sketchucation logo sketchucation
    • Login
    πŸ€‘ SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

    Champagne bottle and glasses

    Scheduled Pinned Locked Moved Gallery
    17 Posts 9 Posters 2.4k Views 9 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      chriscook
      last edited by

      This is my first scene rendered using Shaderlight from ArtVPS. Over all i'm prety impressed with it.


      champagne copy.jpg

      1 Reply Last reply Reply Quote 0
      • Bryan KB Offline
        Bryan K
        last edited by

        Wow. Nice.

        See my portfolio at https://delphiscousin.blogspot.com/

        1 Reply Last reply Reply Quote 0
        • P Offline
          Pg09
          last edited by

          Very nice materials, but the shadows of the models don't match the shadows of the background yet...

          1 Reply Last reply Reply Quote 0
          • C Offline
            chriscook
            last edited by

            hmmm, yeah, I think they are in the right direction but not dark enough.

            1 Reply Last reply Reply Quote 0
            • pyrolunaP Offline
              pyroluna
              last edited by

              chriscook you can use the shadow dark slider of the SU shadowsettings to influence the lightness of the IBL (and its shadows). But that will influence the overall lightness quite drastically as well. Maybe you just need a better IBL πŸ˜‰ anyway; really nice glass and liquid materials πŸ‘

              1 Reply Last reply Reply Quote 0
              • K Offline
                KXI System
                last edited by

                [at first glance]

                Dude thats a photo not a render.

                [after examination]

                Dude thats legendary.
                πŸ‘ πŸ‘ πŸ‘ πŸ‘ πŸ‘

                Getting the perfect sig is hard...

                Google it!

                1 Reply Last reply Reply Quote 0
                • michaliszissiouM Offline
                  michaliszissiou
                  last edited by

                  Wow that interesting. Well done. Yes shadows have a problem, never mind. How long did this take to render? πŸ‘ πŸ‘ πŸ‘

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    chriscook
                    last edited by

                    @michaliszissiou said:

                    Wow that interesting. Well done. Yes shadows have a problem, never mind. How long did this take to render? πŸ‘ πŸ‘ πŸ‘

                    Cheers. I am not entirely sure how long it took to render as I did it at a really high setting at 1920x1280 and left it over night. I have since noticed a message window that tells you what time the render finishes so I am going to have another go tonight but try and darken up the shadows and I will let you know.

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      chriscook
                      last edited by

                      @unknownuser said:

                      you can use the shadow dark slider of the SU shadowsettings to influence the lightness of the IBL (and its shadows). But that will influence the overall lightness quite drastically as well.

                      Cheers Pyroluna. As I just mentioned in my last post I am going to have another go toinght but darken up the shadows quite a bit. There is a parasol above it all which blocks a lot of light from the IBL so if I lose too much from the image by darkening it maybe I will remove it to allow more light in.

                      1 Reply Last reply Reply Quote 0
                      • michaliszissiouM Offline
                        michaliszissiou
                        last edited by

                        So, its not an almost real time render, or even a 20 min render. Thats too bad.

                        1 Reply Last reply Reply Quote 0
                        • M Offline
                          martin-art
                          last edited by

                          Hello michaliszissou,

                          I work for ArtVPS which is the company developing Shaderlight for SketchUp.

                          In it's beta stage Shaderlight for SketchUp is an interactive renderer, the changes you make to the model, view and materials in SketchUp will be seen updated in the Shaderlight render window automatically and immediately. The render will then continue to refine to the completed render. These times will depend on the quality setting and resolution you are rendering at.

                          The full release which will be available in September will contain realtime MELT changes, this means you will be able to edit Materials, Environment, Lights and Textures in realtime without having to re-render.

                          Hope this helps,

                          Martin

                          1 Reply Last reply Reply Quote 0
                          • olisheaO Offline
                            olishea
                            last edited by

                            wow! looking promising!

                            oli

                            1 Reply Last reply Reply Quote 0
                            • D Offline
                              D-space
                              last edited by

                              @martin-art said:

                              The full release which will be available in September will contain realtime MELT changes, this means you will be able to edit Materials, Environment, Lights and Textures in realtime without having to re-render.

                              Martin

                              Would there be additional light source?
                              What I'm getting was lots of the Enviroments.
                              And I can't get any soft shadows for the sun. Any help?

                              http://blibestmentalt.no/54981

                              1 Reply Last reply Reply Quote 0
                              • michaliszissiouM Offline
                                michaliszissiou
                                last edited by

                                Thats good news. Just have in mind that me and olishea are mac users. 🀣

                                1 Reply Last reply Reply Quote 0
                                • M Offline
                                  martin-art
                                  last edited by

                                  @d-space said:

                                  Would there be additional light source?
                                  What I'm getting was lots of the Enviroments.
                                  And I can't get any soft shadows for the sun. Any help?

                                  In the full version there will be additional light sources so you will be able to light an interior. There will also be a virtual sky environment.

                                  Currently the Shaderlight shadow system creates hard shadows, but if you use one of the Image Based Lighting environments in the settings menu this will give you soft shadows and realistic lighting.

                                  Hope this helps, I can post some simple demo images to show the difference if anybody would like.

                                  Martin

                                  1 Reply Last reply Reply Quote 0
                                  • D Offline
                                    D-space
                                    last edited by

                                    Please post some samples Martin, especially those without post adjustments. 😎

                                    http://blibestmentalt.no/54981

                                    1 Reply Last reply Reply Quote 0
                                    • M Offline
                                      martin-art
                                      last edited by

                                      Just as a quick example of the SketchUp shadows and shadows generated by the Golf Course Evening HDR supplied with Shaderlight. If anybody is interested we are holding some on-line user seminars and I am demoing the beta version of Shaderlight. If you want to join one later today (Wednesday 23rd June) or tomorrow please have a look at the following link:

                                      Link Preview Image

                                      favicon

                                      (www.artvps.com)

                                      PLEASE NOTEWe have changed the time for todays one to 5pm UK time.

                                      First image is using SketchUp shadows:

                                      http://i794.photobucket.com/albums/yy221/shaderlight/Shaderlight for SketchUp/sketchup.jpg

                                      This second image is using the HDR in Shaderlight:

                                      http://i794.photobucket.com/albums/yy221/shaderlight/Shaderlight for SketchUp/shaderlight.jpg

                                      Martin

                                      1 Reply Last reply Reply Quote 0
                                      • 1 / 1
                                      • First post
                                        Last post
                                      Buy SketchPlus
                                      Buy SUbD
                                      Buy WrapR
                                      Buy eBook
                                      Buy Modelur
                                      Buy Vertex Tools
                                      Buy SketchCuisine
                                      Buy FormFonts

                                      Advertisement