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    An exercise: DRAWING A PARISIAN FENCE

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    • simon le bonS Offline
      simon le bon
      last edited by

      I have succeeded to make my video "Trick 2" before to leave. ๐Ÿ˜‰

      The first big problem was to draw "The Diamond" with the 6x and the two 5x lines . I have discovered with Taff and JeanLemire that Su suffers of a lack of inference and consequency we need a:

      @jean lemire said:

      Method to allow to rotate an edge around one end in order to bring the other end in contact with an other edge. This is something that the inference engine cannot do.
      see: Rotating an edge to another edge

      I bring here my own method using TIG_TrueTangents v1.9


      http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ParisianFence031_th.jpg

      The second big point was to manage curves of an exact length between two pointsSee Taff's close by close Solution. This is another very sensitive point where SU is in default.

      I have taken great advantage of Fredo's Bend Tool set in FredoScale 2.0i
      YouTube SketchUp_ParisianFence_Tricks2(sorry I couldn't be shorter ๐Ÿ˜• )
      [flash=640,505:3ig0nr8b]http://www.youtube.com/v/nobO28fyV-g[/flash:3ig0nr8b]
      & TIG_Mirror 31
      What Else?

      I havn't discovered what was the mistake Taff was talking about
      @unknownuser said:

      I just discovered a spacing mistake I made in the top-rail/hoop area! ๐Ÿ˜ฎ

      ++simon

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      • simon le bonS Offline
        simon le bon
        last edited by

        Hi Ely,

        I have succeeded without any spiral drawing tool ๐Ÿ˜‰ , but I could not avoid from doing important sewing work into one of the steps. I'll show you some process in the evening. I'm very curious to learn an easier way that I'm sure you know.
        It is a good exercise, thanks!


        http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/EndlessBowl_001_th.jpg

        โ˜€ s

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        • simon le bonS Offline
          simon le bon
          last edited by

          Here is my slow method ๐Ÿ˜•


          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/EndlessBowl_002_th.jpg


          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/EndlessBowl_003_th.jpg


          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/EndlessBowl_004_th.jpg


          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/EndlessBowl_005_th.jpg


          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/EndlessBowl_006_th.jpg


          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/EndlessBowl_007_th.jpg

          ๐Ÿ˜„ simon

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          • simon le bonS Offline
            simon le bon
            last edited by

            Dear Pilou,

            I don't know how you do to deliver always those sensitive links ๐Ÿ‘ ๐Ÿ‘

            http://www.mathcurve.com/courbes2d/mascotte/mascotteanime.gif

            @unknownuser said:

            Seems make an half bowl with an helix in 2 parts (vertical internal & external )deformed by the Fredo Scale can make the trick
            please if you have time, try it and show us, each solution is a benefit for everybody in this place. โ˜€
            *s

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            • pilouP Offline
              pilou
              last edited by

              @unknownuser said:

              those sensitive links
              ๐Ÿ˜„
              So you miss my final little try (crossing message, so I post there ๐Ÿ˜„
              Without Fredoscale, only Draw helix13 by Peter Brown, 4 parts as explain above, and rotate, Scale -1/ symetry ๐Ÿ˜‰
              From the image above + Didier Bur line to cylinder
              If it's not realy perfect spherical you can deform it ๐Ÿ˜‰
              I have made a speedy test ๐Ÿ˜’
              (petit bricolage juste pour le fun ๐Ÿ˜‰
              volume.jpg

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • pilouP Offline
                pilou
                last edited by

                Seems make an half bowl with an helix in 2 parts (vertical internal & external )deformed by the Fredo Scale can make the trick ๐Ÿ˜‰
                Then past a mirror one

                Another solution is maybe use a geometric formula ๐Ÿ˜‰
                Somewhere in this incredible world ๐Ÿ˜ฒ
                Or here in french ๐Ÿ˜‰

                Edit: seems that is possible with the plug Draw helix 13 ๐Ÿ˜‰
                Just take same start/end radius between each parts
                and make some vertical symetry and rotation
                With training I believe that you can make that in one minute! โ˜€
                spirale 13.jpg

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • TaffGochT Offline
                  TaffGoch
                  last edited by

                  This attempt was a "proof of concept" model, to try out a technique I had in mind.

                  Torus_spiral.png
                  The same technique could be used to precisely match the frequency and repetition of the original posted images, with the right count of torus and circle segments. (I doubt I'll pursue that further, but thought others might be interested in the technique.)

                  Turn on viewing of "hidden geometry," to see how the follow-me path was drawn with the "Line" tool. (Model attached.)

                  -Taff


                  Torus_spiral.skp

                  "Information is not knowledge." -- Albert Einstein

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                  • ArcA Offline
                    Arc
                    last edited by

                    Hi, guys, try the tours plugin (http://regularpolygon.blogspot.com/2010/07/plugin-torus-10.html)

                    tours01.jpg
                    tours02.jpg

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                    • pilouP Offline
                      pilou
                      last edited by

                      @unknownuser said:

                      It seems to me that you may find an intermediate process to produce a really round shape, am I wrong?

                      I had not search to have a perfect round form ๐Ÿ˜’
                      Maybe it's an hard way because you must play with the Helix parameters! ๐Ÿ˜’
                      So maybe not the best trick for this problem ๐Ÿ’š
                      But as said previous you can deform it for approch the Sphere as your just previous post โ˜€ ๐Ÿค“

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • pilouP Offline
                        pilou
                        last edited by

                        @unknownuser said:

                        but this is the exercise!

                        Not for me! Form is secondary! ๐Ÿ˜ฎ
                        It was a trick for find the infinite closed path of the helix! โ˜€

                        another trichky one : the Boy's surface ๐Ÿ˜„ By JPP

                        http://www.jp-petit.org/science/maths_f/Retournement_sphere/Boy1.gif

                        http://www.poleditions.com/jeener/Gravures_sur_cuivre/Ecorch๏ฟฝ_de_la_surface_de_Boy.jpg

                        http://mathworld.wolfram.com/images/gifs/boy.jpg

                        http://www.jp-petit.org/science/maths_f/Retournement_sphere/couverture_Topologicon.jpg

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • simon le bonS Offline
                          simon le bon
                          last edited by

                          @Pilou

                          http://forums.sketchucation.com/download/file.php?id=51629

                          It seems to me that you may find an intermediate process to produce a really round shape, am I wrong?

                          @TaffGoch
                          It seems to me that we follow about the same method, and the sewing grows easily to a hard polycount ๐Ÿ˜†

                          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/EndlessBowl_008_th.jpg

                          60x60=3600 ! I must be wrong somewhere ๐Ÿ˜ณ

                          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/EndlessBowl_009_th.jpg

                          (picture coming from a study of TaffGoch model)

                          @Arc
                          Thank you to have discovered for us this Regular Polygon's plugin (Hello Regular ! ๐Ÿ‘ )
                          The torus spiral can be easily rearranged with FredoScale ๐Ÿ‘


                          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/EndlessBowl_010_th.jpg


                          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/EndlessBowl_011_th.jpg

                          @Ely
                          Guy, You can't but come now to show us your way ๐Ÿ˜†

                          *s

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                          • simon le bonS Offline
                            simon le bon
                            last edited by

                            @Pilou

                            @unknownuser said:

                            I had not search to have a perfect round form
                            but this is the exercise! ๐Ÿ˜•

                            @unknownuser said:

                            But as said previous you can deform it for approch the Sphere as your just previous post
                            ๐Ÿ‘ ๐Ÿ˜‰

                            @Myself

                            @unknownuser said:

                            60x60=3600 ! I must be wrong somewhere ๐Ÿ˜ณ


                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/EndlessBowl_012_th.jpg

                            (picture coming from a study of TaffGoch model)

                            I don't understand everything but i get an element of answer:

                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/EndlessBowl_013_th.jpg

                            (picture coming from a study of TaffGoch model)

                            *s

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                            • simon le bonS Offline
                              simon le bon
                              last edited by

                              Dear Pilou,
                              thanks for this Jean Pierre Petit's link. ๐Ÿ˜„

                              (When I was young, I was a wild and rebel, and bad student. I don't know why I want to understand everything like I do by now) โ“ ๐Ÿ˜’

                              First a trick concerning a problem I have met: When I wanted to reconstruct the complex set of spirals by copy/rotate the basic section, that produced here and there some micro-cuts in the continuity of the lines.
                              I have used StrayLines to locate and label them ๐Ÿ‘

                              http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/EndlessBowl_014_th.jpg

                              Repair,

                              http://i274.photobucket.com/albums/jj245/Spendauballet/videos/StrayLIneRepair.gif

                              >I want to understand better how the spiral works:
                              1)taking back my model
                              24 sided circle; 32 segmented face shape; each segment is 24 subdivided.
                              Each 360ยฐ turn of the shape describes completely one of the 32 face's segments.
                              24 single edges are necessary to achieve this single revolution.

                              Consequently, the entire spiral is made by 32 turns and no edge is used two times.
                              and we find effectively 32X24=768 edges

                              http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/EndlessBowl_015_th.jpg

                              1)taking back Taff's model

                              Each 360ยฐ turn of the shape uses 60 edges (because of the 60 sided based circle).

                              The entire spiral needs 3 complete turns of the shape to be totally described.

                              3X60= 180 edges of the spiral.

                              Each edge of the basic section (90 edges) is used two times.

                              2X90= 180 edges of the spiral.

                              As I can understand the law of this:

                              1. the shape must make a number of entire 360ยฐ turns
                              2. the complet set of edges(included into the basic section) must be used a complete number of times.
                              3. the number of edges used in the number of complete turns must meet the number of edges constituting the basic section used to produce the spiral.

                              here: 60X3=180=90x2


                              http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/EndlessBowl_016_th.jpg

                              to be verified!

                              ๐Ÿค“ simon

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                              • pilouP Offline
                                pilou
                                last edited by

                                I believe that is the same problem for what Tig had made his True Tangents plug
                                Circles or helix ar not real circle, just polysegments aproximation , so in the 3D space there are some losses of precision after some turns ๐Ÿ˜‰

                                I have remarked that with my previous try above, I had must corrected by hand the join continuity! ๐Ÿ˜’ ๐Ÿ˜‰

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • ely862meE Offline
                                  ely862me
                                  last edited by

                                  Hmm so much theory ..what i did was simple,make a spring,make a copy of it,take a spring and adjust it with ffd(remember to let the top and bottom points untouched) in order to make from it the inside part of the spiral, after this take the other one and flip it along in order to continue(descend on the outside) the first one,then play with ffd on it in order to make the exterior part of the spiral(remember to let the top and the bottom points untouched).Then i used lines to tube plugin. And that s kind of it!
                                  Ah..and before working them with ffd i flattened(with ffd) the top and bottom spires of the springs to make a smooth transition from a spire to another.


                                  infinite spiral a.skp

                                  Elisei (sketchupper)


                                  Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                  Come and See EliseiDesign

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                                  • TaffGochT Offline
                                    TaffGoch
                                    last edited by

                                    Colors help identify the six separate (yet identical) loop components:

                                    Rainbow_spiral_toroid.png

                                    -Taff

                                    "Information is not knowledge." -- Albert Einstein

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                                    • simon le bonS Offline
                                      simon le bon
                                      last edited by

                                      @Ely,

                                      Hi Ely, I like your way: searching for simple and quick processes ๐Ÿ˜Ž your solutions are refreshing ๐Ÿ‘
                                      SketchyFFD (Free Form Deformation) is a good deal for sure ๐Ÿ‘ ๐Ÿ‘
                                      [Plugin] SketchyFFD (Updated Aug 22, 2009) by CPhillips
                                      SketchyFFD (Updated 9 Feb 2010) revisited by gbabcock
                                      Making springs:
                                      How to make spiral 02 by SketchUp
                                      SketchUp: KitoRaupp_Pottery
                                      (May be you can do a little more effort to explain in few several steps in your Skp rather than just show the result ๐Ÿ˜„ )

                                      http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ElySoluce.jpg
                                      ๐Ÿ‘

                                      @Taff

                                      Hi Taff (I have noticed you are from the early morning, and I'm waiting my own awakening to read your posts ๐Ÿ˜‰ ) Thank you for your colored exemples. I guess the same treatment as you've done with your Geodesic Weave Ball should be also very great ๐Ÿ˜‰

                                      http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/th_Weave_chipped.jpg

                                      Additionally, I would invite people to visit carefully your warehouse collections they are mines ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘

                                      • and don't forget the "Help Group Discussion" ๐Ÿ˜‰

                                        http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/th_TaffGochWareh.jpg

                                      โ˜€ simon
                                      re: what a great thread!!

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                                      • TaffGochT Offline
                                        TaffGoch
                                        last edited by

                                        More torus segments produce results that better approximate the original images.
                                        (Well, duh!) ๐Ÿ˜†

                                        Torus_spiral.jpg
                                        Model available at 3D Warehouse

                                        -Taff

                                        "Information is not knowledge." -- Albert Einstein

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                                        • TaffGochT Offline
                                          TaffGoch
                                          last edited by

                                          Simon,

                                          I tried the chipped-paint texture, but it was too "busy," and was a visual distraction.

                                          A simple texture looks good though, when rendered:

                                          SpiralRender.jpg
                                          -Taff

                                          "Information is not knowledge." -- Albert Einstein

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                                          • simon le bonS Offline
                                            simon le bon
                                            last edited by

                                            Dear Taff,

                                            Simple is the best; it is a "rรฉussite" . I see it in 2D, spirit relaxing.
                                            (But is it so simple? I mean about the discrete raw of light)

                                            'Cause you seem also from late in the night, I wish U a good one.

                                            ๐Ÿ˜‰ simon

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