Face me trees for SU, not render
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@honoluludesktop said:
Gai, When you propose to lighten, do you mean with a external program
Yes. Just right click the face (withthe texture on) or the texture thumbnail "In model" and "Texture" > Edit texture image". It will load the image fileinto the image editor you define under Preferences > Applications. If you now resample the image and save it with a bit of compression adjusted to your needs, it will instantly update itself in SU.
Brooke; check this topic out and download Alan's tree. Turn on hidden geometry to see the trick how you can use a single shadow casting component for all of your face me's without having to trace each one around.
http://forums.sketchucation.com/viewtopic.php?p=173618#p173618 -
Thanks, Gaieus. I guess I should not be surprised that folks are as particular about their trees (even only as entourage) as they are about the rest of it.
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Gai, OK I understand. Silly not to think of that myself as I am always adjusting the texture that way for other matters. Oh well, thanks:-) I opened Alan's model and noticed that the face me, face me's cast shadows, But are not cut out. Is that right, and am I wrong about needing cutout surfaces for shadows in SU?
Btw Brooke, those are very light trees, I like the top one. When opened, I noticed that most of the work to cut out the tree for a SU shadow was already done. If you spend the time to learn how to do this, it will be easy in the future. I can now make a medium distance 2d person from a photo in about 15 minuets. Clients love to see themselves in their renderings.
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Gai, I got it, Alan made a shadow cutting out a transparent face, and set the face of leaves to "no shadow". Wow, clever. Is that a common technique for most modelers?
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I don't know how common it is. I generally do not care about shadows in SU as eventually I render my models wher alpha transparency (or a clipmap) will do.
Certainly FormFonts (that Alan also works for) do care about efficiency in SU and try to optimize these models. If you fill your scene with Warehouse trees without a closer look what they are, you machine can crawl easily. This is where FF is careful at.
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Something like these?
Scott
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Scott, those to me are nice images, of saplings, but without the skp.s, it's hard to say, really (heh,heh).
I want also mid and large trees; mostly what I see are small. I must try editing, certainly, but ti is really a wholly different structure.
HD ~ I saw the hidden shadow casting faces in there. Thanks for noting also that the visible faces have been set to cast no shadow.
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I am working together a large collection I will be offering soon (150-200 trees/plants/shrubs), and these will be part of that collection. They will have "summer" and "fall" version of all the trees.
Scott
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Brooke I'm surprised you didn't just search Tree PNG's on the net and make some yourself in half the time you've been searching for any good skippies?
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Thanks, Richard. I was looking for something shy of 11 million results, but so far, not much. Perhaps it's time for me to try my hand.
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