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    Various rendering choices? -- Challenge!

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    • TaffGochT Offline
      TaffGoch
      last edited by

      Martin,

      I was shooting for "jade" last night (and missed.) What I got is similar to yours, in green, rather than red.

      Green apple
      -Taff

      "Information is not knowledge." -- Albert Einstein

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      • TaffGochT Offline
        TaffGoch
        last edited by

        @simon le bon said:

        But it remains a difficult exercise I guess 😒

        Simon,

        Tedious, yes! -- Difficult, not so much.

        Technically, the concept is simple. Scaling the sine wave lengthwise, to fit each straight line segment, is all that's required (while keeping the wave height constant.) It just takes some time to do each segment. If you need another example, here's a "flat" weave that employs the same technique:

        Rope • Cornish Wheel Knot

        http://sketchup.google.com/3dwarehouse/download?mid=38f95256a00b460f2137e32e8ebf2b1&rtyp=lt&ctyp=other&ts=1276476025000

        Construction
        If it had not been for the radial symmetries in both of the weave models, I would not have attempted them. With symmetries and component-copying, the modeling becomes (almost) trivial. Actually, the flat weave was more troubling than the sphere!

        Taff (Welsh nickname, for Dave) Goch (Welsh, for "red")

        "Information is not knowledge." -- Albert Einstein

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        • david_hD Offline
          david_h
          last edited by

          that will look nice on my Christmas tree this year.

          If I make it look easy...It is probably easy

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          • TaffGochT Offline
            TaffGoch
            last edited by

            @richcat said:

            A couple or tries with IRendernXt

            Richard, I like the dark carbon-tinted version. Again, it's the complex reflections that produce the visual interest -- all other features (distractions) removed.

            It's like comparing b&w to color photography. Shadows and reflections take precedence. Nice exercise.

            -Taff

            "Information is not knowledge." -- Albert Einstein

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            • pyrolunaP Offline
              pyroluna
              last edited by

              I had a little try in Shaderlight... did need some postpro afterwards, but not much.

              geode-on-pedestal-pp.jpg

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              • N Offline
                notareal
                last edited by

                Here is something from Thea. Tried global medium and a single light.Geodesic-_Weave_Thea.jpg

                Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  @simon le bon said:

                  ...PS: I'm completely found of your warehouse geodesic collection

                  Taff also "maintains" a very interesting discussion group about the staff.

                  Gai...

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                  • daleD Offline
                    dale
                    last edited by

                    Tried playing with the new Thea Thin Film, interesting but only partially successful.


                    Picture 585.png

                    Just monkeying around....like Monsanto

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                    • TaffGochT Offline
                      TaffGoch
                      last edited by

                      The internal mirror globe (Pyroluna) and the internal lighting (notareal) introduce enchanting complexities to the renders.

                      (I especially like the "God rays" produced by the "fog" in notareal's render.)

                      -Taff

                      "Information is not knowledge." -- Albert Einstein

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                      • massimoM Offline
                        massimo Moderator
                        last edited by

                        Really nice Pentti! 👍

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                        • N Offline
                          notareal
                          last edited by

                          Here is another try (again pure render from Thea).Geodesic-_Weave_A_Thea.jpg

                          Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                          • K Offline
                            KarinaGM
                            last edited by

                            Wow! I love it. What are the settings for this material? and what material is this?
                            Lights?

                            **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

                            -Benjamín Franklin.**

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                            • TaffGochT Offline
                              TaffGoch
                              last edited by

                              notareal,
                              I'm also intrigued by your Thea transparent material for your latest.

                              Is this material available for download (here or at Kerky website.) ?


                              Here's my latest (slowly improving) attempt at jade (still using Photoshop adjustments):

                              http://i579.photobucket.com/albums/ss233/taffgoch/Jade_small.jpg

                              (I'm testing only material changes, to get accustomed to the materials editor parameters in Kerkythea. I'll move on to lighting & environment, after I'm more comfortable with materials.)

                              -Taff

                              "Information is not knowledge." -- Albert Einstein

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                              • N Offline
                                notareal
                                last edited by

                                Sorry, unfortunatelly Thea materials cannot be used in KT, material systems are that different. Thea can do a conversion of KT materials, but as it does use heuristic, one might need to tune up imported complex KT materials.
                                But to the render... The material uses thin film interference for color and fairly simple studio with HDR. You can find full Thea scene here (Note: need to use Thea RV378 or later).

                                Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  There are some other, interesting layers in there...


                                  geo-test-3.jpg

                                  Gai...

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                                  • AnssiA Offline
                                    Anssi
                                    last edited by

                                    A first quick one with ArtLantis. 20 seconds.

                                    Anssi

                                    Scene-1.jpg

                                    securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                                    • TaffGochT Offline
                                      TaffGoch
                                      last edited by

                                      @solo said:

                                      I smell a render challenge.... 👍
                                      Frigging cool model, curious how it was made.

                                      Your wish is granted...

                                      I included hidden layers in the model, to demonstrate the development of the sinusoidal "Follow me" path. The methods are conceptually simple, and radial symmetries permit copies of components, so it's not as complex as it first appears.

                                      BTW, you may consider yourself challenged....

                                      -Taff

                                      "Information is not knowledge." -- Albert Einstein

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                                      • TaffGochT Offline
                                        TaffGoch
                                        last edited by

                                        @gaieus said:

                                        There are some other, interesting layers in there...

                                        Indeed! Extreme "lensing" magnification, by that orb.

                                        Nice resultant caustics, too.

                                        -Taff

                                        "Information is not knowledge." -- Albert Einstein

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                                        • K Offline
                                          KarinaGM
                                          last edited by

                                          @unknownuser said:

                                          The material uses thin film interference for color and fairly simple studio with HDR.

                                          You mean you used thin film and nothing else? 😲
                                          well, that HDRI must be a good one.

                                          **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

                                          -Benjamín Franklin.**

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                                          • boofredlayB Offline
                                            boofredlay
                                            last edited by

                                            Twilight Render. Progressive, 175 passes.
                                            Iridescent Coated Aluminum material, two spot lights.


                                            Ball.jpg

                                            http://www.coroflot.com/boofredlay

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