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Problem with 1.05.03

Scheduled Pinned Locked Moved V-Ray
renderpluginsextensions
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  • S Offline
    sepo
    last edited by 26 Apr 2010, 13:41

    As I said before no problem rendering in Podium and Twilight.

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    • T Offline
      thomthom
      last edited by 26 Apr 2010, 13:50

      @sepo said:

      As I said before no problem rendering in Podium and Twilight.

      They might be loading the textures embedded into SU. V-Ray tried to open the original files.
      Try to open the files in an image editor.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • S Offline
        sepo
        last edited by 26 Apr 2010, 13:56

        I opened texture files in CS3 from SU (context click)...dumped tmp files and no change.

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        • T Offline
          thomthom
          last edited by 26 Apr 2010, 14:00

          @sepo said:

          I opened texture files in CS3 from SU (context click)...dumped tmp files and no change.

          No - try to open the files from the location VfSU reports it tried to load them from.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • S Offline
            sepo
            last edited by 26 Apr 2010, 14:06

            hmm program data is hidden ...how do you reveal it? 😳

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            • D Offline
              dkendig
              last edited by 26 Apr 2010, 14:08

              The problem is that the materials have their textures set to external files. If you look at the path for the bitmap texture used in those materials in the V-Ray material editor, you should see for example: "C:\Users\s porobic\Desktop\Water Textures\untitled.bmp" is set for one of your textures. If you have an external file set like that, the file needs to exist at the location specified in the file path. It isn't going to look in the SU scene for the texture, and automatically extract it before a render, because you are telling V-Ray that you don't want to use that image for the texture, you want to use an external file. Your render progress window is telling you that those files are not accessible, so either those files don't exist at the specified path, or V-Ray does not have permission to access those files.

              Devin Kendig
              Developer

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              • T Offline
                thomthom
                last edited by 26 Apr 2010, 14:11

                @sepo said:

                hmm program data is hidden ...how do you reveal it? 😳

                Try the one not in program data first:

                @unknownuser said:

                Bitmap file "C:\Users\s porobic\Desktop\Water Textures\untitled.bmp" failed to load: cannot open file

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • S Offline
                  sepo
                  last edited by 26 Apr 2010, 14:14

                  right..the file is not there....what do you suggest that I do?

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                  • T Offline
                    thomthom
                    last edited by 26 Apr 2010, 14:27

                    Relink the textures. Open the material editor and load the textures from disk again. You might have to save them to disk from SU unless you don't have the original files somewhere.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • S Offline
                      sepo
                      last edited by 26 Apr 2010, 21:04

                      Thanks a lot for your help. πŸ‘

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