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    Render this: Neon cube

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    • massimoM Offline
      massimo Moderator
      last edited by

      Quick try. Got some funny reflection from a TV screen. Raw kerkythea output. ๐Ÿ˜„


      prova_1.jpg

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      • S Offline
        sketchnl
        last edited by

        Whow guys, This is very cool. I wanna thank all of you: Solo, Timmy 16744, D-space, Earthmover, Urgen, Massimo, Rico91, Tallbridgeguy, Stefanq and all the other people. I did not know this model, gives so many people this kind of creativity. I'm really impressed.

        I hope we can do this more often.

        Maybe got someone an idea for a "render this" or "model this"

        Greetz Jeremy

        http://www.sketchimpressions.nl

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        • FrederikF Offline
          Frederik
          last edited by

          @dutchesse said:

          How does one go about starting this thing? I am using twilight and understand I have to assign materials from the Twilight library ...

          I suggest that you take a look at Emitter materials thread... ๐Ÿ˜‰

          Cheers
          Kim Frederik

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          • olisheaO Offline
            olishea
            last edited by

            @massimo said:

            Thanks Oli, but I'm waiting for one of your well known awesome render of transparent objects. ๐Ÿ˜‰

            I would but......"Please wait, processing model..."

            ๐Ÿ˜• ๐Ÿ˜ž

            i've had 100 MB files that process quicker, what's going on?!

            oli

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            • D Offline
              dutchesse
              last edited by

              Hey thanks Frederik, I checked out the thread, and of course new questions arise. Why exactly is there a need for 2 meshes; one emitter (low poly) and one fake emitter (high poly)? Doesn't the 2nd layer add lots of triangles again to the model? Also, the question still remains why this model is composed of all groups, shouldn't it be all components since there are lots of repeating parts to this cube lamp?

              DutchEsse

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              • FrederikF Offline
                Frederik
                last edited by

                I suggest that you post these question in a seperate thread or at the TWR Forum in order not to hijack this thread... ๐Ÿ˜„

                @dutchesse said:

                I checked out the thread, and of course new questions arise. Why exactly is there a need for 2 meshes; one emitter (low poly) and one fake emitter (high poly)? Doesn't the 2nd layer add lots of triangles again to the model?

                Nope...
                That's why you need to apply a "fake emitter" to the high-poly parts... ๐Ÿ˜‰

                @dutchesse said:

                Also, the question still remains why this model is composed of all groups, shouldn't it be all components since there are lots of repeating parts to this cube lamp?

                Yes and no...
                Obviously the person modelling this can make components instead of groups, but for this model I can't see it matters much... ๐Ÿ˜

                Cheers
                Kim Frederik

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                • D Offline
                  D-space
                  last edited by

                  @olishea said:

                  i've had 100 MB files that process quicker, what's going on?!

                  ...sounds familiar! ๐Ÿ˜†

                  http://blibestmentalt.no/54981

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                  • urgenU Offline
                    urgen
                    last edited by

                    ...Some discovery in hypershot...
                    untitled4.432a.jpg

                    --pupil forever...------

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                    • olisheaO Offline
                      olishea
                      last edited by

                      Finally I got round to doing it!!

                      It's late afternoon, the sun's going down and we need some light.

                      Unbiased Twilight Render. Cooked overnight.

                      http://i654.photobucket.com/albums/uu269/olishea/9-3.jpg

                      oli

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                      • massimoM Offline
                        massimo Moderator
                        last edited by

                        Nice athmosphere there Oli. ๐Ÿ‘ Perhaps the transparent material it's a bit dark?

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                        • D Offline
                          D-space
                          last edited by

                          Awesome hypershot urgen..some procedural lights? ๐Ÿ˜‰

                          Wow! Oli, Awesome! Definetly you're the twilight master, love the mood! ๐Ÿ˜„

                          http://blibestmentalt.no/54981

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                          • olisheaO Offline
                            olishea
                            last edited by

                            yeah you are correct!! I don't know why it turned out like that. I used the common realistic glass template, perhaps the refraction is too high for this type of glass ๐Ÿ˜• hmmm

                            cant be bothered rendering again!! ๐Ÿ˜ฎ

                            cheers dspace! hardly a master, I dont know half the program yet!!

                            oli

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                            • S Offline
                              sketchnl
                              last edited by

                              @urgen said:

                              ...Some discovery in hypershot...
                              [attachment=0:2ednpr0l]<!-- ia0 -->untitled4.432a.jpg<!-- ia0 -->[/attachment:2ednpr0l]

                              urgen, looking great, how do you create this?

                              http://www.sketchimpressions.nl

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                              • F Offline
                                FlapsyD
                                last edited by

                                Ok, I'm far from a pro but this model just screams to get rendered .

                                This is my (amateuristish) attempt. Didn't have much time to set it up though (my boss keeps reminding me that i have a deadline for that paper I have to write ๐Ÿ˜’ ), but I'm quite happy with the result so far.

                                http://lh3.ggpht.com/_U7KYKTCOisQ/S72dAuFnTbI/AAAAAAAAAio/hErX6W0MlPA/s640/neon trial 2 - 65 passes BPT.jpg

                                (Kerkythea, preset 20, 65 passes)

                                Oh, almost forgot: many thanks to the guys who made Kerkythea !

                                Flapsy

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                                • S Offline
                                  sketchnl
                                  last edited by

                                  @olishea said:

                                  yeah you are correct!! I don't know why it turned out like that. I used the common realistic glass template, perhaps the refraction is too high for this type of glass ๐Ÿ˜• hmmm

                                  cant be bothered rendering again!! ๐Ÿ˜ฎ

                                  cheers dspace! hardly a master, I dont know half the program yet!!

                                  oli, doesnot matter you are doing great work even you don't know the whole program yet.

                                  geetz jeremy

                                  http://www.sketchimpressions.nl

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                                  • S Offline
                                    sketchnl
                                    last edited by

                                    @flapsyd said:

                                    Ok, I'm far from a pro but this model just screams to get rendered .

                                    This is my (amateuristish) attempt. Didn't have much time to set it up though (my boss keeps reminding me that i have a deadline for that paper I have to write ๐Ÿ˜’ ), but I'm quite happy with the result so far.

                                    http://lh3.ggpht.com/_U7KYKTCOisQ/S72dAuFnTbI/AAAAAAAAAio/hErX6W0MlPA/s640/neon trial 2 - 65 passes BPT.jpg

                                    (Kerkythea, preset 20, 65 passes)

                                    Oh, almost forgot: many thanks to the guys who made Kerkythea !

                                    Flapsy

                                    whow, very futuristic ๐Ÿ˜ฒ , and you write letter for your job? and yes kerkythea is so easy and gives beautifull results. ๐Ÿ‘

                                    greetz jeremy (sketchnl)

                                    http://www.sketchimpressions.nl

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                                    • F Offline
                                      FlapsyD
                                      last edited by

                                      The first thing that came into my mind is that it looked a bit like a space ship docking station. Hence the death star and the star trek voyager ... ๐Ÿ˜„

                                      My job isn't writing letters, i'm actually a career coach. (But I have/had to write some reports concerning a european project I'm participating). English isn't my mothertongue (that's Dutch) so my appoligies for the misunderstanding

                                      Did I already mention that it's a fantastic model ? ๐Ÿ˜‰

                                      Do you have more stuff like that? It's actually more motivating trying to render good models than the models I (attempted) to put together myself.

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                                      • S Offline
                                        sketchnl
                                        last edited by

                                        @flapsyd said:

                                        The first thing that came into my mind is that it looked a bit like a space ship docking station. Hence the death star and the star trek voyager ... ๐Ÿ˜„

                                        My job isn't writing letters, i'm actually a career coach. (But I have/had to write some reports concerning a european project I'm participating). English isn't my mothertongue (that's Dutch) so my appoligies for the misunderstanding

                                        Did I already mention that it's a fantastic model ? ๐Ÿ˜‰

                                        Do you have more stuff like that? It's actually more motivating trying to render good models than the models I (attempted) to put together myself.

                                        First, I want to thank you for you quote. And dutch is also my mothertongue. My english is really bad ๐Ÿ˜†. so it's not your writing but it is my reading. excuse me for it. I sent you a pm.

                                        greetz jeremy

                                        http://www.sketchimpressions.nl

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                                        • urgenU Offline
                                          urgen
                                          last edited by

                                          @sketchnl said:

                                          urgen, looking great, how do you create this?

                                          @d-space said:

                                          Awesome hypershot urgen..some procedural lights? ๐Ÿ˜‰

                                          ...ok ๐Ÿ˜‰ .For hypershot funs specially....It is not my idea...
                                          ...copy this

                                          <experimental>27</experimental>
                                          

                                          ...and paste it in
                                          C-->Documents and Settings-->All Users-->Bunkspeed-->HyperShot-->hypershot.xml
                                          ... Open program and you will see 6 new experimental materials...
                                          56.jpg
                                          ...Include Emissive here...
                                          57.jpg
                                          ...enjoy it! ๐Ÿ˜Ž

                                          --pupil forever...------

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                                          • S Offline
                                            sketchnl
                                            last edited by

                                            hey,
                                            Thanx urgen. BTW I like your quote "pupil for ever"

                                            http://www.sketchimpressions.nl

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