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    Day And Night :::

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    • free agentF 離線
      free agent
      最後由 free agent 編輯

      Just finished a new set of renders, quite happy with the outcome so i thought i would share. added raw renders for comparison

      Sketchup > 3dsMax/Vray > Photoshop

      http://i167.photobucket.com/albums/u143/FreeAgent84/View01Render-small2.jpg?t=1279890916

      http://i167.photobucket.com/albums/u143/FreeAgent84/Nightshotsmall.jpg?t=1279890916

      http://i167.photobucket.com/albums/u143/FreeAgent84/Night02-small.jpg


      View01RAW-small2.JPG


      Night1raw.JPG

      http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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      • FrederikF 離線
        Frederik
        最後由 編輯

        Really nice renders, Sean... 👍
        And great post pro skills as well... 😄
        What render app. did you use to make these...??

        Cheers
        Kim Frederik

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        • free agentF 離線
          free agent
          最後由 編輯

          i'll update the top post, it went: Sketchup > 3dsMax/Vray > Photoshop

          http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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          • boofredlayB 離線
            boofredlay
            最後由 編輯

            Wow these are great!

            http://www.coroflot.com/boofredlay

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            • PixeroP 離線
              Pixero
              最後由 編輯

              Very nice indeed.

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              • TIGT 離線
                TIG Moderator
                最後由 編輯

                Please stop posting photographs of existing buildings in the Gallery.

                😉 👍

                TIG

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                • S 離線
                  sepo
                  最後由 編輯

                  Fantastic... Could you please explain how you changed colour of the car in the day render?
                  Cheers

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                  • F 離線
                    fymoro
                    最後由 編輯

                    Wow really nice image, congrats... 👍
                    Did you add the cars in 3ds max or it was in SU ?

                    http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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                    • free agentF 離線
                      free agent
                      最後由 編輯

                      thanks all 🤓

                      fymoro: the cars are all max models

                      sepo: after making a selection of the car paint i duplicated it then used Hue and Saturate to adjust colour, i might have also used a solid orange colour overlay to pop it out a bit.

                      http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                      • free agentF 離線
                        free agent
                        最後由 編輯

                        i added an extra night render one from the set

                        http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                        • FrederikF 離線
                          Frederik
                          最後由 編輯

                          @unknownuser said:

                          i added an extra night render one from the set

                          Really nice...! 👍
                          Can you share how you did the (not sure what they're called) ghost lights as if a car had been passing...??

                          Cheers
                          Kim Frederik

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                          • free agentF 離線
                            free agent
                            最後由 編輯

                            sure, we have some stock photographs in the office of Headlight streaks (but google works too), which i isolated (by contrasting the image and then making a white selection in the RGB channels) and then overlay in the render and set the layer to Screen or Color Dodge (add).

                            The thing i like about headlight streaks is that it doesn't so much try to emulate a real photo but rather an impressionistic expression of car circulation. 😎

                            http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                            • shuraS 離線
                              shura
                              最後由 編輯

                              You are WOWing us mad again and get standing ovations. Deservedly!

                              Concerning Sepos question about car paint, how was the selection possible without a material-ID pass?

                              respect
                              alex

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                              • S 離線
                                sepo
                                最後由 編輯

                                There is Thomas's plugin which you can use to create mask for photoshop. Can't remember the name from the top of my head. Now I am not sure if that was used.

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                                • I 離線
                                  ivanscotti
                                  最後由 編輯

                                  wow, really great job!
                                  I love this kind of make so sharp, that creates both a hyper realistic situation and a beautiful illustration.
                                  Respect and admiration 👍

                                  ivan


                                  "With great power comes great responsibility".
                                  Spiderman

                                  my website: http://www.area63.it

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                                  • S 離線
                                    sepo
                                    最後由 編輯

                                    Yes Shura...blackout rings the bell.

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                                    • shuraS 離線
                                      shura
                                      最後由 編輯

                                      @ sepo : Wasn't it "blackout.rb" or am I having one too? Cant find it in my plugins...

                                      edit: yep, found it here http://forums.sketchucation.com/viewtopic.php?f=323&t=15790&hilit=plugin+blackout

                                      could work, but since blackout colors all geometry in black you have to delete what you don't need in your mask. luckily it doesn't color backsides.

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                                      • free agentF 離線
                                        free agent
                                        最後由 編輯

                                        shura: that selection wasnt difficult enough to warrant render selection pass, just plain lasso

                                        i had asked thomthom to make that plugin so one could make everything black then turn the material on the object you wanted white so when u render u get a black and white selection redner, but he had refined the script after to make that automatic, in max there is another script that does a similar thing called Render Mask, but thats just click and render very handy.

                                        i made a small tuto concerning the car headlight streaks.


                                        Headlight streaks tuto.jpg

                                        http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                                        • shuraS 離線
                                          shura
                                          最後由 編輯

                                          Oh, sometimes it is in front of my eyes but... 😳
                                          Making all geometry black (blackout) and then just painting the object you want to mask white. That is so much easier - thanks for this one!
                                          Also thanks for the tut on light streaks, I'll remember this for my next night scene.
                                          cheers
                                          alex

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                                          • P 離線
                                            pibuz
                                            最後由 編輯

                                            Thanks a lot freeagent: your Ps tips are always a pleasure to read. And to learn 😆
                                            Wonderful images: nothing too exciting after render pass only, but really quality images after the postpro phase. This always reminds me of the importance of ALL the steps of the image creating process. A barbaric postpro would have surely turned the starting render to something terrible.

                                            WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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