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    [WIP] German Tramway

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    • MALAISEM Offline
      MALAISE
      last edited by

      Good Job, very close to reality . I join Mike about the "dirty aspect", it would give thickness.

      MALAISE

      La Connaissance n'a de valeur que partagée

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      • D Offline
        d12dozr
        last edited by

        @jo-ke said:

        a nightscene with that tram and a su-foggy-scene (is there any chance to render fog?)

        If you are using Twilight, you can overlay a depth render to simulate fog>>>Advanced render settings->Clay #4

        Nice job so far, I'm enjoying seeing it take shape 😄

        3D Printing with SketchUp Book
        http://goo.gl/f7ooYh

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        • jo-keJ Offline
          jo-ke
          last edited by

          @d12dozr said:

          @jo-ke said:

          a nightscene with that tram and a su-foggy-scene (is there any chance to render fog?)

          If you are using Twilight, you can overlay a depth render to simulate fog>>>Advanced render settings->Clay #4

          Nice job so far, I'm enjoying seeing it take shape 😄

          Here's the render with clay preset 4. looks a bit like after an eruption with vulcano


          uebung4-017-clay-kl.jpg

          http://www.zz7.de

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          • R Offline
            Robert
            last edited by

            Very nice!
            I've enjoyed watching the progress on the model.

            Robert

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            • D Offline
              d12dozr
              last edited by

              jo-ke, I gave you misinformation 😮 😳

              Depth Render is just Advanced Settings -> #4, not Clay #4, see attachment...

              Capture1.JPG

              However, in that clay render, the bumps on the wall are neat! 👍

              3D Printing with SketchUp Book
              http://goo.gl/f7ooYh

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              • olisheaO Offline
                olishea
                last edited by

                yeah i didn't realise clay preset retained bumps! looks sweet!

                jo-ke you have to use the depth render and some photoshop filters to give an impression of fog. michalis wrote a tutorial somewhere about it. It is much quicker to photoshop the fog than using volumetric fog materials.

                oli

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                • jo-keJ Offline
                  jo-ke
                  last edited by

                  I'm going to construct a second tramway

                  the original and my model so far...

                  http://jokehl.bplaced.net/bahn/rhb/rhb1021-110-6-7-1021-kl.jpg


                  duewag-rhb-12x.jpg

                  http://www.zz7.de

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                  • jo-keJ Offline
                    jo-ke
                    last edited by

                    I see I'm getting better every day!

                    At this new model I corrected many mistakes that I did at the old model.


                    duewag-rhb-12x002.jpg


                    duewag-rhb-12x003.jpg

                    http://www.zz7.de

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                    • jo-keJ Offline
                      jo-ke
                      last edited by

                      here are the first renders of the tramway


                      duewag-rhb-12x-001.jpg


                      duewag-rhb-12x-002.jpg

                      http://www.zz7.de

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                      • A Offline
                        Aerilius
                        last edited by

                        Haha!
                        You can't imagine how proud you make me when I can read my home town!

                        Going to Wurstmarkt?

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                        • jo-keJ Offline
                          jo-ke
                          last edited by

                          Greetings to KL 😄

                          here another render:


                          duewag-render011.jpg

                          http://www.zz7.de

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                          • olisheaO Offline
                            olishea
                            last edited by

                            hey nice trees 😉

                            model looking great, needs a better environment though IMO.

                            oli

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