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    [Plugin][$] Vertex Tools

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    • mitcorbM Offline
      mitcorb
      last edited by

      Congratulations, ThomThom on your release of this very useful tool. I tried to post a comment here yesterday, but the Reply Button said Locked.??
      By the way the demo video was very informative and the voice was smooth and steady.
      Good work.
      Soon as my budget allows...

      I take the slow, deliberate approach in my aimless wandering.

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      • thomthomT Offline
        thomthom
        last edited by

        @mitcorb said:

        Congratulations, ThomThom on your release of this very useful tool. I tried to post a comment here yesterday, but the Reply Button said Locked.??

        That was the old thread. I locked that and started a new one, so in case there was people reporting issues etc it'd be easier to follow.
        You're not going mad! πŸ˜„

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • jeff hammondJ Offline
          jeff hammond
          last edited by

          this isn't completely thought out yet but i just had a little situation where something like this would be sweet.. πŸ˜„

          when using 'make planar', as far as i can tell, the vertices are averaged and the slope of the plane is based off that..
          i needed the plane to be level and my vertices weren't quite there so i used 'make planar' then finagled the resulting plane to level using the rotate tool.

          would of been sweet if i could've made the plane then chose (either via a single vertex or some other kind of input) which height the plane would be leveled at..

          other uses might be for cutting a level tract in the side of a hill for instance..

          i dunno, not that important but just an idea.

          really a great plugin.

          dotdotdot

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          • thomthomT Offline
            thomthom
            last edited by

            Yea - I have been thinking that some way of controlling the make planar would be good. But I've so far not worked out what kind of UI implementation it'd be.

            I think that when I get the manipulating gizmos working I'd might make sense to have virtual plane to manipulate. You can see what I'm talking about when I release the next UV mapping plugin.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • EarthMoverE Offline
              EarthMover
              last edited by

              πŸ‘ πŸ‘ πŸ‘ Great work Thom! Been away for a while and came back to a real gem. I have a simple request.

              In Max if you select a bunch of verts, you can hold CTRL and click on the Edge button and it will select all the edges connected to those verts instead....and the same for polygons. Could you do something similar in your Vertex Tools? I would like to be able to utilize the "ignore backfacing" and freehand selection features for edges and faces also.

              Thanks again bro...really a well polished plugin!

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

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              • thomthomT Offline
                thomthom
                last edited by

                When you exit vertex mode while having vertices selected, that vertex selection will be transfered back to SU. In the same manner than existing SU selection while activating vertex mode will make vertices selected.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • EarthMoverE Offline
                  EarthMover
                  last edited by

                  Not sure I understand. So if I would turn on ignore backfacing and use freehand selection to select a group of of vertices and I want to extend the selection to connected edges or faces....how would I do it?

                  Ideally these tools (Freehand selection and ignore backfacing) should be a part of native sketchup. It always baffled me as to why they were not.

                  3D Artist at Clearstory 3D Imaging
                  Guide Tool at Winning With Sketchup
                  Content Creator at Skapeup

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    When you exit vertex mode, the edges and faces which have all their vertices selected will be selected in SU's native selection.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      @thomthom said:

                      When you exit vertex mode, the edges and faces which have all their vertices selected will be selected in SU's native selection...

                      ...so just go on adding items as you generally do (holding the Shift key).

                      Gai...

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                      • pep75P Offline
                        pep75
                        last edited by

                        Today I bought the Vertextools plugin and I really needed it. Sketchup is becoming a "real" modeller. But there's something I don't know how to solve. And it should be possible! I've made a selection of vertices and I want them to narrow a bit, but only along one axis...So the height will stay the same and the width will be scaled. But I can't!!! Pleaaaaasssse Help me Out! I'm getting frustrated!!

                        THANKS!!!


                        HELP!!

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          Non-uniform scaling - that is unfortunately missing from the initial release. It's scheduled for a later release when I get the gizmo's added.
                          I'm sorry it doesn't help you right now.

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • pep75P Offline
                            pep75
                            last edited by

                            😞 😞

                            But nevertheless, it's a huge step forward....It's a great script already...

                            Thanks!

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              Yes - it's a step. This first release has the basic functions. The next releases will add more control and more fun stuff. Had to pace the release otherwise it'd just end up as vapour-ware.

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • Bob JamesB Offline
                                Bob James
                                last edited by

                                I've now had a chance to give Vertex Tools a try on my "problem" Google landscape. (See my post on the Thea Forum under "Work In Progress")

                                What a great tool Thomas ❗ By the time I've gotten a little more experience with it I'm sure it will solve my terrain modification task.

                                This task became necessary when I tried to put our facilities on the actual Google Earth landscape. It turned out that the Google landscape does not take into account even major modifications taken when the facilities were built in circa 1980. So, to allow me to place my models on the terrain I must modify the Google Earth landscape to match reality.

                                Why? Because I plan to use renders of the models in their "natural environment".

                                For anyone that needs some really handy mesh adjustment tools without getting into the middle of Bryce or the like, plunk down the very reasonable $20 USD for ThomThom's Vertex Tools.

                                i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  πŸ‘ πŸ˜„
                                  cheers!

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • EarthMoverE Offline
                                    EarthMover
                                    last edited by

                                    Thomas, I remember seeing somewhere that you were able to assign contextual shortcuts to Move, Rotate and Scale for when vertex tools was open and have them the same keyboard shortcuts for the native tools. I can't seem to make it work. Any help?

                                    Also, in a future release, would it be possible to have the transform tools select the vertex if nothing is selected, similar to the native SU transform tools? And perhaps a deselect all button?

                                    3D Artist at Clearstory 3D Imaging
                                    Guide Tool at Winning With Sketchup
                                    Content Creator at Skapeup

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      @earthmover said:

                                      Thomas, I remember seeing somewhere that you were able to assign contextual shortcuts to Move, Rotate and Scale for when vertex tools was open and have them the same keyboard shortcuts for the native tools. I can't seem to make it work. Any help?

                                      Under the Tool->Vertex Tools menus you find Move, Scale, Rotate and Select - if you reassign your shortcuts to these, then they will activate the appropriate tools inside and outside vertex mode.

                                      @earthmover said:

                                      Also, in a future release, would it be possible to have the transform tools select the vertex if nothing is selected, similar to the native SU transform tools?

                                      Possible. For the next revision I'm looking into the UI. For instance I'm adding manipulator gizmos. While I do that I can also revise how the tools work with nothing selected. It would fit in with SU's behaviour.

                                      @earthmover said:

                                      And perhaps a deselect all button?

                                      Toolbar button?

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • X Offline
                                        xrok1
                                        last edited by

                                        will we see a new release soon? πŸ˜„

                                        β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                        http://www.Twilightrender.com try it!

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          Sounds like a good feature. πŸ‘

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • EarthMoverE Offline
                                            EarthMover
                                            last edited by

                                            Thanks.

                                            Regarding the deselect, I was thinking that if you could hover select with the transform tools that it would be useful to quickly clear the selection without having to access the right click menu, but I guess it would be irrelevant if it acted as the native tools and allows you to manipulate a vertex and then release the selection. So simply, I was just looking to have the vertex move tool be able to utilize it's soft selection to bounce from vert to vert if all verts are deselected, in the same way the native move tool does.

                                            See here - http://www.screencast.com/t/OTRmZGM1MjA

                                            3D Artist at Clearstory 3D Imaging
                                            Guide Tool at Winning With Sketchup
                                            Content Creator at Skapeup

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