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    Render this: Neon cube

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    • T Offline
      tallbridgeguy
      last edited by

      Can someone tell me why my image has scroll bars? It is only 640px wide? thanks! Just click on it and it expands?

      Thea 1hr 10min


      cubey.png

      Nielsen
      http://www.tallbridgeguy.com/

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      • olisheaO Offline
        olishea
        last edited by

        these are very nice. i love yours massimo!! very natural!

        model very very nice, well detailed!!

        dspace i like your composition too!

        hypershot renders look very polished! seems very good for product shots etc

        oli

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        • massimoM Offline
          massimo Moderator
          last edited by

          Thanks Oli, but I'm waiting for one of your well known awesome render of transparent objects. ๐Ÿ˜‰

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          • R Offline
            Rico91
            last edited by

            http://lh4.ggpht.com/_rMc47FEl0fA/S7jIZNfXqDI/AAAAAAAAB8k/eS73uPlJcyA/Cube_4.jpg

            [img:y90a5vdg]http://lh5.ggpht.com/_rMc47FEl0fA/Sro-DozMGPI/AAAAAAAABwU/zZsLbdpwWAs/forum_onderschrift_r3d_30pxh.jpg[/img:y90a5vdg] [url:y90a5vdg]http://www.R3Design.nl[/url:y90a5vdg]

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            • urgenU Offline
              urgen
              last edited by

              ...o-o-oh nice model!....very nice! ๐ŸŽ‰
              ....hypershot ones again...
              untitled2.4013 .jpg

              --pupil forever...------

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              • stefanqS Offline
                stefanq
                last edited by

                Thanks for sharing this beauty!
                V-Ray image

                http://img30.imageshack.us/img30/7523/222tt.jpg

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                • D Offline
                  dutchesse
                  last edited by

                  OK, so after visiting this site for a couple of months and admiring all the pro's work, I thought I'd take the plunge and give these challenges a try, first time
                  I am soso in getting around in Sketchup and have been making some architectural models for work, but I'm very new to this whole rendering happening and from the getgo get overwhelmed by all the abreviations people are using, anyway ....I guess I'll have to make a list :0)

                  How does one go about starting this thing? I am using twilight and understand I have to assign materials from the Twilight library ... so I started to take on that task, but in disecting this model, I noticed something odd ... This is a wicked detailed table lamp but it appears that it is made out of all .... "groups". The only component is the table. I was under the understanding that in Sketchup, it is best to make components out of repeating items. Did I download it wrong? Is part of the challenge that I make it into groups? This model is reacting superslow and I haven't even applied anything fancy yet. (What I envision for this lamp is to be all rusty and damaged, but still working here and there, like it has been an old artifact dug up, o say, a 100 years from now).

                  I would really appreciate the feedback and guidance as I take the dive into render world :0)
                  thanks, DutchEsse

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                  • massimoM Offline
                    massimo Moderator
                    last edited by

                    Quick try. Got some funny reflection from a TV screen. Raw kerkythea output. ๐Ÿ˜„


                    prova_1.jpg

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                    • S Offline
                      sketchnl
                      last edited by

                      Whow guys, This is very cool. I wanna thank all of you: Solo, Timmy 16744, D-space, Earthmover, Urgen, Massimo, Rico91, Tallbridgeguy, Stefanq and all the other people. I did not know this model, gives so many people this kind of creativity. I'm really impressed.

                      I hope we can do this more often.

                      Maybe got someone an idea for a "render this" or "model this"

                      Greetz Jeremy

                      http://www.sketchimpressions.nl

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                      • FrederikF Offline
                        Frederik
                        last edited by

                        @dutchesse said:

                        How does one go about starting this thing? I am using twilight and understand I have to assign materials from the Twilight library ...

                        I suggest that you take a look at Emitter materials thread... ๐Ÿ˜‰

                        Cheers
                        Kim Frederik

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                        • olisheaO Offline
                          olishea
                          last edited by

                          @massimo said:

                          Thanks Oli, but I'm waiting for one of your well known awesome render of transparent objects. ๐Ÿ˜‰

                          I would but......"Please wait, processing model..."

                          ๐Ÿ˜• ๐Ÿ˜ž

                          i've had 100 MB files that process quicker, what's going on?!

                          oli

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                          • D Offline
                            dutchesse
                            last edited by

                            Hey thanks Frederik, I checked out the thread, and of course new questions arise. Why exactly is there a need for 2 meshes; one emitter (low poly) and one fake emitter (high poly)? Doesn't the 2nd layer add lots of triangles again to the model? Also, the question still remains why this model is composed of all groups, shouldn't it be all components since there are lots of repeating parts to this cube lamp?

                            DutchEsse

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                            • FrederikF Offline
                              Frederik
                              last edited by

                              I suggest that you post these question in a seperate thread or at the TWR Forum in order not to hijack this thread... ๐Ÿ˜„

                              @dutchesse said:

                              I checked out the thread, and of course new questions arise. Why exactly is there a need for 2 meshes; one emitter (low poly) and one fake emitter (high poly)? Doesn't the 2nd layer add lots of triangles again to the model?

                              Nope...
                              That's why you need to apply a "fake emitter" to the high-poly parts... ๐Ÿ˜‰

                              @dutchesse said:

                              Also, the question still remains why this model is composed of all groups, shouldn't it be all components since there are lots of repeating parts to this cube lamp?

                              Yes and no...
                              Obviously the person modelling this can make components instead of groups, but for this model I can't see it matters much... ๐Ÿ˜

                              Cheers
                              Kim Frederik

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                              • D Offline
                                D-space
                                last edited by

                                @olishea said:

                                i've had 100 MB files that process quicker, what's going on?!

                                ...sounds familiar! ๐Ÿ˜†

                                http://blibestmentalt.no/54981

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                                • urgenU Offline
                                  urgen
                                  last edited by

                                  ...Some discovery in hypershot...
                                  untitled4.432a.jpg

                                  --pupil forever...------

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                                  • olisheaO Offline
                                    olishea
                                    last edited by

                                    Finally I got round to doing it!!

                                    It's late afternoon, the sun's going down and we need some light.

                                    Unbiased Twilight Render. Cooked overnight.

                                    http://i654.photobucket.com/albums/uu269/olishea/9-3.jpg

                                    oli

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                                    • massimoM Offline
                                      massimo Moderator
                                      last edited by

                                      Nice athmosphere there Oli. ๐Ÿ‘ Perhaps the transparent material it's a bit dark?

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                                      • D Offline
                                        D-space
                                        last edited by

                                        Awesome hypershot urgen..some procedural lights? ๐Ÿ˜‰

                                        Wow! Oli, Awesome! Definetly you're the twilight master, love the mood! ๐Ÿ˜„

                                        http://blibestmentalt.no/54981

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                                        • olisheaO Offline
                                          olishea
                                          last edited by

                                          yeah you are correct!! I don't know why it turned out like that. I used the common realistic glass template, perhaps the refraction is too high for this type of glass ๐Ÿ˜• hmmm

                                          cant be bothered rendering again!! ๐Ÿ˜ฎ

                                          cheers dspace! hardly a master, I dont know half the program yet!!

                                          oli

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                                          • S Offline
                                            sketchnl
                                            last edited by

                                            @urgen said:

                                            ...Some discovery in hypershot...
                                            [attachment=0:2ednpr0l]<!-- ia0 -->untitled4.432a.jpg<!-- ia0 -->[/attachment:2ednpr0l]

                                            urgen, looking great, how do you create this?

                                            http://www.sketchimpressions.nl

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