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    [code] 3ds2obj.rb

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    • J Offline
      Jim
      last edited by

      It appears there is a CAMERA chunk (0x4700), so if you can't find the format for that chunck, then you should be able to dump the chunk and view it in a hex editor to see if it can be deciphered.

      So once the chuck is identified, it is followed by its length. this line gives you the number of bytes to read the rest chunk:

      
      when 0x4700
        puts "# CAMERA DATA"
        # NOT sure of the proper way to unpack?
        chunk_len = f.read(2).unpack('s')[0]
        chuck_len.times do 
          # something?
        end
        next
      
      

      Hi

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      • J Offline
        Jim
        last edited by

        Whoops, check that command-line example I gave for usage - I changed it.

        $ 3ds2obj.rb model.3ds > model.obj

        Hi

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        • J Offline
          Jim
          last edited by

          getting closer..

          
          * 4700 - Camera
          
           Describes the details of the camera in the scene
          
           start end size type   name
            0     3   4   float  Camera pos X
            4     7   4   float  Camera pos Y
            8    11   4   float  Camera pos Z
           12    15   4   float  Camera target X
           16    19   4   float  Camera target X
           20    23   4   float  Camera target X
           24    27   4   float  Camera bank ( rotation angle )
           28    31   4   float  Camera lens
          
          
          

          Hi

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          • J Offline
            Jim
            last edited by

            I see , the camera is a fixed-length chuck so has no length - you just start reading the values:

            when 0x4700
                    puts "# CAMERA DATA"
                    xpos = f.read(4).unpack('f')[0]
                    puts "xpos;#{xpos}"
                    ypos = f.read(4).unpack('f')[0]
                    puts "ypos;#{ypos}"
                    zpos = f.read(4).unpack('f')[0]
                    puts "zpos;#{zpos}"
                    next
            

            Although strangely the values are close but not exact as:

            Sketchup.send_action(10624)

            Hi

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            • thomthomT Offline
              thomthom
              last edited by

              Ah, I see. It's a standalone ruby - not a SU ruby. have not looked at the code yet.

              28 31 4 float Camera lens - what would this be then?

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • thomthomT Offline
                thomthom
                last edited by

                @jim said:

                I see , the camera is a fixed-length chuck so has no length - you just start reading the values:

                when 0x4700
                >         puts "# CAMERA DATA"
                >         xpos = f.read(4).unpack('f')[0]
                >         puts "xpos;#{xpos}"
                >         ypos = f.read(4).unpack('f')[0]
                >         puts "ypos;#{ypos}"
                >         zpos = f.read(4).unpack('f')[0]
                >         puts "zpos;#{zpos}"
                >         next
                

                Although strangely the values are close but not exact as:

                Sketchup.send_action(10624)

                would this not be doing the same?
                xpos, ypos, zpos = f.read(12).unpack('fff')

                a one-liner.

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @jim said:

                  Although strangely the values are close but not exact as:

                  How close? Minor - something that could be explained by floating precision?

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • J Offline
                    Jim
                    last edited by

                    @thomthom said:

                    would this not be doing the same?
                    xpos, ypos, zpos = f.read(12).unpack('fff')

                    Maybe - I'm in "make it work" mode. Optimize mode comes later.

                    Hi

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                    • J Offline
                      Jim
                      last edited by

                      Yeah, that's pretty much all there is to it. Make sure to read all the values; you can't skip them even if you don't use them.

                      I made a mistake when I said the values did not match - it works out no problem.

                      when 0x4700
                              puts "# CAMERA DATA"
                              xpos, ypos, zpos = f.read(12).unpack('fff')
                              puts "eye; (#{xpos}, #{ypos}, #{zpos})"
                      
                              tx, ty, tz = f.read(12).unpack('fff')
                              puts "target(#{tx}, #{ty}, #{tz})"
                      
                              rotation = f.read(4).unpack('f')[0]
                              puts "#rotation;#{rotation}"
                      
                              lens = f.read(4).unpack('f')[0]
                              puts "#lens;#{lens}"
                              next
                      

                      Hi

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @jim said:

                        Yeah, that's pretty much all there is to it. Make sure to read all the values; you can't skip them even if you don't use them.

                        Because of variable chunk length?

                        @jim said:

                        I made a mistake when I said the values did not match - it works out no problem.

                        You managed to recreate an SU camera?
                        What's the lens value? AOV? FOV?

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

                        1 Reply Last reply Reply Quote 0
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