• Login
sketchucation logo sketchucation
  • Login
🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

[Plugin] Ruby Console Pro #2

Scheduled Pinned Locked Moved Plugins
12 Posts 5 Posters 9.0k Views 5 Watching
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • M Offline
    MartinRinehart
    last edited by MartinRinehart 15 May 2010, 16:48

    Edit: New file (Sun. AM, 5/23/10) includes experimental animated Move code.

    Edit: I've moved ou(), out() and outs() outside the protection of the module so, for example, outs() can be used anywhere you would have puts(), before.

    Before I begin with the plugin, let me ask that those who like this thank Jim Foltz. I learned how to do this by studying Jim's WebConsole.

    This is strictly for developers, hence the announcement here. The console (RCP) looks like this:

    input_console.jpg

    If you click "Init" you get this:

    default_init_code.jpg

    You can provide, via Setup, your own init code. Code in the console is executed when you click "Exec" or when you press Enter in the RCP. The output window, for the above code, reports:

    sample_output.jpg

    The "Save", "Load", "Clear" and "Exit" buttons do what their names promise. "Output" toggles visibility of the Output window. "Setup" launches this dialog:

    setup_dialog.jpg

    This lets you provide your own default save file, your own init code and "One-touch" commands for F1 through F12 (skipping, on PC, F6). These commands execute immediately when you press the key. Since you can load a program with these keys, there's no theoretical reason why you can't create a model of the Taj Mahal with a single keystroke.

    As always, the window with focus receives keystrokes. One-touch commands work when RCP has focus.

    We are not heading toward an IDE, here, however. Reason: HTML's textarea widget is not suitable for serious text editing. Sorry.

    Extract to your Plugins directory. Ruby Console Pro is added below the Ruby Console in the Windows menu. Use outs to output a string (plus a newline). Use out to output a string plus a single space. Use ou to output a string and nothing else.

    Edit: Version 0.? in continuous use developing move code.


    ruby_console_pro.zip

    Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

    1 Reply Last reply Reply Quote 0
    • C Offline
      Chris Fullmer
      last edited by 15 May 2010, 17:54

      Hey, I like the looks of thei Martin. I have used Jim's plugin devoutly for a long time (since my first days programming for SU). I can't do without a multi-line editor. I've used Alex's a bit, but I dnot like some of the things it does (specifically wraps everything into a single undo - I want to control that on my own!).

      Anyhow, this looks great. I like the F-keys macros. I would use that a lot I'm sure.

      I'll be looking forward to this release, thanks!

      Chris

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

      1 Reply Last reply Reply Quote 0
      • M Offline
        MartinRinehart
        last edited by 18 May 2010, 13:10

        Bug: NameError:

        If you Save or Load, then Cancel, you get a NameError and the Save/Load terminates. That's exactly what you wanted when you clicked Cancel, so this one's harmless. Will be fixed next time I UL the file. For now, ignore it.

        Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

        1 Reply Last reply Reply Quote 0
        • M Offline
          MartinRinehart
          last edited by 21 May 2010, 16:31

          Updated 5/21. New file in original post.

          Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

          1 Reply Last reply Reply Quote 0
          • C Offline
            Chris Fullmer
            last edited by 23 Jun 2010, 22:42

            ok, I'm finally getting this installed and I'm using it. Or well, I've used it for about 15 minutes. first impressions are that I like it in general. I keep hitting the init button instead of the exec button. So it might be nice to have a larger exec button, and maybe not placed right next to the init button.

            I am also not sure that I like that 'enter' executes the code. I generally never want my code to execute until I'm redy to hit the execute button. Perhaps <ctrl>+<enter> could be execute. That might be nice.

            I am still undecided on that output screen. I thinik I like it though. I have not used it enough to really know what I think. But I do like how it shows the returned info from each line of code. That is kind of handy.

            So far so good Martin,

            Chris

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

            1 Reply Last reply Reply Quote 0
            • C Offline
              Chris Fullmer
              last edited by 23 Jun 2010, 23:37

              hmm, also it seems to kick out errors for any "end" statement:

              end # #<SyntaxError: (eval):1:inprocess': compile error\n(eval):1: syntax error>`

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

              1 Reply Last reply Reply Quote 0
              • D Offline
                Dan Rathbun
                last edited by 24 Jun 2010, 06:22

                Is this 'plugin' still valid ?

                .. or is it superceded by the one in the Plugins forum?
                [Plugin] Ruby Console Pro with SketchTalk in Motion++

                .. or does one use THIS edition if they do not care for the 'SketchTalk in Motion++' features ??

                I'm not here much anymore.

                1 Reply Last reply Reply Quote 0
                • J Offline
                  Jim
                  last edited by 31 Jul 2011, 01:45

                  Hey Dan, didn't you say you were working on a webdialog console, too? How's that coming?

                  Hi

                  1 Reply Last reply Reply Quote 0
                  • D Offline
                    Dan Rathbun
                    last edited by 31 Jul 2011, 04:44

                    Many of my ideas were implemented by Alex. I was working instead on a Win32 native version. I may switch to writing it in C or C++ as I want to do some things using MFC objects, such as docking the toolbar inside the console window (currently it follows the window and "snaps" itself to the upper left corner.)

                    I have the font handling working OK (need to fix the height sizing a bit to account for different dot pitches.) I can switch between the Google OEM font (Courier New), "Normal" user font, and a "Custom" user font (for say a large bold font used only for classroom lecture, as an example.)

                    I have the "memory" location working (and solved the issue when then user closes the console with the "X" button,) as well as 3 custom locations the user can set by double-clicking on a numbered button.

                    Looks like this, except I added a timed reload button (a gem with a clock,) after the reload button (the one with the double load arrows.)
                    DanConsoleToolbar.png

                    I'm not here much anymore.

                    1 Reply Last reply Reply Quote 0
                    • jolranJ Offline
                      jolran
                      last edited by 1 Aug 2011, 08:27

                      That looks good, Martin and Dan. Thumbs up for all developpers of these kind of tools.

                      If I would could wish for 1 feature that is missing(or I have overlooked) in all these editors, is the capability
                      to fold methods or conditionals etc. When getting longer scripts that helps a lot.

                      But having longer scripts is maybe not what these "inside Sketchup" code editors was created for, so just a thought of mine.

                      1 Reply Last reply Reply Quote 0
                      • D Offline
                        Dan Rathbun
                        last edited by 1 Aug 2011, 20:23

                        A console and an editor are two different things.

                        I'm on Windows, and I suggest using NotePad++, it has block folding.

                        I'm not here much anymore.

                        1 Reply Last reply Reply Quote 0
                        • jolranJ Offline
                          jolran
                          last edited by 2 Aug 2011, 17:09

                          @unknownuser said:

                          A console and an editor are two different things.

                          Ok, I see.. I do use notepad ++ as well. To be more precise then, my wish was for folding methods in console.
                          But I get your point.

                          1 Reply Last reply Reply Quote 0
                          • 1 / 1
                          • First post
                            Last post
                          Buy SketchPlus
                          Buy SUbD
                          Buy WrapR
                          Buy eBook
                          Buy Modelur
                          Buy Vertex Tools
                          Buy SketchCuisine
                          Buy FormFonts

                          Advertisement