World of Houses design challenge by i.materialise
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@tim said:
Sadly, since there is no OS X version of the plugin, I can't enter.
Dear Tim,
We are currently working on your problem. Since there's no plugin for OS X, and you would like to take part in this challenge, we will create a brief manual for OS X users, so you and other Mac users could take part in our challenge. We hope it will work for you.@leedeetee said:
*Is this challenge to design a new house as opposed to modeling a house already in existence?
*Many SketchUp users aren't architects and so maybe won't have the desired knowledge to build an accurate 'real world' house - so, if the house just has basic structural and functional integrity, will these models be accpeted?
Dear leedeetee,
You are welcome to model a new house or the one already in existence, it is completely up to you. The only requirement is that you need to be an author of the model.You do not need to design an accurate 'real world" model. Just make sure there are no floating in the air bits in your design, and as long as the model is a house I don't see any problems accepting it.
Alex
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When you say "House" does that exclude any commercial building, like say a library?
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@i.materialise said:
@jaxcoffee said:
When you say "House" does that exclude any commercial building, like say a library?
yes
So residential dwellings are the only buildings that qualify for this contest? Just wanting to be clear on this. Is it because there are limitations to the program? Feel free to explain better. Please!
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@jaxcoffee said:
@i.materialise said:
@jaxcoffee said:
When you say "House" does that exclude any commercial building, like say a library?
yes
So residential dwellings are the only buildings that qualify for this contest? Just wanting to be clear on this. Is it because there are limitations to the program? Feel free to explain better. Please!
You wrote "exclude" and I read "include." Sorry about that. You are welcome to design and submit any type of building commercial or non commercial, airports, libraries, churches, really anything as long as your submission resembles a building.
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@jaxcoffee said:
When you say "House" does that exclude any commercial building, like say a library?
no it does not... sorry about the misunderstanding.
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@i.materialise said:
@jaxcoffee said:
@i.materialise said:
@jaxcoffee said:
When you say "House" does that exclude any commercial building, like say a library?
yes
So residential dwellings are the only buildings that qualify for this contest? Just wanting to be clear on this. Is it because there are limitations to the program? Feel free to explain better. Please!
You wrote "exclude" and I read "include." Sorry about that. You are welcome to design and submit any type of building commercial or non commercial, airports, libraries, churches, really anything as long as your submission resembles a building.
Got it! Crystal clear. Thank you so much for your response.
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May I ask a hint for the 3D "surprise"?
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@i.materialise said:
@tim said:
Sadly, since there is no OS X version of the plugin, I can't enter.
Dear Tim,
We are currently working on your problem. Since there's no plugin for OS X, and you would like to take part in this challenge, we will create a brief manual for OS X users, so you and other Mac users could take part in our challenge. We hope it will work for you.Jolly decent of you - I look forward to giving it a go.
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Hi,
Could you please expand on your tips and tricks.
EG: Should we..with our models do the following;
a) explode all groups,
b) remove section planes & delete hidden lines,
c) unhide all and delete unwanted,
d) remove all trees, people and models and import only those in the 3D warehouse ' iMaterials link'??Purhaps you could add or remove as necessary.
Thanks -
@idraft said:
Hi,
Could you please expand on your tips and tricks.
EG: Should we..with our models do the following;
a) explode all groups,
b) remove section planes & delete hidden lines,
c) unhide all and delete unwanted,
d) remove all trees, people and models and import only those in the 3D warehouse ' iMaterials link'??Purhaps you could add or remove as necessary.
Thanksidraft,
a, b, c are all optional, it is up to you. We do not ask you guys to make any specific changes to your models, except using our plugin to get customization and dimensions right.
regarding the "d," the models in our 3D warehouse are all 3D printer ready, meaning that if you are to use them, they will be 3D printed exactly as they appear in SketchUp. If you decide to use your own models, and should your entry win, we will be preparing the file to 3D printing and some alterations might be necessary to the parts of the model. For example in case the part is too thin. Regarding your question, feel free to use any model and don't limit yourself to our 3D warehouse.
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@kxi system said:
May I ask a hint for the 3D "surprise"?
If I were to tell you, it would spoil the surprise part
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Hi Guys From I Materialise,
I have a question. I've been working on a model of a house and Its nearly finnished. I was thinking about sending this model as a contribution to the challenge. Iwas just wondering if there are any limitations. The design consists of a boxed shape design, but the walls are covered with woodstrips( 5cm/5cm ) with a spacing of about 4/5 cm between them. The strips are all connected so there are no floating geometry. But I think the woodstrips may be to small for 3d printing.
Greetz,
Twan
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@pugz1983 said:
Hi Guys From I Materialise,
I have a question. I've been working on a model of a house and Its nearly finnished. I was thinking about sending this model as a contribution to the challenge. Iwas just wondering if there are any limitations. The design consists of a boxed shape design, but the walls are covered with woodstrips( 5cm/5cm ) with a spacing of about 4/5 cm between them. The strips are all connected so there are no floating geometry. But I think the woodstrips may be to small for 3d printing.
Greetz,
Twan
Hello Twan,
It might be the case that some of the parts of your design might be too small for 3D printing. Objects smaller then 1mmx1mm are normally too small. You can use our plugin to scale your model and then check the sizes of smaller elements of your model.
Good luck on the challenge. If you have any additional questions, feel free to leave a reply, we'll be happy to help.
i.materialise team
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Guys, a small announcement:
We decided to extend the deadline for the model submission stage of our challenge until May 24th. The manual for Mac users is also on the way and will be available in the beginning of the next week.
i.materialise team
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thanks sir/madam!!!
was it because of my exams if i'm not wrong?? -
For Mac users the manual is available here.
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@i.materialise said:
For Mac users the manual is available here.
Small problem - that document refers me to a manual which seems to be included only in the Windows based wizard….
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@tim said:
@i.materialise said:
For Mac users the manual is available here.
Small problem - that document refers me to a manual which seems to be included only in the Windows based wizard….
Dear Tim,
The document is in PDF format, you will probably need to install Adobe Reader to be able to view the file.
Let us know if you need additional support.
Alex
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@i.materialise said:
@tim said:
@i.materialise said:
For Mac users the manual is available here.
Small problem - that document refers me to a manual which seems to be included only in the Windows based wizard….
Dear Tim,
The document is in PDF format, you will probably need to install Adobe Reader to be able to view the file.
Let us know if you need additional support.
Alex
No problems at all reading a PDF (this is a Mac, after all), but on page 2, section 5 it refers us back to your website (http://i.materialise.com/Tool/CreateYourArchitecturalModel) which in the section 'Design Tips' says "Please check our manual (enclosed in the wizard) for design tips". Of course, there is the cunningly hidden part 2 of the "How does this work" section where I should have noticed a download for the actual manual.
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The winners are in. Take a look at the 3D printed models on our blog or facebook album.
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