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    [Tutorial > Modeling] Aircraft

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    • U Offline
      Ultimatez 32
      last edited by

      Well, I have been making quite a few aircraft now, so I decided to create a tutorial, so here it is.
      [Tutorial Modeling] Aircraft.pdf

      Windows 7 64-bit, Intel Core i3 M350 @2.27GHz, nVidia GEFORCE 310M 512Mb with CUDA, 4gb RAM

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      • 3 Offline
        3eighty
        last edited by

        Thank you for your time and work..I need all the help I can get...

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        • numbthumbN Offline
          numbthumb
          last edited by

          Thanks for your time and work, indeed.
          But wouldn´t it be easier to use a plugin ( Blend, for instance ) when connecting the ribs, instead of hand - stitching with the line tool?
          A similar aircraft and a similar procedure, although a different program ( Amapi3D ) can be found here http://pagesperso-orange.fr/vincent.moyet-amalthea3d/html/building_a_p40.html
          Thanks again!

          Comfortably numb...

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          • U Offline
            Ultimatez 32
            last edited by

            Hi numbthumb,
            yes, you can use plugins for the meshing but for me the line tool creates the most accurate and the cleanest mesh. I took a look at that link, that could also be a way of modeling but with no groups/components. FYI, the aircraft in the tutorial is a hawker hurricane

            Windows 7 64-bit, Intel Core i3 M350 @2.27GHz, nVidia GEFORCE 310M 512Mb with CUDA, 4gb RAM

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            • numbthumbN Offline
              numbthumb
              last edited by

              @ultimatez 32 said:

              FYI, the aircraft in the tutorial is a hawker hurricane

              Well, then the other one must be the AVG Curtiss P-40B of the Chinese Air Force? 😉
              That link I have posted is just for some additional info on different approaches to modeling, that´s all.
              I would really like to see more of your work.
              I used to "hand-stitch" quite often, and it still works fine for me, at least on small surfaces. For a larger scale work, I prefer using plugins.
              Cheers!

              Comfortably numb...

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