          TIG

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