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    Quickly finding groups/comps in an Entity Collection?

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    • C Offline
      cjthompson
      last edited by

      @tig said:

      My version was to explode only groups and instances within a set of entities [which I understood to be the aim] and any groups/instances found within them - definition contents shouldn't change?].

      Since you are exploding bottom to top, the top level definitions will change before they are exploded.

      here is a method that will explode them top to bottom:

      
      def miner(ents)
      	ents.each{|e|
      		if e.class==Sketchup;;Group
      			miner(e.explode)
      		elsif e.class==Sketchup;;ComponentInstance
      			miner(e.explode)
      		end#if
      		}#end each
      end#def
      
      

      EDIT: I just realized that's what the group is for. 😳

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      • J Offline
        Jim
        last edited by

        @jim said:

        If I understand what you want to do,

        Clearly, I do not. πŸ˜†

        Hi

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        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          Hehe, great thread. Yes, I want to explode everything inside a component. IT is possible that it might have componeonts inside it, that are used elsewhere and they should not have all their internals exploded. So I think if you work from deepest level to uppermost level, you have to do some trickery to not explode the stuff that exists in other instances outside mine.

          I would think more Jim and Chris on this and explode before recursing. And ther is no double exploding of any component. That way the component is exploded and there is no chance of affecting its siblings outside in the rest of the model.

          All in all, plenty of giid feedback and SIGNIFICANTLY simpler code than my silly piece I put togther 😳

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • J Offline
            Jim
            last edited by

            @cjthompson said:

            Since you are exploding bottom to top, the top level definitions will change before they are exploded.

            here is a method that will explode them top to bottom:

            Yes, that's logical. It explodes Groups and Instances but does not decimate Definitions like I did. Thanks.

            def miner(ents)
                ents.each do |e|
                   if e.class==Sketchup;;Group or e.class==Sketchup;;ComponentInstance
                       miner(e.explode) 
                   end
                end
            end
            
            
            

            Hi

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            • M Offline
              MartinRinehart
              last edited by

              Is it guaranteed that groups/instances are a tree structure?

              One cycle (A is a member of B; B is, directly or indirectly, a member of A) turns a recursive function into an infinite loop.

              Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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              • thomthomT Offline
                thomthom
                last edited by

                @martinrinehart said:

                Is it guaranteed that groups/instances are a tree structure?

                One cycle (A is a member of B; B is, directly or indirectly, a member of A) turns a recursive function into an infinite loop.

                No - SU does not allow that.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • C Offline
                  cjthompson
                  last edited by

                  this thread reminds me of this:
                  http://refactormycode.com/codes/2-ruby-simple-loop
                  with each consecutive code sample improving on the last πŸ˜†

                  although the only improvement I could possibly add might be:

                  
                  def miner(ents)
                      for e in ents
                         if e.class==Sketchup;;Group or e.class==Sketchup;;ComponentInstance
                             miner(e.explode) 
                         end
                      end
                  end
                  
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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    Or to compact it as much as I can see, into a one-liner

                    
                    def xis(a);a.each{|e|xis(e.explode)if e.class==(Sketchup;;Group||Sketchup;;ComponentInstance)};end
                    

                    "xis" == e Xplode Instance S
                    Usage: xis(entities)
                    πŸ˜‰
                    PS: a shorter way to do their puts 1 to 10 is this
                    n=0;p n+=1while n<10
                    πŸ˜’ ❓

                    TIG

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      I take a few extra lines for readability any day.

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • J Offline
                        Jim
                        last edited by

                        @thomthom said:

                        I take a few extra lines for readability any day.

                        True, but "squish-the-code" is a fun exercise and I often learn something new.

                        
                        def xis(a);a.map{|e|xis(e.explode)if e.respond_to?('move!')};end
                        
                        

                        (assuming no one has added move! to any of the built-in classes!)

                        Hi

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