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    • olisheaO Offline
      olishea
      last edited by

      bloody hell! โ˜€ ๐Ÿ˜„

      oli

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      • simon le bonS Offline
        simon le bon
        last edited by

        dear Michalis
        +1 with all previous

        bookmarked in my "SketchUp remarkable pages". (Even if Su isn't for much to it ๐Ÿ˜‰ )
        ๐Ÿ‘ ๐Ÿ‘ simon

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        • michaliszissiouM Offline
          michaliszissiou
          last edited by

          hey oli, ๐Ÿ˜„
          @simon le bon: Thank you. I tried to make this model friendly to SU, that's where SU is. I don't believe in stand alone 3d apps anyway.

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          • michaliszissiouM Offline
            michaliszissiou
            last edited by

            Another one.


            pblS.jpg

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            • holmes1977H Offline
              holmes1977
              last edited by

              FANTASTIC

              Exaggeration makes a dull story better.

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              • K Offline
                KXI System
                last edited by

                ๐Ÿ˜ฎ

                Getting the perfect sig is hard...

                Google it!

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                • michaliszissiouM Offline
                  michaliszissiou
                  last edited by

                  Thanks oli, holmes, KXI
                  Its this a 3DCoat (basic voxels sculpture and retopo) / zbrush (massive surface detailed sculpture at 2.5M faces) / blender ( baking in multiple textures and 3ds definitions) / Ps (combining textures) / SU (setting a scene) / podium v2 (rendering) project ๐Ÿ˜Ž
                  A clear workflow though, capable to handle many cases.
                  About art, here is the 2.5M faces result in ZB. A ray tracer shows the truth in the end, this is just a realtime preview. Sculpture is about volumes and shapes, not about some details that people loves to see today... Even so, for this kind of work, a normal maps support is crucial.


                  pZB.jpg

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                  • orgelfO Offline
                    orgelf
                    last edited by

                    really impressive michaliszissiou ....you have a great talent in Zbrush ๐Ÿ˜ฒ

                    and the rendering is crazy ๐Ÿ‘

                    congratulations ! โ˜€

                    http://www.orgelf.com

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                    • michaliszissiouM Offline
                      michaliszissiou
                      last edited by

                      thanks orgelf.
                      Your thread is amazing but everytime I visit it, I have to reset my link to the net, I don't know what causes this. That's why I commented it via PM.

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                      • numbthumbN Offline
                        numbthumb
                        last edited by

                        ๐Ÿ˜ฒ
                        Absolutely beautiful.

                        Comfortably numb...

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                        • olisheaO Offline
                          olishea
                          last edited by

                          I've seen some of that guy's work in the saatchi gallery, london. Really disturbing stuff! It's truly gone past the point of realism! There was a model of a little man lying down, it looked soooooo real you just have to see it. saatchi gallery is a very strange place! Michalis, DOF on closeup doesn't look right somewhow?

                          oli

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                          • simon le bonS Offline
                            simon le bon
                            last edited by

                            3DCoat, zbrush, Blender, Photoshop, SketchUP, Podium!!!

                            http://i274.photobucket.com/albums/jj245/Spendauballet/iSimon/ski004.gif

                            How many tools are you mastering this way dear Michaliszissiou???
                            (When I labor to explore the potential of SU and can manage two or three little things in Kerkythea ๐Ÿ˜• )


                            http://i274.photobucket.com/albums/jj245/Spendauballet/generalPicts/michaliszissiou001.jpg

                            This is Hyperrealism Hold to the last point where virtual and real world encounter and can probably be reversed!!! Incredible work!

                            A question at least (not a kidding one)

                            -"Have you ever tried Earth Clay...?"

                            ++simon

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                            • simon le bonS Offline
                              simon le bon
                              last edited by

                              Ron Mueck

                              http://i274.photobucket.com/albums/jj245/Spendauballet/generalPicts/MUEK2.jpg

                              Jamie Salmon

                              http://i274.photobucket.com/albums/jj245/Spendauballet/generalPicts/f_Chris6m_7eadd06.jpg

                              http://i274.photobucket.com/albums/jj245/Spendauballet/generalPicts/Elder5.jpg

                              Evan Penny

                              http://i274.photobucket.com/albums/jj245/Spendauballet/generalPicts/evanpenny_42343243243.jpg

                              Duane Hanson (some fresh ๐Ÿ˜‰ )

                              http://i274.photobucket.com/albums/jj245/Spendauballet/generalPicts/artwork_images_1081_371104_duane-ha.jpg

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                              • michaliszissiouM Offline
                                michaliszissiou
                                last edited by

                                Thank you Simon.
                                Slalom ha ha, KXI System avatar animation is more precise though, especially the end ๐Ÿคฃ

                                @unknownuser said:

                                When I labor to explore the potential of SU and can manage two or three little things in Kerkythea

                                Which I don't know how. Never had the time to learn kerky.

                                oli, dof is unreal here, you're right.

                                Once, at Pompidou Center, I was sitting and watching an old lady, there was a fire alarm box on the wall behind her, extremely red, I said "this is modern art now". But the art was the lady lol, hyperreal sculpture...
                                Some strong shapes are my concern, all these details don't add much IMO.

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                                • orgelfO Offline
                                  orgelf
                                  last edited by

                                  "thanks orgelf.
                                  Your thread is amazing but everytime I visit it, I have to reset my link to the net, I don't know what causes this. That's why I commented it via PM."

                                  that's too bad ๐Ÿ˜ฒ ๐Ÿ˜ž

                                  I don't remember I received a PM from you ! where did you send it ? here or at blenderartist.org ?

                                  http://www.orgelf.com

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                                  • K Offline
                                    KXI System
                                    last edited by

                                    @michaliszissiou said:

                                    Slalom ha ha, KXI System avatar animation is more precise though, especially the end ๐Ÿคฃ

                                    Your dang right its precise!
                                    Oh I found a small flaw in your model, the man eyes seem to be closed when actually he should be a bit more of squinting.

                                    Hope this doesn't jeopardize anything.

                                    ~KXI

                                    Getting the perfect sig is hard...

                                    Google it!

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                                    • michaliszissiouM Offline
                                      michaliszissiou
                                      last edited by

                                      @orgelf: pm here in SCF
                                      @KXI what eyes? ๐Ÿ˜„ It supposed to have real eyes, just wait. When the 'spheres' will be in position then its time to do some more sculpture there. See at the reference photo.

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                                      • michaliszissiouM Offline
                                        michaliszissiou
                                        last edited by

                                        Another one, new podium v2 0.46 test, used PP for DOF only.


                                        P_SVIEW_inter041sun0_8.jpg

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                                        • michaliszissiouM Offline
                                          michaliszissiou
                                          last edited by

                                          thanks numbthumb,
                                          oli asked for a closeup, here's one. Its a 25k tri faces and still captures lot of details of the zbrush 2.5M mesh. Though no use of normal or displacement maps. Just baked AO in blender (using the high definition model of course)


                                          P_front_new.jpg

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                                          • michaliszissiouM Offline
                                            michaliszissiou
                                            last edited by

                                            A blender oriented avatar now KXI?
                                            Anyway I updated a render.

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