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A picture looking for an answer?

Scheduled Pinned Locked Moved V-Ray
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  • T Offline
    thomthom
    last edited by 6 Mar 2010, 00:58

    hm... that's odd. I do see that at times at the forum. never managed to recreate it my self...
    do you have the two scenes to share?

    Thomas Thomassen β€” SketchUp Monkey & Coding addict
    List of my plugins and link to the CookieWare fund

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    • D Offline
      dkendig
      last edited by 8 Mar 2010, 12:35

      Looks like something doesn't have a material applied. The default back face color is a shade of purple that looks pretty much like that color.

      Devin Kendig
      Developer

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      • T Offline
        tomot
        last edited by 8 Mar 2010, 21:37

        @dkendig said:

        Looks like something doesn't have a material applied. The default back face color is a shade of purple that looks pretty much like that color.

        There is more to this than meets the eye πŸ˜„
        I have several other pic2 picture examples, where the vray-rendering shows only one pool wall blue. What may have escaped you; pic 1 is a simple plane which is supposed to represent water, whilepic 2 is contour map made to look like "real water waves" in a pool. Both water planes are capable of caustic effects, yet pic 2shows unintended results.

        I sent tomtom the file as he requested

        [my plugins](http://thingsvirtual.blogspot.ca/)
        tomot

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        • T Offline
          thomthom
          last edited by 8 Mar 2010, 21:44

          you do know that I'm not an ASGVis employee, right? I was just thinking I might be able to spot something on the file - but I've not had time yet.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • T Offline
            tomot
            last edited by 9 Mar 2010, 02:23

            @thomthom said:

            you do know that I'm not an ASGVis employee, right? I was just thinking I might be able to spot something on the file - but I've not had time yet.

            I know that tomtom!, and I did not intend my comment to cause you even less sleep πŸ˜„

            [my plugins](http://thingsvirtual.blogspot.ca/)
            tomot

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            • T Offline
              thomthom
              last edited by 9 Mar 2010, 07:05

              πŸ˜„ Just checking.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • T Offline
                thomthom
                last edited by 9 Mar 2010, 09:36

                I tried it with the new version - but it came out all too overexposed. Best if you send this file to ASGVis. They can look at your question and why it doesn't convert properly to the new version.


                test.png

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • P Offline
                  Pixero
                  last edited by 9 Mar 2010, 12:15

                  I've had this issue with transparent materials on an object with volume (i.e. not a plane)
                  when attaching materials to the face directly.
                  As I remember, if you apply a material to the backside it won't auto switch to the new material if you apply that to the front side.
                  (Hope I'm making myself clear.)

                  ...or I could be totally wrong...

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                  • S Offline
                    solo
                    last edited by 9 Mar 2010, 12:50

                    • thinking out loud *

                    It works fine with a flat plane, does not with a shaped mesh....maybe try a flat plane with displacement and see if it works?

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • T Offline
                      thomthom
                      last edited by 9 Mar 2010, 12:55

                      tomot - do you still have the model with the flat plane?

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • T Offline
                        tomot
                        last edited by 9 Mar 2010, 15:37

                        @pixero said:

                        I've had this issue with transparent materials on an object with volume (i.e. not a plane)
                        when attaching materials to the face directly.
                        As I remember, if you apply a material to the backside it won't auto switch to the new material if you apply that to the front side.
                        (Hope I'm making myself clear.)
                        ...or I could be totally wrong...

                        Your not wrong! We know a plane or a mesh has 2 sides. If a light is shining from above onto a plane, you wont get any light passing through if the face is reversed. You can only paint on one side. As a result if you look from below that plane will give you this unnatural looking blue surface.
                        If you have ever been Scuba diving and you come to the surface you will see the water much like your looking down through it from above. I guess we can only simulate caustics, and let nature do the real thing. πŸ˜„


                        caustic1a.png

                        [my plugins](http://thingsvirtual.blogspot.ca/)
                        tomot

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                        • T Offline
                          thomthom
                          last edited by 9 Mar 2010, 15:39

                          Now that is just plain Weird! (Captial W!)

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • T Offline
                            tomot
                            last edited by 9 Mar 2010, 15:44

                            @thomthom said:

                            tomot - do you still have the model with the flat plane?

                            yes I have. But it has the same settings I sent you already. Just turn off the existing water mesh plane layer, make a new flat water plane on another layer. and re-render.

                            [my plugins](http://thingsvirtual.blogspot.ca/)
                            tomot

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                            • T Offline
                              thomthom
                              last edited by 9 Mar 2010, 15:55

                              I was wondering if there was differences in the way the materials where applied. On Group vs on Face - both sides of the faces etc...

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • T Offline
                                tomot
                                last edited by 9 Mar 2010, 15:59

                                @solo said:

                                • thinking out loud *

                                It works fine with a flat plane, does not with a shaped mesh....maybe try a flat plane with displacement and see if it works?

                                Undisturbed water in a pool will not cause any caustics, from the sun or any other light source. Its only when the water is disturbed that caustic effects are produced. Its the waves with their varying angles to the sunlight that concentrate the light, these rays of concentrated light are transmitted light through the water and displayed onto the pool walls and bottom.
                                Hence, rendering pool water using a flat plane with caustics is only poor simulation of what happens in reality. πŸ˜„

                                [my plugins](http://thingsvirtual.blogspot.ca/)
                                tomot

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                                • T Offline
                                  tomot
                                  last edited by 9 Mar 2010, 16:30

                                  @thomthom said:

                                  I was wondering if there was differences in the way the materials where applied. On Group vs on Face - both sides of the faces etc...

                                  yes I'm aware that this changes the caustic effects, as does diffuse and specular.
                                  In the attached pic diffuse and specular is turned off. However the caustic effect on the walls above the water is totally unnatural. A Rough concrete wall would absorb almost all of those caustic reflections.


                                  water no d no s.png

                                  [my plugins](http://thingsvirtual.blogspot.ca/)
                                  tomot

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                                  • T Offline
                                    thomthom
                                    last edited by 9 Mar 2010, 16:30

                                    tomot: that face acting as a section cut in the water - reverse it, if you set the style to display the default colours you will see that the backface is pointing towards the camera. The normal is the other way around.

                                    Most 3D app are very picky about the normal direction of faces - while SU is not - V-Ray is. (Might still be a bug though.)

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • T Offline
                                      thomthom
                                      last edited by 9 Mar 2010, 16:36

                                      @tomot said:

                                      yes I'm aware that this changes the caustic effects, as does diffuse and specular.

                                      ? diffuse and specular? are we talking about the same thing here? I was wondering if the material was applied to a group or a face.
                                      (none the less - that wasn't the issue anyway. It was a face normal issue - as explained in previous post.)

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • S Offline
                                        solo
                                        last edited by 9 Mar 2010, 17:40

                                        I assume the setup of the scene is like this?


                                        pool4 caustics.jpg

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • T Offline
                                          thomthom
                                          last edited by 9 Mar 2010, 18:42

                                          There's an omni above the pool - centred.

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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