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    Hobbnob's WIP Thread

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    • G
      GoldenFrog
      last edited by

      Wow, that's not bad at all! πŸ‘ Thinking that you ought to make the cuts a bit quiker-paced, ie: Less time in one shot without the car...Very nice nonetheless!!

      Remember, great minds think alike, and fools never differ.

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      • H
        hobbnob
        last edited by

        Thanks golden, I'll keep that in mind. btw the footage of the two panthers racing is actually from a specially modified version of the super special stage, my entry for wacov's track contest. I've created the weapon system and am currently calibrating it to be comfortable and stress free for whoever is firing it.

        My WIP Thread:Here

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        • N
          NOLASaintTM
          last edited by

          Motor Sketch-Battle Royal edition...XD

          "There are only 2 seasons in [color=#008000:29bx2alm]Louisiana[/color:29bx2alm]: [color=#BF0000:29bx2alm]Hurricane Season[/color:29bx2alm] and [color=#BF0000:29bx2alm]Summer[/color:29bx2alm]" My Models: [url:29bx2alm]http://sketchup.google.com/3dwarehouse/search?viewer=06262141413891559654&scoring=m[/url:29bx2alm] [color=#0000FF:29bx2alm]G[/color:29bx2alm][color=#FF0000:29bx2alm]O[/color:29bx2alm][color=#FFBF00:29bx2alm]O[/color:29bx2alm][color=#0000FF:29bx2alm]G[/color:29bx2alm][color=#00BF00:29bx2alm]L[/color:29bx2alm][color=#FF0000:29bx2alm]E[/color:29bx2alm]!!!

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          • G
            GoldenFrog
            last edited by

            @hobbnob said:

            I've created the weapon system and am currently calibrating it to be comfortable and stress free for whoever is firing it.

            Dont quite catch your drift there, can you elaborate?

            Remember, great minds think alike, and fools never differ.

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            • H
              hobbnob
              last edited by

              I am in the process of creating a remote controlled machinegun on top of the vehicle, and I'm making it easy for the user to hit targets, which means proper zoom (think the kind used by a digital camera) and controls that move slower the more you zoom in, meaning that the user can define how precise he wants his shots to be when firing.

              My WIP Thread:Here

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              • N
                NOLASaintTM
                last edited by

                Thats awesome

                "There are only 2 seasons in [color=#008000:29bx2alm]Louisiana[/color:29bx2alm]: [color=#BF0000:29bx2alm]Hurricane Season[/color:29bx2alm] and [color=#BF0000:29bx2alm]Summer[/color:29bx2alm]" My Models: [url:29bx2alm]http://sketchup.google.com/3dwarehouse/search?viewer=06262141413891559654&scoring=m[/url:29bx2alm] [color=#0000FF:29bx2alm]G[/color:29bx2alm][color=#FF0000:29bx2alm]O[/color:29bx2alm][color=#FFBF00:29bx2alm]O[/color:29bx2alm][color=#0000FF:29bx2alm]G[/color:29bx2alm][color=#00BF00:29bx2alm]L[/color:29bx2alm][color=#FF0000:29bx2alm]E[/color:29bx2alm]!!!

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                • G
                  GoldenFrog
                  last edited by

                  Wow, sound like mucho scripting is in order πŸ˜„

                  Remember, great minds think alike, and fools never differ.

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                  • H
                    hobbnob
                    last edited by

                    In short yes

                    In full though. . .

                    
                    push([0,0,-1])
                    
                    if key("e")==1 and getVar("moding")==0 then setVar("mode",getVar("mode")-1)
                    setVar("moding",1)end
                    
                    if key("e")==0 then setVar("moding",0)end
                    
                    
                    if getVar("mode")<0 then setVar("mode",2)end
                    
                    if key("up")==1 then Sketchup.active_model.active_view.camera.fov=Sketchup.active_model.active_view.camera.fov-1
                    end
                    
                    if key("down")==1 then Sketchup.active_model.active_view.camera.fov=Sketchup.active_model.active_view.camera.fov+1;end;
                    
                    if key("space")==1 then Sketchup.active_model.active_view.camera.fov=40;end;
                    
                    if getVar("mode")==1 then
                    
                    ###TURRET###
                    
                    setVar("turretT",-(0.5-leftx))
                    
                    
                    if key("w")==1 then setVar("height",getVar("height")+0.1*(Sketchup.active_model.active_view.camera.fov))end
                    
                    if key("s")==1 then setVar("height",getVar("height")-0.1*(Sketchup.active_model.active_view.camera.fov))end
                    end
                    
                    if key("f")==1 then createParticle(this.bounds.center, 20, $particle3D, 4, [0,0,0], 0, 1.02, "Gray", 0.9, 100)end
                    
                    
                    

                    My WIP Thread:Here

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                    • G
                      GoldenFrog
                      last edited by

                      πŸ‘Š

                      Scripting sounds fun...

                      Remember, great minds think alike, and fools never differ.

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                      • H
                        hobbnob
                        last edited by

                        lol believe it or not its' quite simple with a bit of practice. To avoid the inevitable boredom caused by me explaining scripting I shall divulge a couple more pictures of the serenity:
                        Watched the film again, and saw some major placement and scale issues on the landing gear, so fixed that:

                        http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/Serentiy/wip2-7.jpg

                        Also did a bit more work on the 'neck'

                        http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/Serentiy/wip1-1-1.jpg

                        My WIP Thread:Here

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                        • G
                          GoldenFrog
                          last edited by

                          Very nice, it's looking better and better every day. Only one complaint: In the "Neck" you seem to have "Smooshed" meshes into each other, and that is a rather messy way of going around it. I would suggest "Stitching" the meshes together, for a nicer finished product. Still, I think it's going quite nicely! πŸ‘

                          Remember, great minds think alike, and fools never differ.

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                          • H
                            hobbnob
                            last edited by

                            thanks goldenfrog, I've intersected the bits and put them all together now

                            My WIP Thread:Here

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                            • G
                              GoldenFrog
                              last edited by

                              πŸ˜„

                              Any work on the Pather or it's video?

                              Remember, great minds think alike, and fools never differ.

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                              • H
                                hobbnob
                                last edited by

                                Yep, but not the video. I mentioned earlier about the weapon system, so far i've been concentrating on the sketchyphysics side of the weapon system, so expect a bit more progress on the static:

                                http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/Panther CLV/WIP1-1-2.jpg

                                A quick example of the zoom now, the model has lazyscript plugged in, which I have used to almost completely eliminate bullet drop, making long range shooting a lot easier.

                                http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/Panther CLV/wip2-2.jpg

                                My WIP Thread:Here

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                                • G
                                  GoldenFrog
                                  last edited by

                                  Looks intriguing, but I can't give you an evaluation of your work, because I haven't played it.

                                  Remember, great minds think alike, and fools never differ.

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                                  • H
                                    hobbnob
                                    last edited by

                                    Did some work on nola's Vue, heres the original:

                                    http://sketchup.google.com/3dwarehouse/download?mid=ed9a3fc7e23298f2a37f3fc191551700&rtyp=lt&ctyp=other&ts=1277698721000

                                    On a couple of quick renders of the half finished one:

                                    http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/NOSArallycrossCOVERED.jpg

                                    http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/NOSArallycross.jpg

                                    My WIP Thread:Here

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                                    • G
                                      GoldenFrog
                                      last edited by

                                      Hah, that's very nice, though on the second render the windshield glass seems "Grainy". Other than that, very nice. How, for heavens sake, did you make the tarp in the first?? πŸ˜• 😲

                                      Remember, great minds think alike, and fools never differ.

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                                      • N
                                        NOLASaintTM
                                        last edited by

                                        @hobbnob said:

                                        Did some work on nola's Vue, heres the original:

                                        http://sketchup.google.com/3dwarehouse/download?mid=ed9a3fc7e23298f2a37f3fc191551700&rtyp=lt&ctyp=other&ts=1277698721000

                                        On a couple of quick renders of the half finished one:

                                        http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/NOSArallycrossCOVERED.jpg

                                        http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/NOSArallycross.jpg

                                        WOW! It looks awesome!

                                        "There are only 2 seasons in [color=#008000:29bx2alm]Louisiana[/color:29bx2alm]: [color=#BF0000:29bx2alm]Hurricane Season[/color:29bx2alm] and [color=#BF0000:29bx2alm]Summer[/color:29bx2alm]" My Models: [url:29bx2alm]http://sketchup.google.com/3dwarehouse/search?viewer=06262141413891559654&scoring=m[/url:29bx2alm] [color=#0000FF:29bx2alm]G[/color:29bx2alm][color=#FF0000:29bx2alm]O[/color:29bx2alm][color=#FFBF00:29bx2alm]O[/color:29bx2alm][color=#0000FF:29bx2alm]G[/color:29bx2alm][color=#00BF00:29bx2alm]L[/color:29bx2alm][color=#FF0000:29bx2alm]E[/color:29bx2alm]!!!

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                                        • H
                                          hobbnob
                                          last edited by

                                          golden, I made contours using intersect, then 'rebuilt' the car using the curviloft beta by fredo6 (immense plugin). After fixing a couple of problems (it's a beta) the generated mesh looked perfect for fabric, so i scaled it up a bit then sliced a hole so that the viewer could see a bit, connoting that it's in one of those shows where they reveal the car for the first time(kind of what I was actually doing πŸ˜‰ )

                                          My WIP Thread:Here

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                                          • G
                                            GoldenFrog
                                            last edited by

                                            Ah, thats really brilliant! πŸ‘

                                            Remember, great minds think alike, and fools never differ.

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