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    Vue Render Settings

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    • EarthMoverE Offline
      EarthMover
      last edited by

      Playing around with the new Vue 8.1 Infinite as, like everyone else, I'm pretty inspired looking through the amazing renders done by Solo and a few others. I'm kind of surprised to find that the render engine feels pretty much the same as it did in previous releases.....slow and grainy. I see that some others are achieving some pretty grain free results within reasonable render times, but I can't for the life of me figure out what settings I'm missing to make this happen. I find I can get a smoother result when increasing the quality boost in the light settings, but this sends my render times through the roof when using GR. Is there an anti-alias adjustment somewhere that I'm missing? Would someone like to share their render settings or give a brief rundown on the critical adjustments that are the most import for speed vs. quality in Vue? In It would be much appreciated.

      3D Artist at Clearstory 3D Imaging
      Guide Tool at Winning With Sketchup
      Content Creator at Skapeup

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      • pugz1983P Offline
        pugz1983
        last edited by

        Hi Adam,

        I to have been playing with Vue for a few weeks now, and I can tell you that it's all in the Lighting.
        GR is the best setting but also the slowest one. I've attached a handy tutorial on render settings in Vue. Hope this wel help you. I always prepare scene in Vue till I like it and then I render It in the external render. Its faster then the internal render.

        Greetz From Holland


        Vue render Settings

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        • EarthMoverE Offline
          EarthMover
          last edited by

          Sweet Twan, THANK YOU!!!! That is a very informative tutorial. I was noticing that a lot of my grain issues where more severe in area where I have a bump map applied. For bump maps, would you recommend a desaturated map or a normal map? I'm wondering if a slight blur applied to my bump maps might help without having to boost a lot of texture AA. I am going to run through my test scene with those settings and see how it helps.

          Thanks again.

          3D Artist at Clearstory 3D Imaging
          Guide Tool at Winning With Sketchup
          Content Creator at Skapeup

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          • pugz1983P Offline
            pugz1983
            last edited by

            I've noticed the same graininess with bumped area's. Bumps and discplacement in Vue are best done with normal maps. Just check the displacement block in bump settings and load your normal map in the function editor. I use Pixplant 2 to make normal maps. make sure u set to object paramatric, for accurate results. Here are some good links for tutorials.

            Link Preview Image
            Geekatplayā„¢ Studio, Resources for 3D Artists. Tutorials.

            Tutorials for the 3D Artists. Largest collection of original content from Geekatplay Studio by Vladimir Chopine.

            favicon

            (www.geekatplay.com)

            http://www.renderosity.com ( search tutorial section On Vue )

            Greetz

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            • EarthMoverE Offline
              EarthMover
              last edited by

              Cool thanks. I use Pixplant 2 as well. I'll give it a go!

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

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              • soloS Offline
                solo
                last edited by

                Great stuff.

                I also use Pixplant, I think it's the most valuable piece of software for creating normal, displacement and specmaps which work with most advanced render solutions, as well as Imagesynth for creating seamless blended textures.

                Great in depth tutorial Twan, I'm still using Vue 7.4, I felt no need to upgrade as the version I have has everything I need, unless one of my clients decides to build hotels on the Moon that is as version 8 seems to be geared towards planets and stuff that I do not need.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • EarthMoverE Offline
                  EarthMover
                  last edited by

                  @solo said:

                  Great stuff.

                  I also use Pixplant, I think it's the most valuable piece of software for creating normal, displacement and specmaps which work with most advanced render solutions, as well as Imagesynth for creating seamless blended textures.

                  Great in depth tutorial Twan, I'm still using Vue 7.4, I felt no need to upgrade as the version I have has everything I need, unless one of my clients decides to build hotels on the Moon that is as version 8 seems to be geared towards planets and stuff that I do not need.

                  Haha....that's probably Richard Branson's next project.

                  With version 8 I've noticed a huge increase in stability. I had a lot of problems with 6 and 7 crashing on me quite frequently, but with version 8, I haven't had a single crash as of yet.

                  Pete, how do you typically handle bumps in Vue? I've always loaded the map in the bump slot of the "Basic" material editor, but tried Twan's suggestion of putting a normal map in the displacement section of the Advanced editor and it seems to be working (still rendering) but also seems to add to render time. Also do you typically use AA for texture maps?

                  3D Artist at Clearstory 3D Imaging
                  Guide Tool at Winning With Sketchup
                  Content Creator at Skapeup

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                  • soloS Offline
                    solo
                    last edited by

                    Adam, the moment Richard Branson commissions me to work on his new Galactic hotel I will get the newest version of Vue...that's a promise (hold me to it) šŸ˜„

                    I handle bumps on a need for need basis, I do not put bump on everything, I avoid bump on distant objects, use the image mapped default bump (in function editor) for mid distance and then use my own bump maps that either come with the texture if bought (like arroway textures) or my own Pixplant created normals for close textures.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • EarthMoverE Offline
                      EarthMover
                      last edited by

                      That makes complete sense Pete, thanks. For foreground bumps, do you typically plug them in through the basic editor bump slot?

                      3D Artist at Clearstory 3D Imaging
                      Guide Tool at Winning With Sketchup
                      Content Creator at Skapeup

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                      • soloS Offline
                        solo
                        last edited by

                        No, I use the function editor as I normally tweak them as needed.

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • pugz1983P Offline
                          pugz1983
                          last edited by

                          I agree with the tips Pete gave you. also decrease the ammount of bump to 0.1 or less for good results. Working with normals with displacement increases the render time. I've read that the new version. 8.4 has improvements in render time for displacement.

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                          • E Offline
                            emfemsem
                            last edited by

                            @pugz1983 said:

                            Hi Adam,

                            I to have been playing with Vue for a few weeks now, and I can tell you that it's all in the Lighting.
                            GR is the best setting but also the slowest one. I've attached a handy tutorial on render settings in Vue. Hope this wel help you. I always prepare scene in Vue till I like it and then I render It in the external render. Its faster then the internal render.

                            Greetz From Holland

                            Hi, i used VUE for months but still don't know how the 'External renderer' works with VUE. Can you please tell me where i can get the tutorial? Thanks.

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                            • soloS Offline
                              solo
                              last edited by

                              http://users.tns.net/~mwalter1/External_Render.pdf

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • E Offline
                                emfemsem
                                last edited by

                                Thanks so much, Solo.

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