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    A picture looking for an answer?

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • T Offline
      tomot
      last edited by

      created using Vray v1.5.05.30


      2pools1.png

      [my plugins](http://thingsvirtual.blogspot.ca/)
      tomot

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      • thomthomT Offline
        thomthom
        last edited by

        hm... that's odd. I do see that at times at the forum. never managed to recreate it my self...
        do you have the two scenes to share?

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • dkendigD Offline
          dkendig
          last edited by

          Looks like something doesn't have a material applied. The default back face color is a shade of purple that looks pretty much like that color.

          Devin Kendig
          Developer

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          • T Offline
            tomot
            last edited by

            @dkendig said:

            Looks like something doesn't have a material applied. The default back face color is a shade of purple that looks pretty much like that color.

            There is more to this than meets the eye πŸ˜„
            I have several other pic2 picture examples, where the vray-rendering shows only one pool wall blue. What may have escaped you; pic 1 is a simple plane which is supposed to represent water, whilepic 2 is contour map made to look like "real water waves" in a pool. Both water planes are capable of caustic effects, yet pic 2shows unintended results.

            I sent tomtom the file as he requested

            [my plugins](http://thingsvirtual.blogspot.ca/)
            tomot

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            • thomthomT Offline
              thomthom
              last edited by

              you do know that I'm not an ASGVis employee, right? I was just thinking I might be able to spot something on the file - but I've not had time yet.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • T Offline
                tomot
                last edited by

                @thomthom said:

                you do know that I'm not an ASGVis employee, right? I was just thinking I might be able to spot something on the file - but I've not had time yet.

                I know that tomtom!, and I did not intend my comment to cause you even less sleep πŸ˜„

                [my plugins](http://thingsvirtual.blogspot.ca/)
                tomot

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                • thomthomT Offline
                  thomthom
                  last edited by

                  πŸ˜„ Just checking.

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    I tried it with the new version - but it came out all too overexposed. Best if you send this file to ASGVis. They can look at your question and why it doesn't convert properly to the new version.


                    test.png

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • PixeroP Offline
                      Pixero
                      last edited by

                      I've had this issue with transparent materials on an object with volume (i.e. not a plane)
                      when attaching materials to the face directly.
                      As I remember, if you apply a material to the backside it won't auto switch to the new material if you apply that to the front side.
                      (Hope I'm making myself clear.)

                      ...or I could be totally wrong...

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                      • soloS Offline
                        solo
                        last edited by

                        • thinking out loud *

                        It works fine with a flat plane, does not with a shaped mesh....maybe try a flat plane with displacement and see if it works?

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          tomot - do you still have the model with the flat plane?

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • T Offline
                            tomot
                            last edited by

                            @pixero said:

                            I've had this issue with transparent materials on an object with volume (i.e. not a plane)
                            when attaching materials to the face directly.
                            As I remember, if you apply a material to the backside it won't auto switch to the new material if you apply that to the front side.
                            (Hope I'm making myself clear.)
                            ...or I could be totally wrong...

                            Your not wrong! We know a plane or a mesh has 2 sides. If a light is shining from above onto a plane, you wont get any light passing through if the face is reversed. You can only paint on one side. As a result if you look from below that plane will give you this unnatural looking blue surface.
                            If you have ever been Scuba diving and you come to the surface you will see the water much like your looking down through it from above. I guess we can only simulate caustics, and let nature do the real thing. πŸ˜„


                            caustic1a.png

                            [my plugins](http://thingsvirtual.blogspot.ca/)
                            tomot

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              Now that is just plain Weird! (Captial W!)

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • T Offline
                                tomot
                                last edited by

                                @thomthom said:

                                tomot - do you still have the model with the flat plane?

                                yes I have. But it has the same settings I sent you already. Just turn off the existing water mesh plane layer, make a new flat water plane on another layer. and re-render.

                                [my plugins](http://thingsvirtual.blogspot.ca/)
                                tomot

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  I was wondering if there was differences in the way the materials where applied. On Group vs on Face - both sides of the faces etc...

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • T Offline
                                    tomot
                                    last edited by

                                    @solo said:

                                    • thinking out loud *

                                    It works fine with a flat plane, does not with a shaped mesh....maybe try a flat plane with displacement and see if it works?

                                    Undisturbed water in a pool will not cause any caustics, from the sun or any other light source. Its only when the water is disturbed that caustic effects are produced. Its the waves with their varying angles to the sunlight that concentrate the light, these rays of concentrated light are transmitted light through the water and displayed onto the pool walls and bottom.
                                    Hence, rendering pool water using a flat plane with caustics is only poor simulation of what happens in reality. πŸ˜„

                                    [my plugins](http://thingsvirtual.blogspot.ca/)
                                    tomot

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                                    • T Offline
                                      tomot
                                      last edited by

                                      @thomthom said:

                                      I was wondering if there was differences in the way the materials where applied. On Group vs on Face - both sides of the faces etc...

                                      yes I'm aware that this changes the caustic effects, as does diffuse and specular.
                                      In the attached pic diffuse and specular is turned off. However the caustic effect on the walls above the water is totally unnatural. A Rough concrete wall would absorb almost all of those caustic reflections.


                                      water no d no s.png

                                      [my plugins](http://thingsvirtual.blogspot.ca/)
                                      tomot

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        tomot: that face acting as a section cut in the water - reverse it, if you set the style to display the default colours you will see that the backface is pointing towards the camera. The normal is the other way around.

                                        Most 3D app are very picky about the normal direction of faces - while SU is not - V-Ray is. (Might still be a bug though.)

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          @tomot said:

                                          yes I'm aware that this changes the caustic effects, as does diffuse and specular.

                                          ? diffuse and specular? are we talking about the same thing here? I was wondering if the material was applied to a group or a face.
                                          (none the less - that wasn't the issue anyway. It was a face normal issue - as explained in previous post.)

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • soloS Offline
                                            solo
                                            last edited by

                                            I assume the setup of the scene is like this?


                                            pool4 caustics.jpg

                                            http://www.solos-art.com

                                            If you see a toilet in your dreams do not use it.

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