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    Render this: Neon cube

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    • D Offline
      dutchesse
      last edited by

      Hey thanks Frederik, I checked out the thread, and of course new questions arise. Why exactly is there a need for 2 meshes; one emitter (low poly) and one fake emitter (high poly)? Doesn't the 2nd layer add lots of triangles again to the model? Also, the question still remains why this model is composed of all groups, shouldn't it be all components since there are lots of repeating parts to this cube lamp?

      DutchEsse

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      • FrederikF Offline
        Frederik
        last edited by

        I suggest that you post these question in a seperate thread or at the TWR Forum in order not to hijack this thread... ๐Ÿ˜„

        @dutchesse said:

        I checked out the thread, and of course new questions arise. Why exactly is there a need for 2 meshes; one emitter (low poly) and one fake emitter (high poly)? Doesn't the 2nd layer add lots of triangles again to the model?

        Nope...
        That's why you need to apply a "fake emitter" to the high-poly parts... ๐Ÿ˜‰

        @dutchesse said:

        Also, the question still remains why this model is composed of all groups, shouldn't it be all components since there are lots of repeating parts to this cube lamp?

        Yes and no...
        Obviously the person modelling this can make components instead of groups, but for this model I can't see it matters much... ๐Ÿ˜

        Cheers
        Kim Frederik

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        • D Offline
          D-space
          last edited by

          @olishea said:

          i've had 100 MB files that process quicker, what's going on?!

          ...sounds familiar! ๐Ÿ˜†

          http://blibestmentalt.no/54981

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          • urgenU Offline
            urgen
            last edited by

            ...Some discovery in hypershot...
            untitled4.432a.jpg

            --pupil forever...------

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            • olisheaO Offline
              olishea
              last edited by

              Finally I got round to doing it!!

              It's late afternoon, the sun's going down and we need some light.

              Unbiased Twilight Render. Cooked overnight.

              http://i654.photobucket.com/albums/uu269/olishea/9-3.jpg

              oli

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              • massimoM Offline
                massimo Moderator
                last edited by

                Nice athmosphere there Oli. ๐Ÿ‘ Perhaps the transparent material it's a bit dark?

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                • D Offline
                  D-space
                  last edited by

                  Awesome hypershot urgen..some procedural lights? ๐Ÿ˜‰

                  Wow! Oli, Awesome! Definetly you're the twilight master, love the mood! ๐Ÿ˜„

                  http://blibestmentalt.no/54981

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                  • olisheaO Offline
                    olishea
                    last edited by

                    yeah you are correct!! I don't know why it turned out like that. I used the common realistic glass template, perhaps the refraction is too high for this type of glass ๐Ÿ˜• hmmm

                    cant be bothered rendering again!! ๐Ÿ˜ฎ

                    cheers dspace! hardly a master, I dont know half the program yet!!

                    oli

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                    • S Offline
                      sketchnl
                      last edited by

                      @urgen said:

                      ...Some discovery in hypershot...
                      [attachment=0:2ednpr0l]<!-- ia0 -->untitled4.432a.jpg<!-- ia0 -->[/attachment:2ednpr0l]

                      urgen, looking great, how do you create this?

                      http://www.sketchimpressions.nl

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                      • F Offline
                        FlapsyD
                        last edited by

                        Ok, I'm far from a pro but this model just screams to get rendered .

                        This is my (amateuristish) attempt. Didn't have much time to set it up though (my boss keeps reminding me that i have a deadline for that paper I have to write ๐Ÿ˜’ ), but I'm quite happy with the result so far.

                        http://lh3.ggpht.com/_U7KYKTCOisQ/S72dAuFnTbI/AAAAAAAAAio/hErX6W0MlPA/s640/neon trial 2 - 65 passes BPT.jpg

                        (Kerkythea, preset 20, 65 passes)

                        Oh, almost forgot: many thanks to the guys who made Kerkythea !

                        Flapsy

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                        • S Offline
                          sketchnl
                          last edited by

                          @olishea said:

                          yeah you are correct!! I don't know why it turned out like that. I used the common realistic glass template, perhaps the refraction is too high for this type of glass ๐Ÿ˜• hmmm

                          cant be bothered rendering again!! ๐Ÿ˜ฎ

                          cheers dspace! hardly a master, I dont know half the program yet!!

                          oli, doesnot matter you are doing great work even you don't know the whole program yet.

                          geetz jeremy

                          http://www.sketchimpressions.nl

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                          • S Offline
                            sketchnl
                            last edited by

                            @flapsyd said:

                            Ok, I'm far from a pro but this model just screams to get rendered .

                            This is my (amateuristish) attempt. Didn't have much time to set it up though (my boss keeps reminding me that i have a deadline for that paper I have to write ๐Ÿ˜’ ), but I'm quite happy with the result so far.

                            http://lh3.ggpht.com/_U7KYKTCOisQ/S72dAuFnTbI/AAAAAAAAAio/hErX6W0MlPA/s640/neon trial 2 - 65 passes BPT.jpg

                            (Kerkythea, preset 20, 65 passes)

                            Oh, almost forgot: many thanks to the guys who made Kerkythea !

                            Flapsy

                            whow, very futuristic ๐Ÿ˜ฒ , and you write letter for your job? and yes kerkythea is so easy and gives beautifull results. ๐Ÿ‘

                            greetz jeremy (sketchnl)

                            http://www.sketchimpressions.nl

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                            • F Offline
                              FlapsyD
                              last edited by

                              The first thing that came into my mind is that it looked a bit like a space ship docking station. Hence the death star and the star trek voyager ... ๐Ÿ˜„

                              My job isn't writing letters, i'm actually a career coach. (But I have/had to write some reports concerning a european project I'm participating). English isn't my mothertongue (that's Dutch) so my appoligies for the misunderstanding

                              Did I already mention that it's a fantastic model ? ๐Ÿ˜‰

                              Do you have more stuff like that? It's actually more motivating trying to render good models than the models I (attempted) to put together myself.

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                              • S Offline
                                sketchnl
                                last edited by

                                @flapsyd said:

                                The first thing that came into my mind is that it looked a bit like a space ship docking station. Hence the death star and the star trek voyager ... ๐Ÿ˜„

                                My job isn't writing letters, i'm actually a career coach. (But I have/had to write some reports concerning a european project I'm participating). English isn't my mothertongue (that's Dutch) so my appoligies for the misunderstanding

                                Did I already mention that it's a fantastic model ? ๐Ÿ˜‰

                                Do you have more stuff like that? It's actually more motivating trying to render good models than the models I (attempted) to put together myself.

                                First, I want to thank you for you quote. And dutch is also my mothertongue. My english is really bad ๐Ÿ˜†. so it's not your writing but it is my reading. excuse me for it. I sent you a pm.

                                greetz jeremy

                                http://www.sketchimpressions.nl

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                                • urgenU Offline
                                  urgen
                                  last edited by

                                  @sketchnl said:

                                  urgen, looking great, how do you create this?

                                  @d-space said:

                                  Awesome hypershot urgen..some procedural lights? ๐Ÿ˜‰

                                  ...ok ๐Ÿ˜‰ .For hypershot funs specially....It is not my idea...
                                  ...copy this

                                  <experimental>27</experimental>
                                  

                                  ...and paste it in
                                  C-->Documents and Settings-->All Users-->Bunkspeed-->HyperShot-->hypershot.xml
                                  ... Open program and you will see 6 new experimental materials...
                                  56.jpg
                                  ...Include Emissive here...
                                  57.jpg
                                  ...enjoy it! ๐Ÿ˜Ž

                                  --pupil forever...------

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                                  • S Offline
                                    sketchnl
                                    last edited by

                                    hey,
                                    Thanx urgen. BTW I like your quote "pupil for ever"

                                    http://www.sketchimpressions.nl

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