sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    Mac User? | Join the Rayscaper Beta for Mac Learn More

    Champagne bottle and glasses

    Scheduled Pinned Locked Moved Gallery
    17 Posts 9 Posters 3.1k Views 9 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Bryan KB
      Bryan K
      last edited by

      Wow. Nice.

      See my portfolio at https://delphiscousin.blogspot.com/

      1 Reply Last reply
      Reply Quote 0
      • P
        Pg09
        last edited by

        Very nice materials, but the shadows of the models don't match the shadows of the background yet...

        1 Reply Last reply
        Reply Quote 0
        • C
          chriscook
          last edited by

          hmmm, yeah, I think they are in the right direction but not dark enough.

          1 Reply Last reply
          Reply Quote 0
          • pyrolunaP
            pyroluna
            last edited by

            chriscook you can use the shadow dark slider of the SU shadowsettings to influence the lightness of the IBL (and its shadows). But that will influence the overall lightness quite drastically as well. Maybe you just need a better IBL πŸ˜‰ anyway; really nice glass and liquid materials πŸ‘

            1 Reply Last reply
            Reply Quote 0
            • K
              KXI System
              last edited by

              [at first glance]

              Dude thats a photo not a render.

              [after examination]

              Dude thats legendary.
              πŸ‘ πŸ‘ πŸ‘ πŸ‘ πŸ‘

              Getting the perfect sig is hard...

              Google it!

              1 Reply Last reply
              Reply Quote 0
              • michaliszissiouM
                michaliszissiou
                last edited by

                Wow that interesting. Well done. Yes shadows have a problem, never mind. How long did this take to render? πŸ‘ πŸ‘ πŸ‘

                1 Reply Last reply
                Reply Quote 0
                • C
                  chriscook
                  last edited by

                  @michaliszissiou said:

                  Wow that interesting. Well done. Yes shadows have a problem, never mind. How long did this take to render? πŸ‘ πŸ‘ πŸ‘

                  Cheers. I am not entirely sure how long it took to render as I did it at a really high setting at 1920x1280 and left it over night. I have since noticed a message window that tells you what time the render finishes so I am going to have another go tonight but try and darken up the shadows and I will let you know.

                  1 Reply Last reply
                  Reply Quote 0
                  • C
                    chriscook
                    last edited by

                    @unknownuser said:

                    you can use the shadow dark slider of the SU shadowsettings to influence the lightness of the IBL (and its shadows). But that will influence the overall lightness quite drastically as well.

                    Cheers Pyroluna. As I just mentioned in my last post I am going to have another go toinght but darken up the shadows quite a bit. There is a parasol above it all which blocks a lot of light from the IBL so if I lose too much from the image by darkening it maybe I will remove it to allow more light in.

                    1 Reply Last reply
                    Reply Quote 0
                    • michaliszissiouM
                      michaliszissiou
                      last edited by

                      So, its not an almost real time render, or even a 20 min render. Thats too bad.

                      1 Reply Last reply
                      Reply Quote 0
                      • M
                        martin-art
                        last edited by

                        Hello michaliszissou,

                        I work for ArtVPS which is the company developing Shaderlight for SketchUp.

                        In it's beta stage Shaderlight for SketchUp is an interactive renderer, the changes you make to the model, view and materials in SketchUp will be seen updated in the Shaderlight render window automatically and immediately. The render will then continue to refine to the completed render. These times will depend on the quality setting and resolution you are rendering at.

                        The full release which will be available in September will contain realtime MELT changes, this means you will be able to edit Materials, Environment, Lights and Textures in realtime without having to re-render.

                        Hope this helps,

                        Martin

                        1 Reply Last reply
                        Reply Quote 0
                        • olisheaO
                          olishea
                          last edited by

                          wow! looking promising!

                          oli

                          1 Reply Last reply
                          Reply Quote 0
                          • D
                            D-space
                            last edited by

                            @martin-art said:

                            The full release which will be available in September will contain realtime MELT changes, this means you will be able to edit Materials, Environment, Lights and Textures in realtime without having to re-render.

                            Martin

                            Would there be additional light source?
                            What I'm getting was lots of the Enviroments.
                            And I can't get any soft shadows for the sun. Any help?

                            http://blibestmentalt.no/54981

                            1 Reply Last reply
                            Reply Quote 0
                            • michaliszissiouM
                              michaliszissiou
                              last edited by

                              Thats good news. Just have in mind that me and olishea are mac users. 🀣

                              1 Reply Last reply
                              Reply Quote 0
                              • M
                                martin-art
                                last edited by

                                @d-space said:

                                Would there be additional light source?
                                What I'm getting was lots of the Enviroments.
                                And I can't get any soft shadows for the sun. Any help?

                                In the full version there will be additional light sources so you will be able to light an interior. There will also be a virtual sky environment.

                                Currently the Shaderlight shadow system creates hard shadows, but if you use one of the Image Based Lighting environments in the settings menu this will give you soft shadows and realistic lighting.

                                Hope this helps, I can post some simple demo images to show the difference if anybody would like.

                                Martin

                                1 Reply Last reply
                                Reply Quote 0
                                • D
                                  D-space
                                  last edited by

                                  Please post some samples Martin, especially those without post adjustments. 😎

                                  http://blibestmentalt.no/54981

                                  1 Reply Last reply
                                  Reply Quote 0
                                  • M
                                    martin-art
                                    last edited by

                                    Just as a quick example of the SketchUp shadows and shadows generated by the Golf Course Evening HDR supplied with Shaderlight. If anybody is interested we are holding some on-line user seminars and I am demoing the beta version of Shaderlight. If you want to join one later today (Wednesday 23rd June) or tomorrow please have a look at the following link:

                                    http://www.artvps.com/emails/SLSUwebinar/web1.html

                                    PLEASE NOTEWe have changed the time for todays one to 5pm UK time.

                                    First image is using SketchUp shadows:

                                    http://i794.photobucket.com/albums/yy221/shaderlight/Shaderlight for SketchUp/sketchup.jpg

                                    This second image is using the HDR in Shaderlight:

                                    http://i794.photobucket.com/albums/yy221/shaderlight/Shaderlight for SketchUp/shaderlight.jpg

                                    Martin

                                    1 Reply Last reply
                                    Reply Quote 0

                                    Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                    Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                    With your input, this post could be even better πŸ’—

                                    Register Login
                                    • 1 / 1
                                    • First post
                                      Last post
                                    Buy SketchPlus
                                    Buy SUbD
                                    Buy WrapR
                                    Buy eBook
                                    Buy Modelur
                                    Buy Vertex Tools
                                    Buy SketchCuisine
                                    Buy FormFonts

                                    Advertisement