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Randomizing components
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Is there any way to scatter a component randomly in 3D space, but force those components to stay within certain boundaries (for example, scattering marbles randomly inside a box or cylinder)?
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Hi Red...
Two plugins come to my mind:
TIG's Matrix Proximity
http://forums.sketchucation.com/viewtopic.php?f=323&t=7612
and Didier's Component Spray:
http://forums.sketchucation.com/viewtopic.php?f=323&t=11746 -
Any idea how I would use component spray in that way? Let's say I have cylinder that I want to scatter some components inside of. I can select the cylinder and do a spray by selection, but that won't distribute the components inside the cylinder will it?
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