[Plugin][$] Vertex Tools
-
Thanks, Rich. Such a great tool The merge vertices: oh yes. The gizmo
Have tickets. Have reservations. Raring to go
-
Best tool ever, it's completely changed sketchup forever, thanks TT
-
Thanks guys!
-
Would it make sense for "Merge Close Vertices" to default to the last user setting? I always get it reverting 3/8", even in the same session, which is pretty small for what I do.
I have found that merge vertices helps remove the rough look of Sandbox and other terrain surfaces. I am not sure why some surfaces look overly creased and I am not sure yet this is a good solution, but it seems to work without affecting the topography too much.
In this example the setting was 36", run a couple times (plus a Make Planar in one spot) and the ditch in this area is still "intact". -
@pbacot said:
Would it make sense for "Merge Close Vertices" to default to the last user setting?
Ah! I can see it's hard-coded to 10mm. One setting that slipped past me. I'll add it to the next bug-fix release. (I'm going away this week - will be gone most of it. Not sure if I get time to sort it out until after I get back.)
-
Thanks ! Well have fun, wherever you're off to!
-
@pbacot said:
I have found that merge vertices helps remove the rough look of Sandbox and other terrain surfaces. I am not sure why some surfaces look overly creased and I am not sure yet this is a good solution, but it seems to work without affecting the topography too much.
That could be due to small edges that's got a distinct different angle then the rest of the geometry. The shader computes a normal for each vertex based on its connected faces. Each face obtains a shading which is a gradient between each vertex normal. If just on is off by a sharp angle you get that harsh shading difference.
-
Version 1.1.4 Released
- Merge Close tolerance wasn't remembered.
- Toggle Select didn't work for new vertices after using Extrude Edges.
-
man, doesn't work for me..
i re-installed version 1.1.3 and it works fine again.. -
-
so.. when i install the .rbz the tool stops to work at all, the regular sketchup 1 button toolbar shows, but when you clik it, the floating vertex tols toolbars doesn't appear at all.
same thing on my laptop and desktop pc.
i pulled off the .rb and the folder from plugins directory and reloaded the 1.1.3 version and works fine again on both machines.
that's iti even tried to open ruby console but i can't understand how to use it, but i noticed that on version 3 it only says: "quietly_force_sync_mats_cb just called"
when i opened it calling v4 it was continuosly scrolling tons of error messages.. i don't know.. -
@panixia said:
when i opened it calling v4 it was continuosly scrolling tons of error messages.. i don't know..
Those error messages are the most important pieces of information to report. Please post back the error messages as I am not able to reproduce this.
Also, what OS, OS version and SketchUp version do you have.
If you open the Ruby Console and type
TT_Vertex.debug_info
- what is the result of that?@panixia said:
"quietly_force_sync_mats_cb just called"
That is related to V-Ray for SketchUp.
-
don't ask me why but now i reinstalled 1.1.4 and it works fine again..
sketchup m3 on win7home premium, anywayalso i notice in the credits it is not v 1.1.4 but 1.2.0 and also have this cool merge to point button, so the upgrade works..
-
Why don't you update SketchUp to M4?
-
@panixia said:
don't ask me why but now i reinstalled 1.1.4 and it works fine again..
sketchup m3 on win7home premium, anywayalso i notice in the credits it is not v 1.1.4 but 1.2.0 and also have this cool merge to point button, so the upgrade works..
Oh crap!
My head is still a mush after the field trip with the office - lack of sleep. I built the experimental development build instead of v1.1.4!Pulled and uploaded the correct version!
Oh well - 15 people got some secret experiment to play with. (Another thing to add to the check list...)
-
@dave r said:
Why don't you update SketchUp to M4?
i'm not on mac, i'don't use layout, i don't have any problem at the moment with M3, the toolbars are stable (2 months!! record!!!) i enjoy the old logo, everything is fine, i'm lazy.. it's that enough?
-
@thomthom said:
Oh well - 15 people got some secret experiment to play with. (Another thing to add to the check list...)
-
A good thing you got that error for whatever reason - otherwise I'd probably not have noticed for a very long time!
-
this is luck, man ! i'm proud to test this experiment!!! looks cool anyway!
-
I've just finished using Vertex Tools (and Artisan) in a four-day effort in vertex movements to weld a 12 square mile set of Google Earth terrains into one seamless terrain.
I found that I very often needed to switch between the gizmo and the little circle that can only be activated by a series of actions. Would it be possible to set up the icons as shown in the attached picture.
โข The arrow works as usual to select one or more vertices
โข The circle activates that tool to allow continuous selection and moving individual vertices.
โข The Gizmo allows immediate access to the gizmo to both select and move.
Advertisement