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    Some Medieval stuff

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    • ely862meE Offline
      ely862me
      last edited by

      @gaieus said:

      Yes, indeed, that would be better. But note that the population of the town at the time was mainly German and they are a pretty tidy nation!
      ๐Ÿ˜„

      ๐Ÿ˜† ๐Ÿ˜†

      Yeah the fact that you can t add more details when u want to it s pretty sad,but well..u still nailed it. ๐Ÿ˜„

      Elisei (sketchupper)


      Before no life was done on Earth it was THE LIFE ITSELF...GOD
      Come and See EliseiDesign

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      • GaieusG Offline
        Gaieus
        last edited by

        Thanks Bob, interesting (and nice)videos. We also have something similar - at a couple of places in Hungary but the biggest is just a bit north of the capital, in Szentendre although that mainly displays "folk" architecture from all around the country and some of the neighbouring ones. I could not really decide what video to showcase so here is a whole search result on YT.

        I used to work with the Bath Heritage Gang as well as with the Chichester Municipality and when visiting them, the also took us to some really nice similar places in the countryside. However next time I go to Western Britain, I will definitely try to include your suggestion.

        @Ely; I never "finish" a single project. I may stop developing it at a stage (especially when I have already got paid) but you can never say that i could not bear some more tweaking.

        Now this model already has some four times more polygons than my "old" (and never finished) Gothic project where I have all the ribbed vaulting and such detailed inside

        YouTube - Mass Study
        [flash=480,385:1bqb50dp]http://www.youtube.com/v/x1xgvwvydsc&hl=en_GB&fs=1[/flash:1bqb50dp]

        Gai...

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        • C Offline
          chriscook
          last edited by

          Nice work mate, love the renders

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          • X Offline
            xrok1
            last edited by

            very nice! could you possibly give a walk through on how you created the wall roughness? ๐Ÿ’š

            โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

            http://www.Twilightrender.com try it!

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            • GaieusG Offline
              Gaieus
              last edited by

              Hi Chris & Rocky - and thanks...

              Well, so the bump map... Surely I could put something together (although there are much more knowledgeable rendering people around)

              Gai...

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              • X Offline
                xrok1
                last edited by

                i just realized what the cloud.rb is for and since i don't use it, a guide probably won't help me much. i do love the look though.

                โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                http://www.Twilightrender.com try it!

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                • W Offline
                  watkins
                  last edited by

                  Gaieus,

                  This might be of interest to you, and to all those interested in conservation

                  http://www.cricksmith.co.uk/projects/about/the_sheldonian_theatre/

                  The Sheldonian Theatre is just down the road from where I work.

                  http://www.admin.ox.ac.uk/estates/conservation/sheldonian.shtml

                  Regards,
                  Bob

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                  • jo-keJ Offline
                    jo-ke
                    last edited by

                    @xrok1 said:

                    i just realized what the cloud.rb is for and since i don't use it, a guide probably won't help me much. i do love the look though.

                    I think Gaieus used a bumpmap with a cloudstructure. I also used one for my tramway project. I've made a seemless texture with Photoshop and mapped it with twilight over the surface. If you want, I can upload the texture tonight.

                    http://www.zz7.de

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                    • X Offline
                      xrok1
                      last edited by

                      that would be great! i just figured a way to do it with the jitter plugin as well, though it takes a little more time than a bump map. ๐Ÿ˜ณ

                      โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                      http://www.Twilightrender.com try it!

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        Well, initially I used a simple white image as diffuse and used a generated cloud cloud map as bump:

                        Cloud_Bump.jpg
                        Then I used a stucco texture:

                        Succo_Diffuse.jpg
                        that I exported and applied this fractal tiling cloud on it (also added some more contrast so not only the clouds but also the marks as it was "plastered" on the wall became stronger).

                        Succo_Bump.jpg
                        Then on the other building, I edited the diffuse image and added some worn, weathered effect on it (not very "perfect"):

                        Succo_Diffuse.jpg
                        As the texture positioning is separate on each floor, I could position it nicely on the surface as if the dirt had been washed down from the horizontal beams.

                        (Raw SU output)
                        and sorry guys but I am just realizing that I misspelt "stucco" all the way in the filenames...
                        ๐Ÿ˜„


                        Succo_Diffuse.jpg

                        Gai...

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                        • X Offline
                          xrok1
                          last edited by

                          wow, i had no idea you put that much into it. it shows up even better in the SU screen shot, specially the weathering. thanks for the instruction Gaieus. ๐Ÿ˜„

                          โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                          http://www.Twilightrender.com try it!

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Unfortunately the project did not really allow too much more details. I had to quickly make some primitive models (and well, that barn in the background is just a box with a texture applied from cgtextures.com) and import a bunch of crappy WH components so at the end it was really a big mess and I suffered with rendering, bugsplats and all...
                            ๐Ÿ˜„

                            Gai...

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                            • jo-keJ Offline
                              jo-ke
                              last edited by

                              and here's my seemless trambumpmap:


                              unebenheit-bump.jpg

                              http://www.zz7.de

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                              • X Offline
                                xrok1
                                last edited by

                                thankyou to both of you. ๐Ÿ˜„

                                โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                                http://www.Twilightrender.com try it!

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                                • simon le bonS Offline
                                  simon le bon
                                  last edited by

                                  Dear Gaieus,

                                  I have looked these two scenes in plain size for a while and I am charmed. I don't know why: the subtle melting of schematic and realistic drawing, the light, the richness of details, woodpile, clayed cart, calfs.., they smell the life itself. I can easily walk by mind into them , work and meet some neighbours ๐Ÿ˜„
                                  I love the care you made them as the modesty of their purpose.

                                  To see you helping everybody in the forums, we forget you're a real painter/drawing man.. hat down(chapeau bas!)

                                  *simon

                                  http://forums.sketchucation.com/download/file.php?id=49245&t=1

                                  http://forums.sketchucation.com/download/file.php?id=49962&t=1

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    Thanks for the nice words Simon (although I don't really think I deserve them...) All I did was to put a bunch of stuff in there so the scenes do not look too empty.
                                    ๐Ÿ˜‰

                                    Gai...

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      Do you know this guy? ๐Ÿ˜‰
                                      They are thousand of images! ๐Ÿ˜ฎ
                                      Click and enjoy the visit! ๐Ÿ˜Ž ๐Ÿ˜‰
                                      And when you finish go to the root and explore another one ๐Ÿ˜‰

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        Cool inks, Pilou - especially like the stuff under the first one! ๐Ÿ‘

                                        Gai...

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                                        • Rich O BrienR Offline
                                          Rich O Brien Moderator
                                          last edited by

                                          Very impressive modelling and texturing. Reminds of artsymedia's medieval builds. The bumps and weathering tips are pure gold ๐Ÿ‘

                                          @pilou

                                          That last link was amazing. What modelling software is used? I couldn't see any info. But the level of detail was beautiful!

                                          Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            This guy use Maya and had during a long time a very "small" computer! ๐Ÿ˜ฒ
                                            Now that is more easy with celibrity and works accomplished ๐Ÿ˜Ž
                                            Ps He made that during his free time : he is professional modeler ๐Ÿ˜‰
                                            The crazzy thing is also the documentation! ๐Ÿ˜ฒ

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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