Modeling a car
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Howdy all,
Mac here from Missouri and I'm into building and modifying 1/24/25th plastic model cars into old school drag machines. ie: Altered wheelbase, slicks, open headers, big engines etc.
I downloaded the sketchup 7 freebe. Now what I want to do is model a car on sketchup and then go build my plastic model from the plans. So my question is, Is it possible to do this on here? Or would I have to learn autocad. I've seen a guy do this on Cad tutor but he never finished the project to actually show how it's done. I would like to import a blueprint of say for example 1965 Malibu stock, break it down and modify it into a dragster. Is all this possible? Any help would be greatly appriciated.
Thanx in advance.Mac
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Certainly possible, although whether SU is the best program for the job is arguable (as you'll probably find it quite hard to modify the models when youve finished.)
Theres a few high quality examples here: http://forums.sketchucation.com/viewtopic.php?f=81&t=12931 and here: http://forums.sketchucation.com/viewtopic.php?f=81&t=4896&st=0&sk=t&sd=a
And theres a few tutorials here: http://www.sketchucation.com/intermediate-tutorial-index/ ,although generally id recommend getting very comfortable with SUs native tools before you start tackling cars.
More generally, you may want to look in to NURBS packages, as they'll give you more power to modify your model. Something like MoI is fairly easy to get the hang of and is pretty cheap: http://moi3d.com/
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Thanks Remus,
I think I will go with a cad program. There's a feller down the road a spell that deals in computers. He owes some money so in turn he's going to set me up with a seperate pc with 3d cad installed.
Thanks again
Mac
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