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    [code] 3ds2obj.rb

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    • J Offline
      Jim
      last edited by

      It is readily available online.

      Hi

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      • X Offline
        xrok1
        last edited by

        thomthom, does it work, does it work?? πŸŽ‰

        β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

        http://www.Twilightrender.com try it!

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        • thomthomT Offline
          thomthom
          last edited by

          @xrok1 said:

          thomthom, does it work, does it work?? πŸŽ‰

          A bit early to ask that. πŸ˜‰

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • J Offline
            Jim
            last edited by

            It appears there is a CAMERA chunk (0x4700), so if you can't find the format for that chunck, then you should be able to dump the chunk and view it in a hex editor to see if it can be deciphered.

            So once the chuck is identified, it is followed by its length. this line gives you the number of bytes to read the rest chunk:

            
            when 0x4700
              puts "# CAMERA DATA"
              # NOT sure of the proper way to unpack?
              chunk_len = f.read(2).unpack('s')[0]
              chuck_len.times do 
                # something?
              end
              next
            
            

            Hi

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            • J Offline
              Jim
              last edited by

              Whoops, check that command-line example I gave for usage - I changed it.

              $ 3ds2obj.rb model.3ds > model.obj

              Hi

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              • J Offline
                Jim
                last edited by

                getting closer..

                
                * 4700 - Camera
                
                 Describes the details of the camera in the scene
                
                 start end size type   name
                  0     3   4   float  Camera pos X
                  4     7   4   float  Camera pos Y
                  8    11   4   float  Camera pos Z
                 12    15   4   float  Camera target X
                 16    19   4   float  Camera target X
                 20    23   4   float  Camera target X
                 24    27   4   float  Camera bank ( rotation angle )
                 28    31   4   float  Camera lens
                
                
                

                Hi

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                • J Offline
                  Jim
                  last edited by

                  I see , the camera is a fixed-length chuck so has no length - you just start reading the values:

                  when 0x4700
                          puts "# CAMERA DATA"
                          xpos = f.read(4).unpack('f')[0]
                          puts "xpos;#{xpos}"
                          ypos = f.read(4).unpack('f')[0]
                          puts "ypos;#{ypos}"
                          zpos = f.read(4).unpack('f')[0]
                          puts "zpos;#{zpos}"
                          next
                  

                  Although strangely the values are close but not exact as:

                  Sketchup.send_action(10624)

                  Hi

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    Ah, I see. It's a standalone ruby - not a SU ruby. have not looked at the code yet.

                    28 31 4 float Camera lens - what would this be then?

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      @jim said:

                      I see , the camera is a fixed-length chuck so has no length - you just start reading the values:

                      when 0x4700
                      >         puts "# CAMERA DATA"
                      >         xpos = f.read(4).unpack('f')[0]
                      >         puts "xpos;#{xpos}"
                      >         ypos = f.read(4).unpack('f')[0]
                      >         puts "ypos;#{ypos}"
                      >         zpos = f.read(4).unpack('f')[0]
                      >         puts "zpos;#{zpos}"
                      >         next
                      

                      Although strangely the values are close but not exact as:

                      Sketchup.send_action(10624)

                      would this not be doing the same?
                      xpos, ypos, zpos = f.read(12).unpack('fff')

                      a one-liner.

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @jim said:

                        Although strangely the values are close but not exact as:

                        How close? Minor - something that could be explained by floating precision?

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • J Offline
                          Jim
                          last edited by

                          @thomthom said:

                          would this not be doing the same?
                          xpos, ypos, zpos = f.read(12).unpack('fff')

                          Maybe - I'm in "make it work" mode. Optimize mode comes later.

                          Hi

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                          • J Offline
                            Jim
                            last edited by

                            Yeah, that's pretty much all there is to it. Make sure to read all the values; you can't skip them even if you don't use them.

                            I made a mistake when I said the values did not match - it works out no problem.

                            when 0x4700
                                    puts "# CAMERA DATA"
                                    xpos, ypos, zpos = f.read(12).unpack('fff')
                                    puts "eye; (#{xpos}, #{ypos}, #{zpos})"
                            
                                    tx, ty, tz = f.read(12).unpack('fff')
                                    puts "target(#{tx}, #{ty}, #{tz})"
                            
                                    rotation = f.read(4).unpack('f')[0]
                                    puts "#rotation;#{rotation}"
                            
                                    lens = f.read(4).unpack('f')[0]
                                    puts "#lens;#{lens}"
                                    next
                            

                            Hi

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              @jim said:

                              Yeah, that's pretty much all there is to it. Make sure to read all the values; you can't skip them even if you don't use them.

                              Because of variable chunk length?

                              @jim said:

                              I made a mistake when I said the values did not match - it works out no problem.

                              You managed to recreate an SU camera?
                              What's the lens value? AOV? FOV?

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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