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    An Office

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    • TIGT Offline
      TIG Moderator
      last edited by

      @nektares said:

      Charles and Ray Eames aluminum collection is fantastic.
      i absolutely love the orange color.
      [attachment=0:1ww6hq2l]<!-- ia0 -->office_SCF.jpg<!-- ia0 -->[/attachment:1ww6hq2l]

      Eames is 'classic' ! 😄
      Well done.

      TIG

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      • dermotcollD Offline
        dermotcoll
        last edited by

        As usual you don't disappoint nektares. A beautiful job. Did you model all the furniture yourself - the chair frames are fantastic. Very well done!! 👍 👍

        When you burn your arse - you gotta sit on the blisters!!

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        • boofredlayB Offline
          boofredlay
          last edited by

          Well done.

          http://www.coroflot.com/boofredlay

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          • K Offline
            KarinaGM
            last edited by

            I like the illumination of the scene, and the render and the models.
            Just something bothers me in the first image... My eye wants to see more to the left and finds the right a bit empty.

            **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

            -Benjamín Franklin.**

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            • jarynzlesaJ Offline
              jarynzlesa
              last edited by

              As usual - perfect 👍
              Keep posting.

              http://www.vizualizaceschodiste.mypage.cz/

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              • F Offline
                fymoro
                last edited by

                Cool office..., nice render... 👍

                http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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                • N Offline
                  nektares
                  last edited by

                  Thanks Artysmedia, TIG and Boofredlay.
                  Dermot: Thank you! i modeled the tables only, chairs are from evermotion i believe.
                  that´s why they are so well done n_n.
                  KarinaGM:
                  I never noticed that, i think indeed the camera could be improved.
                  jarynzlesa:
                  hehe 😳 thanks alot!
                  Frymoro:
                  Im very glad you liked it!

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                  • michaliszissiouM Offline
                    michaliszissiou
                    last edited by

                    Very nice renders. 👍 👍 👍
                    Even I don't really like this idealistic softness of light that some very popular engines produce. It's not photoreal.
                    Real light is 'cruel' in most cases. But customers never like reality.

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                    • marked001M Offline
                      marked001
                      last edited by

                      you've definitely got a recognizable style.. all of your images have a similar 'feel' to them..... nice stuff.

                      http://www.revision21vis.com

                      instagram: revi21on

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                      • soloS Offline
                        solo
                        last edited by

                        @unknownuser said:

                        Even I don't really like this idealistic softness of light that some very popular engines produce. It's not photo-real.
                        Real light is 'cruel' in most cases. But customers never like reality
                        .

                        As much as I understand what you are saying and agree that reality is never as pretty, the point IMO of a render is to sell a product/concept. Sometimes one can "fake" additional subtleties and still be photo-real.

                        Nektares has some awesome recent renders that certainly does sell the product.

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • michaliszissiouM Offline
                          michaliszissiou
                          last edited by

                          I agree pete, these are good renders, not easy to do it. But real or photo real is something else. New render engines are coming. And the need of better modelers is obvious. More details, more vertices etc etc. This comment is for our 'hobby' here. Its not about 'real' reality lol.
                          These renders are beautiful, once again. 👍

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                          • honoluludesktopH Offline
                            honoluludesktop
                            last edited by

                            What is real? A photo is not real, it is a 2d image of reality. IMO all images are representations of reality, so architectural or any other illustration is to represent a notion as a image in a manner that conveys the final thing 🙂

                            http://www.lilithgallery.com/arthistory/cubism/images/PabloPicasso-The-Charnel-House-1944-45.jpg

                            Picasso "The Charnel House"

                            http://emptyeasel.com/wp-content/uploads/2008/10/nesteggbyminadelacruz.jpg

                            I failed to find a realistic oil painting of a house, so.....
                            [flash=640,385:3ewsd71n]http://www.youtube.com/v/DKf5jRCxCD4&color1=0xb1b1b1&color2=0xcfcfcf&hl=en_US&feature=player_embedded&fs=1[/flash:3ewsd71n]
                            Or this......

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                            • michaliszissiouM Offline
                              michaliszissiou
                              last edited by

                              I really understand your point honoluludesktop.
                              I love the picasso's painting. Its funny because I wrote something similar in another thread here. Its the modeling that makes the difference not the renderer. Renderer is a trick, a good one. Its in the second page of this one: http://forums.sketchucation.com/viewtopic.php?f=81&t=27515
                              "I failed to find a realistic oil painting of a house" You could try 'Ver meer' or 'Edward Hopper' or why not, some frames of this one: http://en.wikipedia.org/wiki/Whisper_of_the_Heart_(film
                              Have you seen this japan, studio ghibli animation? A Hayao Miyazaki and Isao Takahata film.

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                              • N Offline
                                nektares
                                last edited by

                                michaliszissiou:
                                Light travels at 299,792,458 meters per second 😄 its fast and it may be cruel sometimes but, i love light. And i really don´t know much about reality, ¿what is reality? our brain tells us what is real, in a dream we can touch something and "really" feel like we are touching it, people listen voices in their heads that tell them to do crazy things, and the do them because they believe that´s what is real, reality depends on the perception of every person, so we are, in fact, living different realities, but sharing one since we are all connected (or not), since we are not solids and are just sticked because of the electromagnetic force and gravity and all those universal laws. I think we are all living a dream, and transform reality so we like it better.
                                As Solo says, we have to make them look pretty, a render delivers perfectly the idea, in the old school they used watercolors, pastels and pencils, sometimes ink, and if it transmitted the idea, they were all right, now that we have this amazing tools, is just a question of our wish to always be better at something, the need of even more real images every time, so yes, they are fake, but they deliver this idea of space and colors, that in my humble opinion is what matters the most n_n.

                                About the models, i LOVE modeling as well, but i think everything is important, specially textures and light, an excellent model could be easily ruined by a crappy texture and a poor light configuration, of course is easier to make a good model look good, and it´s also inspiring, i´m working on something pretty big right now 😄 modeling every single thing of it. I don´t know when i will have time to finish it, i hope you like it 😄

                                honoluludesktop:
                                Our points of view are very alike n_n

                                marked001:
                                Thanks! i really appreciate your comments!

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                                • F Offline
                                  Fletch
                                  last edited by

                                  yes, agree with Pete, clients don't actually want photorealistic, they want photoartistic.

                                  I have shown a client a super-photorealistic image, and they hated it. I turned it into a pretty digi-water color and they loved it. 😆 I had one prefer the sketchup over photorealistic. While others, love the photo-artistic where it may make it prettier than it actually would be, but they don't want 'real'... that's pretty certain. 😄

                                  Fletch
                                  Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                                  • F Offline
                                    fymoro
                                    last edited by

                                    I am totally agree with Pete and Fletch, Photo realistic renders are good for some kind of stuff, but in architecture, interior design, and especially refurbishment (what I am doing), If I show a photo realistic render, the result on site, will never match the render, not worse nor better, but just different.
                                    So the best way for me is a more artistic render as Fletch and a great sample board... 😄

                                    When I was in Vietnam working in architecture an Interior design, the staff there always used 3ds max and Vray, it is true that they done really really nice renders, but when I was on building sites to followed the projects, It was really hard to match the original renders as the clients thought the their house or projects should be matching the originally renders....

                                    http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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                                    • michaliszissiouM Offline
                                      michaliszissiou
                                      last edited by

                                      So, I only agree with all of you, its an interesting subject of discussion.
                                      The art of making a renderer.
                                      In my point of view, vray for example is really good on rendering plain colored walls, not textured, yet magically 'photoreal'. This makes things easy. 'Real' photo-real renderers need huge detailed models, large texture maps (not tailed as possible), a sophisticated and complicated way for lights, even so, some clever hidden lighting solutions.
                                      In every case, rendering looks as another way of painting.
                                      I may spoiled this thread, its that nektares is a talented man, great renders always, it was an opportunity for me to express some ideas about render engines. I always love to see perspective (wide angle) distortion but for this kind of presentation it seems to be problematic...

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                                      • broomstickB Offline
                                        broomstick
                                        last edited by

                                        Light is one of those things that drive me mad when rendering... I figure I have to play with it a bit more.

                                        Nektares, just a question... is "Stronzi" the name of your client?

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                                        • N Offline
                                          nektares
                                          last edited by

                                          michaliszissiou you don't spoil anything, its always interesting to see different points of view, i love artistic renders too, but light to me is very important, because it makes the image so dramatic, and intensifies textures, artistic renders are very nice, but i like them best when there´s light involved 😛 here i upload some of my artistic work for a school project 😄.
                                          Art pavilion 1
                                          Art pavilion 2
                                          Art pavilion 3

                                          Broomstick:
                                          Stronzi is a bad word in italian 😛
                                          that office was a school project too 😄

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                                          • broomstickB Offline
                                            broomstick
                                            last edited by

                                            @nektares said:

                                            Broomstick:
                                            Stronzi is a bad word in italian 😛
                                            that office was a school project too 😄

                                            I know, that's why I'm asking 😄

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