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    2-storey modern asian interior (wip)

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    • S Offline
      steelers05
      last edited by

      the materials and rendering settings look pretty nice. I am just not a huge fan of the low camera angles...they can be cool for a few visuals but to have them at that low view point...

      And just accessorizing the scene will help bring it to life more. Good work though.

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      • M Offline
        mesraem
        last edited by

        @karinagm said:

        The composition looks much better with those details you added, also the point of view looks better, but now the renders don't look as realistic as the previous. I like the ceiling a lot πŸ˜„
        thanks for your comment,this is not the final yet and i'm still working around with the settings in vray but i'm still in learning mode though πŸ˜‰

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        • M Offline
          mesraem
          last edited by

          @steelers05 said:

          the materials and rendering settings look pretty nice. I am just not a huge fan of the low camera angles...they can be cool for a few visuals but to have them at that low view point...

          And just accessorizing the scene will help bring it to life more. Good work though.
          thanks! i'll keep you posted guys with the update of this project. all your comments are well noted.

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          • Bryan KB Offline
            Bryan K
            last edited by

            Dang! Now I'm hungry!

            Looks great. While good before, the new details really set the atmosphere.

            See my portfolio at https://delphiscousin.blogspot.com/

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            • M Offline
              mesraem
              last edited by

              @unknownuser said:

              Dang! Now I'm hungry!

              Looks great. While good before, the new details really set the atmosphere.

              thanks for your kind words bryan

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              • M Offline
                mesraem
                last edited by

                hi guys,i just want to post the updated images that i just posted here a while ago


                dining area ground floor cam 1 (2).jpg


                dining area ground floor cam 2 (2).jpg

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                • M Offline
                  mesraem
                  last edited by

                  Hi guys, been busy doin some revisions on this project, and here is now the output, yet some minor details are still missing here but i will keep you guys posted. hope you like it.


                  formal dining area camera 4.jpg

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                  • Bryan KB Offline
                    Bryan K
                    last edited by

                    The new lights and rug, in addition to the liqueur bottles and reverse view of the mirror are phenomenal.

                    See my portfolio at https://delphiscousin.blogspot.com/

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                    • jo-keJ Offline
                      jo-ke
                      last edited by

                      The image is getting better and better. I like it very much. The rug is a bit too small the chairs should be able to stand completely on it.

                      http://www.zz7.de

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                      • M Offline
                        mesraem
                        last edited by

                        latest update...formal dining area - high resolution2 [1024x768].jpgformal dining area - high resolution [1024x768].jpg

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                        • M Offline
                          mesraem
                          last edited by

                          hi guys, here are some latest render of my previous post here.dininginteriorscene01.jpgdininginteriorscene02.jpgREVISEDSCENE01.jpgREVISEDSCENE02.jpgoption 2 view 1.jpgoption 2 view 3.jpg

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                          • F Offline
                            fymoro
                            last edited by

                            Really nice render, congrats... πŸ‘
                            But, to be really honest, when people use 3dsmax to "render" a scene make by SU, how can we be sure that decorations items or furniture have not been add in 3dsmax... It is the same problem with ThΓ©a render or kerkythea or in general to the none integrate render engine...
                            It is my opinion, I like pure SU scene... Sorry if I use your topic to explain my concern... πŸ˜‰

                            http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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                            • D Offline
                              d12dozr
                              last edited by

                              Excellent renders πŸ‘

                              3D Printing with SketchUp Book
                              http://goo.gl/f7ooYh

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                              • M Offline
                                mesraem
                                last edited by

                                @fymoro said:

                                Really nice render, congrats... πŸ‘
                                But, to be really honest, when people use 3dsmax to "render" a scene make by SU, how can we be sure that decorations items or furniture have not been add in 3dsmax... It is the same problem with ThΓ©a render or kerkythea or in general to the none integrate render engine...
                                It is my opinion, I like pure SU scene... Sorry if I use your topic to explain my concern... πŸ˜‰
                                i understand your point sir fred, next time i'll posts some render made purely with sketchup. anyways thanks for your kind words. πŸ˜‰

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                                • M Offline
                                  mesraem
                                  last edited by

                                  @d12dozr said:

                                  Excellent renders πŸ‘

                                  thanks!

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