Hobbnob's WIP Thread
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lol believe it or not its' quite simple with a bit of practice. To avoid the inevitable boredom caused by me explaining scripting I shall divulge a couple more pictures of the serenity:
Watched the film again, and saw some major placement and scale issues on the landing gear, so fixed that:Also did a bit more work on the 'neck'
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Very nice, it's looking better and better every day. Only one complaint: In the "Neck" you seem to have "Smooshed" meshes into each other, and that is a rather messy way of going around it. I would suggest "Stitching" the meshes together, for a nicer finished product. Still, I think it's going quite nicely!
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thanks goldenfrog, I've intersected the bits and put them all together now
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Any work on the Pather or it's video?
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Yep, but not the video. I mentioned earlier about the weapon system, so far i've been concentrating on the sketchyphysics side of the weapon system, so expect a bit more progress on the static:
A quick example of the zoom now, the model has lazyscript plugged in, which I have used to almost completely eliminate bullet drop, making long range shooting a lot easier.
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Looks intriguing, but I can't give you an evaluation of your work, because I haven't played it.
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Did some work on nola's Vue, heres the original:
On a couple of quick renders of the half finished one:
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Hah, that's very nice, though on the second render the windshield glass seems "Grainy". Other than that, very nice. How, for heavens sake, did you make the tarp in the first??
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@hobbnob said:
Did some work on nola's Vue, heres the original:
On a couple of quick renders of the half finished one:
WOW! It looks awesome!
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golden, I made contours using intersect, then 'rebuilt' the car using the curviloft beta by fredo6 (immense plugin). After fixing a couple of problems (it's a beta) the generated mesh looked perfect for fabric, so i scaled it up a bit then sliced a hole so that the viewer could see a bit, connoting that it's in one of those shows where they reveal the car for the first time(kind of what I was actually doing )
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Ah, thats really brilliant!
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Bit more work on the Panther CLV, only one pic though, and a little attachment
Controls
WASD=Move
Arrows=Aim
E=Zoom
Q=Fire
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Awesome work with the zoom functions. I wish I knew what the exploding gray spheres were...They seem to appear when I press key('f').
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the panthers not bad but the arrow keys sometimes stick and the gun just rotates around or it doesnt move at all.
but this isnt all the time. other than that its quite good
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cam, I have no idea what causes the sticking, it's so annoying.
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Been off the pc for a few days, been sorting out kit for cadet 150 down at buckingham palace. Was a very good day, marched up the mall, met prince charles, talked about cadets and the regulars and stuff, wwas a very good day, I doubt everyone can say they've been to a royal garden party . Anyways, I'll be putting some more wip pics soon.
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@hobbnob said:
I doubt everyone can say they've been to a royal garden party
Quite right. I haven't either!
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New project, the first of it's kind: a sketchyphysics airshow. I used williamT's hawk and then added the red arrows livery, then added sketchyphysics. The aircraft are capable of breaking and reentering formation, but it requires split-second timing on the script's part so it's difficult.
Couple of pics:
And a link to the beta:
http://sketchup.google.com/3dwarehouse/details?mid=b60c77a28a9578357665f0dfc9cc02b1&prevstart=0 -
Awessome job!
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