Baking texture
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Hi. I have a problem. My target baking texture ( with shadow, lighting etc) for model created in SU ( 3ds file + png as result)
I made a simple model in sketch as an example. export model as .3ds and open in 3dsmax.I'm new in 3d programs, found only this titurial http://tom.drastic.net/stuff/sketchup--3ds-max/ but failed.
found looked a few lessons about baking texture in 3dmax and I have a problem in the unwrap.
after i use flatting maping all material in model deformed. There my mistake ?
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I'd ask over at 3DBuzz. http://www.3dbuzz.com/vbforum/sv_home.php They have a section for learning 3DSMax, and would probably be better at answering a 3DS question than a Sketchup forum. I've been a member there for a while when I was learning Maya PLE, and the folks are pretty helpful.
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With your input, this post could be even better π
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