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    [WIP] German Tramway

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    • jo-keJ Offline
      jo-ke
      last edited by

      @mike lucey said:

      Great work Jo 👍

      Could I suggest that you consider showing some wear and tear (dirt) on the tram. I think it would blend in better with the scene. I am not sure how this could be done. Maybe others might have ideas.

      Mike

      Yes that was my idea too, but I also didn't know how to do it. I thought about the bumpmap of Gaieus' "Fachwerkhaus" that I've seen here a few days ago. The tram looks to plane and to clean.

      http://www.zz7.de

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      • jo-keJ Offline
        jo-ke
        last edited by

        OK bumpmap worked very well and looks really nice. With dirt i've got no glue at the moment


        duewag-det018.jpg

        http://www.zz7.de

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        • Mike LuceyM Offline
          Mike Lucey
          last edited by

          Yes Jo, that looks a lot better. There must be a way of getting some 'dirt' in here somehow. I will see shat I can find out. The obvious thing to do is to ask Pete and I will do this. Let's hope that he knows how this could be achieved.

          Support us so we can support you! Upgrade to Premium Membership!

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          • Bryan KB Offline
            Bryan K
            last edited by

            It DOES look good.

            See my portfolio at https://delphiscousin.blogspot.com/

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            • jo-keJ Offline
              jo-ke
              last edited by

              a nightscene with that tram and a su-foggy-scene (is there any chance to render fog?)


              uebung4-012.jpg


              uebung4-013.jpg

              http://www.zz7.de

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              • MALAISEM Offline
                MALAISE
                last edited by

                Good Job, very close to reality . I join Mike about the "dirty aspect", it would give thickness.

                MALAISE

                La Connaissance n'a de valeur que partagée

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                • D Offline
                  d12dozr
                  last edited by

                  @jo-ke said:

                  a nightscene with that tram and a su-foggy-scene (is there any chance to render fog?)

                  If you are using Twilight, you can overlay a depth render to simulate fog>>>Advanced render settings->Clay #4

                  Nice job so far, I'm enjoying seeing it take shape 😄

                  3D Printing with SketchUp Book
                  http://goo.gl/f7ooYh

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                  • jo-keJ Offline
                    jo-ke
                    last edited by

                    @d12dozr said:

                    @jo-ke said:

                    a nightscene with that tram and a su-foggy-scene (is there any chance to render fog?)

                    If you are using Twilight, you can overlay a depth render to simulate fog>>>Advanced render settings->Clay #4

                    Nice job so far, I'm enjoying seeing it take shape 😄

                    Here's the render with clay preset 4. looks a bit like after an eruption with vulcano


                    uebung4-017-clay-kl.jpg

                    http://www.zz7.de

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                    • R Offline
                      Robert
                      last edited by

                      Very nice!
                      I've enjoyed watching the progress on the model.

                      Robert

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                      • D Offline
                        d12dozr
                        last edited by

                        jo-ke, I gave you misinformation 😮 😳

                        Depth Render is just Advanced Settings -> #4, not Clay #4, see attachment...

                        Capture1.JPG

                        However, in that clay render, the bumps on the wall are neat! 👍

                        3D Printing with SketchUp Book
                        http://goo.gl/f7ooYh

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                        • olisheaO Offline
                          olishea
                          last edited by

                          yeah i didn't realise clay preset retained bumps! looks sweet!

                          jo-ke you have to use the depth render and some photoshop filters to give an impression of fog. michalis wrote a tutorial somewhere about it. It is much quicker to photoshop the fog than using volumetric fog materials.

                          oli

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                          • jo-keJ Offline
                            jo-ke
                            last edited by

                            I'm going to construct a second tramway

                            the original and my model so far...

                            http://jokehl.bplaced.net/bahn/rhb/rhb1021-110-6-7-1021-kl.jpg


                            duewag-rhb-12x.jpg

                            http://www.zz7.de

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                            • jo-keJ Offline
                              jo-ke
                              last edited by

                              I see I'm getting better every day!

                              At this new model I corrected many mistakes that I did at the old model.


                              duewag-rhb-12x002.jpg


                              duewag-rhb-12x003.jpg

                              http://www.zz7.de

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                              • jo-keJ Offline
                                jo-ke
                                last edited by

                                here are the first renders of the tramway


                                duewag-rhb-12x-001.jpg


                                duewag-rhb-12x-002.jpg

                                http://www.zz7.de

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                                • A Offline
                                  Aerilius
                                  last edited by

                                  Haha!
                                  You can't imagine how proud you make me when I can read my home town!

                                  Going to Wurstmarkt?

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                                  • jo-keJ Offline
                                    jo-ke
                                    last edited by

                                    Greetings to KL 😄

                                    here another render:


                                    duewag-render011.jpg

                                    http://www.zz7.de

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                                    • olisheaO Offline
                                      olishea
                                      last edited by

                                      hey nice trees 😉

                                      model looking great, needs a better environment though IMO.

                                      oli

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