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    forcing an object to move

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    • C Offline
      chrisdell
      last edited by Gábor

      I don't know if forcing is the right term exactly but the best I could come up with.

      I've had this problem before and it's been annoying, now it's a pain in *SS!. I have an object within a model that I can't seem to move along the Z axis. Nothing I do seems to work. I drew a line on the Z axis to grab it's end points but when I try to move this one object I can't snap to any of the normal grips. However any other object, line, face, thing in the model seems to move along the Z axis just find and dandy.

      Does anyone have any suggestions as to how to fix this?

      Thanks,

      Chris

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      • pmolsonP Offline
        pmolson
        last edited by

        Is this "object" a component?

        If so, try right clicking on it and clicking "unglue"

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        • C Offline
          chrisdell
          last edited by

          @pmolson said:

          Is this "object" a component?

          If so, try right clicking on it and clicking "unglue"

          Nope, it's neither a component nor group

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          • X Offline
            xrok1
            last edited by

            try grouping it first. also if you press the up arrow on your keyboard while trying to move it should limit to blue axis moevment.

            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

            http://www.Twilightrender.com try it!

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            • C Offline
              chrisdell
              last edited by

              @xrok1 said:

              try grouping it first. also if you press the up arrow on your keyboard while trying to move it should limit to blue axis moevment.

              YEA! That did it!

              Mucho Thanko!

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              • X Offline
                xrok1
                last edited by

                i suspect it was something like a cube on a flat surface, where the bottom face of the cube was a shared face with the surface under it, therefore it couldn't move up. 😉 when you group it it separates the geometry from anything else.

                “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                http://www.Twilightrender.com try it!

                1 Reply Last reply Reply Quote 0
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