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    A picture looking for an answer?

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • T Offline
      tomot
      last edited by

      @thomthom said:

      @tomot said:

      yes I'm aware that this changes the caustic effects, as does diffuse and specular.

      ? diffuse and specular? are we talking about the same thing here? I was wondering if the material was applied to a group or a face.
      (none the less - that wasn't the issue anyway. It was a face normal issue - as explained in previous post.)

      I fully understand your point about normals, I was just adding diffuse and specular to the conversion, which also adds to the caustic effects rendering outcome.

      [my plugins](http://thingsvirtual.blogspot.ca/)
      tomot

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      • T Offline
        tomot
        last edited by

        @solo said:

        I have never tried this type of caustics with Vray, how does it effect the render times by the way?

        Yes! in a HUGE way! I will address this issue in a new thread
        Titled: Vray cpu rendering usage

        [my plugins](http://thingsvirtual.blogspot.ca/)
        tomot

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        • soloS Offline
          solo
          last edited by

          Okay, 3 minutes 5 seconds.


          caustics vray.png

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • soloS Offline
            solo
            last edited by

            With both sun and omni. 4m 14

            Notice the chimney thing you have in the back does not show texture? the problem is the naming I think, will fix it for next render.


            caustics vray.png

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • T Offline
              tomot
              last edited by

              @solo said:

              With both sun and omni.

              great now do a scene2rendering, with your 8 core i7, and turn of the water - wave end view layer. thanks!

              [my plugins](http://thingsvirtual.blogspot.ca/)
              tomot

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              • soloS Offline
                solo
                last edited by

                @unknownuser said:

                turn of the water - wave end view layer

                It was on in the above render also.

                I will render scene 2 in a little while.

                The thing about vray render times that needs to be said, like the above scene, even though it rendered pretty fast once it gets past the scene processing, it's the scene processing that takes longer than the render, IMO that's a handicap as during the processing it uses only one core, so render times are not accurate.
                And this has to take place every single time one hits render..

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • soloS Offline
                  solo
                  last edited by

                  Okay, scene processing 4mins 33s, render 4mins 07 secs = 8m 40s

                  scene 2 vray.png

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    Solo: are you using the latest VfSU release - or the same version as tomot?

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • T Offline
                      tomot
                      last edited by

                      @solo said:

                      @unknownuser said:

                      turn of the water - wave end view layer

                      ahhhh!.....the missing word is.... OFF πŸ˜„

                      I also want to try your displacement map idea, do you have a suitable displacement map?...or anyone else!

                      [my plugins](http://thingsvirtual.blogspot.ca/)
                      tomot

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                      • T Offline
                        tomot
                        last edited by

                        @thomthom said:

                        Solo: are you using the latest VfSU release - or the same version as tomot?

                        I'm now onto the new beta version. and my old scene, without adjustments, now suffers from blowouts!


                        pool caustics omni1.png

                        [my plugins](http://thingsvirtual.blogspot.ca/)
                        tomot

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          The Default Light appear to be brighter in this version.

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • T Offline
                            tomot
                            last edited by

                            Sorry, the above picture, with its blowout lighting, was rendered with version v1.48.66.

                            I have now installed v1.48.67, and giving it a try.

                            I tried to render the same Scene, however after 50 minutes the, Building Photon Map process was only 70% done, hence I abandoned, the Rendering process. Something is clearly wrong!

                            thomthom, you still have my file and png's of my settings. Perhaps if you have time, you might give it a try.

                            [my plugins](http://thingsvirtual.blogspot.ca/)
                            tomot

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