sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Request] Textures applied to Scaled Group or Components

    Scheduled Pinned Locked Moved Plugins
    3 Posts 2 Posters 372 Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • JClementsJ Offline
      JClements
      last edited by

      If a component or group is not uniformly scaled in all 3 axis directions ("stretched") then a texture which is applied to to the "shell" of the component or group is stretched as well.

      Could a DESKEW TEXTURE MAPPING ruby be written in such a way to correct a texture applied to a scaled component or group so it is not "deformed" (basically what you'd see if the component or group wase manually edited and the texture was applied directly to each surface).

      Perhaps there could also be custom Paint Bucket tool that would do this automatically when painting a texture?

      John

      John | Illustrator | Beaverton, Oregon

      1 Reply Last reply Reply Quote 0
      • thomthomT Offline
        thomthom
        last edited by

        If you would accept that the material was applied to the faces inside.

        That would off-course also mean what you would not be able to have instances of different scaling. They would have to be unique.

        Reason for this is that the only way to set UV mapping is directly onto faces. No control over UV mapping for materials applied to groups/components.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

        1 Reply Last reply Reply Quote 0
        • JClementsJ Offline
          JClements
          last edited by

          If it would not take much coding/time could we try a protype (would want the edges to remain the "default" color)?

          I've got Rick Wilson's script to remove all colors from a selection so it would easy to reverse the process.

          John

          John | Illustrator | Beaverton, Oregon

          1 Reply Last reply Reply Quote 0
          • 1 / 1
          • First post
            Last post
          Buy SketchPlus
          Buy SUbD
          Buy WrapR
          Buy eBook
          Buy Modelur
          Buy Vertex Tools
          Buy SketchCuisine
          Buy FormFonts

          Advertisement